mirror of
https://github.com/PolarisSS13/Polaris.git
synced 2026-07-20 12:42:43 +01:00
fixed assorted ore bag/box bugs and perf issues
mining satchels automatically collect ore if held in the hands, belt, or suit slot. pulling an ore box with a satchel collects ore into the ore box instead of the satchel, and empties the satchel if appropriate. hostile mining drones collect into ore boxes just like people would. Their collection checking view size is smaller. mining satchels and ore boxes only update their contents hints if examined after it changes, rather than up to once a second regardless of changes. various doubled messages removed. removed various dm-land loops in favor of contents addition where it makes sense.
This commit is contained in:
@@ -73,121 +73,6 @@
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can_hold = list() // any
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cant_hold = list(/obj/item/disk/nuclear)
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// -----------------------------
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// Mining Satchel
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// -----------------------------
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/*
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* Mechoid - Orebags are the most common quick-gathering thing, and also have tons of lag associated with it. Their checks are going to be hyper-simplified due to this, and their INCREDIBLY singular target contents.
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*/
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/obj/item/storage/bag/ore
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name = "mining satchel"
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desc = "This little bugger can be used to store and transport ores."
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icon = 'icons/obj/mining.dmi'
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icon_state = "satchel"
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slot_flags = SLOT_BELT | SLOT_POCKET
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w_class = ITEMSIZE_NORMAL
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max_storage_space = ITEMSIZE_COST_NORMAL * 25
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max_w_class = ITEMSIZE_NORMAL
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can_hold = list(/obj/item/ore)
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var/stored_ore = list()
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var/last_update = 0
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/obj/item/storage/bag/ore/remove_from_storage(obj/item/W as obj, atom/new_location)
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if(!istype(W)) return 0
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if(new_location)
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if(ismob(loc))
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W.dropped(usr)
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if(ismob(new_location))
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W.hud_layerise()
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else
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W.reset_plane_and_layer()
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W.forceMove(new_location)
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else
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W.forceMove(get_turf(src))
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W.on_exit_storage(src)
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update_icon()
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return 1
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/obj/item/storage/bag/ore/gather_all(turf/T as turf, mob/user as mob, var/silent = 0)
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var/success = 0
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var/failure = 0
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for(var/obj/item/ore/I in T) //Only ever grabs ores. Doesn't do any extraneous checks, as all ore is the same size. Tons of checks means it causes hanging for up to three seconds.
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if(contents.len >= max_storage_space)
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failure = 1
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break
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I.forceMove(src)
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success = 1
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if(success && !failure && !silent)
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to_chat(user, "<span class='notice'>You put everything in [src].</span>")
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else if(success && (!silent || (silent && contents.len >= max_storage_space)))
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to_chat(user, "<span class='notice'>You fill the [src].</span>")
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else if(!silent)
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to_chat(user, "<span class='notice'>You fail to pick anything up with \the [src].</span>")
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if(istype(user.pulling, /obj/structure/ore_box)) //Bit of a crappy way to do this, as it doubles spam for the user, but it works.
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var/obj/structure/ore_box/O = user.pulling
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O.attackby(src, user)
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/obj/item/storage/bag/ore/equipped(mob/user)
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..()
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if(user.get_inventory_slot(src) == slot_wear_suit || slot_l_hand || slot_l_hand || slot_belt) //Basically every place they can go. Makes sure it doesn't unregister if moved to other slots.
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GLOB.moved_event.register(user, src, /obj/item/storage/bag/ore/proc/autoload, user)
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/obj/item/storage/bag/ore/dropped(mob/user)
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..()
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if(user.get_inventory_slot(src) == slot_wear_suit || slot_l_hand || slot_l_hand || slot_belt) //See above. This should really be a define.
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GLOB.moved_event.register(user, src, /obj/item/storage/bag/ore/proc/autoload, user)
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else
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GLOB.moved_event.unregister(user, src)
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/obj/item/storage/bag/ore/proc/autoload(mob/user)
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var/obj/item/ore/O = locate() in get_turf(src)
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if(O)
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gather_all(get_turf(src), user)
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/obj/item/storage/bag/ore/proc/rangedload(atom/A, mob/user)
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var/obj/item/ore/O = locate() in get_turf(A)
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if(O)
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gather_all(get_turf(A), user)
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/obj/item/storage/bag/ore/examine(mob/user)
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. = ..()
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if(!Adjacent(user)) //Can only check the contents of ore bags if you can physically reach them.
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return .
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if(istype(user, /mob/living))
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add_fingerprint(user)
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if(!contents.len)
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. += "It is empty."
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else if(world.time > last_update + 10)
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update_ore_count()
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last_update = world.time
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. += "<span class='notice'>It holds:</span>"
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for(var/ore in stored_ore)
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. += "<span class='notice'>- [stored_ore[ore]] [ore]</span>"
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/obj/item/storage/bag/ore/open(mob/user as mob) //No opening it for the weird UI of having shit-tons of ore inside it.
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if(world.time > last_update + 10)
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update_ore_count()
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last_update = world.time
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user.examinate(src)
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/obj/item/storage/bag/ore/proc/update_ore_count() //Stolen from ore boxes.
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stored_ore = list()
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for(var/obj/item/ore/O in contents)
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if(stored_ore[O.name])
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stored_ore[O.name]++
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else
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stored_ore[O.name] = 1
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// -----------------------------
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// Plant bag
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// -----------------------------
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@@ -0,0 +1,115 @@
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/obj/item/storage/bag/ore
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name = "mining satchel"
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desc = "A handy-dandy container for your rock collection. Gneiss."
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icon = 'icons/obj/mining.dmi'
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icon_state = "satchel"
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slot_flags = SLOT_BELT | SLOT_POCKET
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w_class = ITEMSIZE_NORMAL
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max_storage_space = ITEMSIZE_COST_NORMAL * 25
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max_w_class = ITEMSIZE_NORMAL
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can_hold = list(/obj/item/ore)
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/// Rebuild stored_ore if true. Becomes true when contents changes.
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var/stored_ore_dirty
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/// The current ore contents of the bag formatted by english_list.
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var/stored_ore
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/obj/item/storage/bag/ore/examine(mob/user)
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. = ..()
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if (!Adjacent(user) && !isobserver(user))
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return
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if (isliving(user))
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add_fingerprint(user)
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if (stored_ore_dirty)
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stored_ore_dirty = FALSE
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stored_ore = null
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var/list/ores = list()
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for (var/obj/item/ore/ore in contents)
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++ores[ore.name]
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var/list/chunks = list()
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for (var/name in ores)
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chunks += "[ores[name]] [name]"
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if (length(chunks))
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var/full = length(contents) >= max_storage_space
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stored_ore = "[full ? "It is <b>full</b>! " : ""]It contains [english_list(chunks)]"
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. += SPAN_ITALIC(stored_ore || "It is empty.")
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/obj/item/storage/bag/ore/equipped(mob/living/user, into_slot)
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..()
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switch (into_slot)
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if (slot_wear_suit, slot_l_hand, slot_r_hand, slot_belt)
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GLOB.moved_event.register(user, src, /obj/item/storage/bag/ore/proc/autoload, user)
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/obj/item/storage/bag/ore/dropped(mob/living/user)
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..()
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switch (user.get_inventory_slot(src))
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if (slot_wear_suit, slot_l_hand, slot_r_hand, slot_belt)
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. = . //noop
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else
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GLOB.moved_event.unregister(user, src)
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/obj/item/storage/bag/ore/remove_from_storage(obj/item/item, atom/into)
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if (!istype(item))
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return FALSE
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if (isloc(into))
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if (ismob(loc))
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item.dropped(usr)
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if (ismob(into))
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item.hud_layerise()
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else
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item.reset_plane_and_layer()
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else
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item.forceMove(get_turf(src))
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item.on_exit_storage(src)
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stored_ore_dirty = TRUE
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update_icon()
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return TRUE
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/obj/item/storage/bag/ore/gather_all(turf/from, mob/living/user, silent, autoload)
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var/obj/structure/ore_box/box = user.pulling
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if (istype(box))
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var/gathered = length(contents)
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if (gathered)
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box.contents += contents
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stored_ore_dirty = TRUE
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for (var/obj/item/ore/ore in from)
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box.contents += ore
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++gathered
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if (gathered)
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box.stored_ore_dirty = TRUE
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if (!silent)
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to_chat(user, SPAN_ITALIC("You collect all the ore into \the [box]."))
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return
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if (length(contents) >= max_storage_space)
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if (!autoload && !silent)
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to_chat(user, SPAN_WARNING("\The [src] is full."))
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return
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var/gathered = 0
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var/available_space = max_storage_space - length(contents)
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for (var/obj/item/ore/ore in from)
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contents += ore
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if (--available_space < 1)
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if (!silent)
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to_chat(user, SPAN_ITALIC("You completely fill \the [src] with ore."))
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return
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++gathered
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if (gathered)
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stored_ore_dirty = TRUE
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if (!silent)
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to_chat(user, SPAN_ITALIC("You collect all the ore with \the [src]."))
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else if (!autoload && !silent)
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to_chat(user, SPAN_WARNING("There's no ore there to collect."))
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/obj/item/storage/bag/ore/open(mob/living/user)
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user.examinate(src)
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/obj/item/storage/bag/ore/proc/autoload(mob/living/user)
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gather_all(get_turf(src), user, FALSE, TRUE)
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@@ -1,96 +1,102 @@
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/**********************Ore box**************************/
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/obj/structure/ore_box
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icon = 'icons/obj/mining.dmi'
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icon_state = "orebox0"
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name = "ore box"
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desc = "A heavy box used for storing ore."
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density = 1
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var/last_update = 0
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var/list/stored_ore = list()
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icon = 'icons/obj/mining.dmi'
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icon_state = "orebox0"
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density = TRUE
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/obj/structure/ore_box/attackby(obj/item/W as obj, mob/user as mob)
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if (istype(W, /obj/item/ore))
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user.remove_from_mob(W)
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src.contents += W
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/// Rebuild stored_ore if true. Becomes true when contents changes.
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var/stored_ore_dirty
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else if (istype(W, /obj/item/storage))
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var/obj/item/storage/S = W
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if(!S.contents.len)
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return
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S.hide_from(usr)
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for(var/obj/item/ore/O in S.contents)
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S.remove_from_storage(O, src) //This will move the item to this item's contents
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to_chat(user, "<span class='notice'>You empty the satchel into the box.</span>")
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/// The current ore contents of the bag formatted by english_list.
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var/stored_ore
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update_ore_count()
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return
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/obj/structure/ore_box/proc/update_ore_count()
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stored_ore = list()
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for(var/obj/item/ore/O in contents)
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if(stored_ore[O.name])
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stored_ore[O.name]++
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else
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stored_ore[O.name] = 1
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/obj/structure/ore_box/examine(mob/user)
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. = ..()
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if (!Adjacent(user) && !isobserver(user))
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return
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if (isliving(user))
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add_fingerprint(user)
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if (stored_ore_dirty)
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stored_ore_dirty = FALSE
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stored_ore = null
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var/list/ores = list()
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for (var/obj/item/ore/ore in contents)
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++ores[ore.name]
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var/list/chunks = list()
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for (var/name in ores)
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chunks += "[ores[name]] [name]"
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if (length(chunks))
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stored_ore = "It contains [english_list(chunks)]"
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. += SPAN_ITALIC(stored_ore || "It is empty.")
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if(!Adjacent(user)) //Can only check the contents of ore boxes if you can physically reach them.
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return .
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add_fingerprint(user)
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/obj/structure/ore_box/attackby(obj/item/item, mob/living/user)
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if (istype(item, /obj/item/ore))
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user.remove_from_mob(item, src)
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stored_ore_dirty = TRUE
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return TRUE
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var/obj/item/storage/storage = item
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if (istype(storage))
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. = TRUE
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var/length = length(storage.contents)
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if (!length)
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to_chat(user, SPAN_WARNING("\The [storage] is empty."))
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return
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var/gathered
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var/obj/item/storage/bag/ore/bag = item
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if (istype(bag))
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bag.stored_ore_dirty = TRUE
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contents += bag.contents
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gathered = TRUE
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else
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for (var/obj/item/ore/ore in storage)
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storage.remove_from_storage(ore, src)
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++gathered
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if (gathered)
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to_chat(user, SPAN_ITALIC("You empty \the [storage] into \the [src]."))
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stored_ore_dirty = TRUE
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else
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to_chat(user, SPAN_WARNING("\The [storage] contained no ore."))
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if(!contents.len)
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. += "It is empty."
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return .
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if(world.time > last_update + 10)
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update_ore_count()
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last_update = world.time
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/obj/structure/ore_box/ex_act(severity)
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var/turf/turf = get_turf(src)
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switch (severity)
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if (1)
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if (turf == loc)
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turf.contents += contents
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qdel(src)
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if (2)
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if (prob(50))
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return
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if (turf == loc)
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turf.contents += contents
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qdel(src)
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. += "It holds:"
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for(var/ore in stored_ore)
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. += "- [stored_ore[ore]] [ore]"
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/obj/structure/ore_box/verb/empty_box()
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set name = "Empty Ore Box"
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set category = "Object"
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set src in view(1)
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if(!ishuman(usr) && !isrobot(usr)) //Only living, intelligent creatures with gripping aparatti can empty ore boxes.
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to_chat(usr, "<span class='warning'>You are physically incapable of emptying the ore box.</span>")
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var/mob/living/user = usr
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if (!(ishuman(user) || isrobot(user)))
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to_chat(user, SPAN_WARNING("You're not dextrous enough to do that."))
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return
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if(usr.stat || usr.restrained())
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if (!Adjacent(user))
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return
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if(!Adjacent(usr)) //You can only empty the box if you can physically reach it
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to_chat(usr, "You cannot reach the ore box.")
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if (user.stat || user.restrained())
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to_chat(user, SPAN_WARNING("You're in no condition to do that."))
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return
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add_fingerprint(usr)
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if(contents.len < 1)
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to_chat(usr, "<span class='warning'>The ore box is empty.</span>")
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add_fingerprint(user)
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if (!length(contents))
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to_chat(user, SPAN_WARNING("\The [src] is empty."))
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return
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for (var/obj/item/ore/O in contents)
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contents -= O
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O.loc = src.loc
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to_chat(usr, "<span class='notice'>You empty the ore box.</span>")
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return
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/obj/structure/ore_box/ex_act(severity)
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if(severity == 1.0 || (severity < 3.0 && prob(50)))
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for (var/obj/item/ore/O in contents)
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O.loc = src.loc
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O.ex_act(severity++)
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qdel(src)
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return
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user.visible_message(
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SPAN_ITALIC("\The [user] empties \a [src]."),
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SPAN_ITALIC("You empty \the [src]."),
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range = 5
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)
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loc.contents += contents
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@@ -106,26 +106,48 @@
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return has_tool
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/mob/living/simple_mob/mechanical/mining_drone/handle_special()
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if(my_storage && (get_AI_stance() in list(STANCE_APPROACH, STANCE_IDLE, STANCE_FOLLOW)) && !is_AI_busy() && isturf(loc) && (world.time > last_search + search_cooldown) && (my_storage.contents.len < my_storage.max_storage_space))
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last_search = world.time
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if (!isturf(loc))
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return
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if (!my_storage)
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return
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if (ai_holder?.busy)
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return
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if (world.time < last_search + search_cooldown)
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return
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switch (get_AI_stance())
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if (STANCE_APPROACH, STANCE_IDLE, STANCE_FOLLOW)
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. = . //noop
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||||
else
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return
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var/max_space = my_storage.max_storage_space
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var/obj/structure/ore_box/box = locate() in view(3, src)
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if (istype(box))
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if (length(my_storage.contents))
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Beam(box, icon_state = "holo_beam", time = 1 SECONDS)
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box.contents += my_storage.contents
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my_storage.stored_ore_dirty = TRUE
|
||||
box.stored_ore_dirty = TRUE
|
||||
else if (length(my_storage.contents) >= max_space)
|
||||
audible_message(SPAN_NOTICE("\The [src] emits a shrill beep; it's full!"))
|
||||
return
|
||||
for (var/turf/simulated/floor/floor in view(4, src))
|
||||
if (length(my_storage.contents) >= max_space)
|
||||
audible_message(SPAN_NOTICE("\The [src] emits a shrill beep; it's full!"))
|
||||
return
|
||||
if (prob(50))
|
||||
continue
|
||||
if (!(locate(/obj/item/ore) in floor))
|
||||
continue
|
||||
Beam(floor, icon_state = "holo_beam", time = 0.5 SECONDS)
|
||||
if (box)
|
||||
for (var/obj/item/ore/ore in floor)
|
||||
box.contents += ore
|
||||
box.stored_ore_dirty = TRUE
|
||||
Beam(box, icon_state = "holo_beam", time = 0.5 SECONDS)
|
||||
else
|
||||
my_storage.gather_all(floor, src)
|
||||
my_storage.stored_ore_dirty = TRUE
|
||||
|
||||
for(var/turf/T in view(world.view,src))
|
||||
if(my_storage.contents.len >= my_storage.max_storage_space)
|
||||
break
|
||||
|
||||
if((locate(/obj/item/ore) in T) && prob(40))
|
||||
src.Beam(T, icon_state = "holo_beam", time = 0.5 SECONDS)
|
||||
my_storage.rangedload(T, src)
|
||||
|
||||
if(my_storage.contents.len >= my_storage.max_storage_space)
|
||||
visible_message("<span class='notice'>\The [src] emits a shrill beep, indicating its storage is full.</span>")
|
||||
|
||||
var/obj/structure/ore_box/OB = locate() in view(2, src)
|
||||
|
||||
if(istype(OB) && my_storage && my_storage.contents.len)
|
||||
src.Beam(OB, icon_state = "rped_upgrade", time = 1 SECONDS)
|
||||
for(var/obj/item/I in my_storage)
|
||||
my_storage.remove_from_storage(I, OB)
|
||||
|
||||
/decl/mob_organ_names/miningdrone
|
||||
hit_zones = list("chassis", "comms array", "sensor suite", "left excavator module", "right excavator module", "maneuvering thruster")
|
||||
@@ -1162,6 +1162,7 @@
|
||||
#include "code\game\objects\items\weapons\storage\toolbox.dm"
|
||||
#include "code\game\objects\items\weapons\storage\uplink_kits.dm"
|
||||
#include "code\game\objects\items\weapons\storage\wallets.dm"
|
||||
#include "code\game\objects\items\weapons\storage\bags\ore.dm"
|
||||
#include "code\game\objects\items\weapons\tanks\jetpack.dm"
|
||||
#include "code\game\objects\items\weapons\tanks\tank_types.dm"
|
||||
#include "code\game\objects\items\weapons\tanks\tanks.dm"
|
||||
|
||||
Reference in New Issue
Block a user