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Increased REQUIRE_LIGHT min level to 5, removed burn damage from healing from RAD_ABSORB.
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@@ -242,7 +242,7 @@
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var/rads = radiation/25
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radiation -= rads
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nutrition += rads
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heal_overall_damage(rads,rads)
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adjustBruteLoss(-(rads))
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adjustOxyLoss(-(rads))
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adjustToxLoss(-(rads))
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updatehealth()
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@@ -887,8 +887,8 @@
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if(nutrition > 500)
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nutrition = 500
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if(light_amount > 2) //if there's enough light, heal
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heal_overall_damage(1,1)
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if(light_amount > 5) //if there's enough light, heal
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adjustBruteLoss(-1)
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adjustToxLoss(-1)
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adjustOxyLoss(-1)
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if(dna && dna.mutantrace == "shadow")
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