This commit is contained in:
Ispil
2012-11-12 13:21:07 -07:00
7 changed files with 98 additions and 23 deletions

View File

@@ -324,6 +324,7 @@
del(src)
/obj/machinery/atmospherics/unary/vent_pump/Del()
initial_loc.air_scrub_info -= id_tag
if (initial_loc.air_scrub_info)
initial_loc.air_scrub_info -= id_tag
..()
return

View File

@@ -260,6 +260,7 @@
del(src)
/obj/machinery/atmospherics/unary/vent_scrubber/Del()
initial_loc.air_scrub_info -= id_tag
if (initial_loc.air_scrub_info)
initial_loc.air_scrub_info -= id_tag
..()
return

View File

@@ -526,10 +526,14 @@ obj/machinery/atmospherics/pipe
var/build_killswitch = 1
var/obj/machinery/atmospherics/node1
New()
New()
initialize_directions = dir
..()
high_volume
name = "Larger vent"
volume = 1000
process()
if(!parent)
if(build_killswitch <= 0)
@@ -539,7 +543,7 @@ obj/machinery/atmospherics/pipe
..()
return
else
parent.mingle_with_turf(loc, 250)
parent.mingle_with_turf(loc, volume)
/*
if(!node1)
if(!nodealert)

View File

@@ -73,6 +73,24 @@ obj/machinery/door/airlock/close(surpress_send)
if(!surpress_send) send_status()
obj/machinery/door/airlock/Bumped(atom/AM)
..(AM)
if(istype(AM, /obj/mecha))
var/obj/mecha/mecha = AM
if(density && radio_connection && mecha.occupant && (src.allowed(mecha.occupant) || src.check_access_list(mecha.operation_req_access)))
var/datum/signal/signal = new
signal.transmission_method = 1 //radio signal
signal.data["tag"] = id_tag
signal.data["timestamp"] = world.time
signal.data["door_status"] = density?("closed"):("open")
signal.data["lock_status"] = locked?("locked"):("unlocked")
signal.data["bumped_with_access"] = 1
radio_connection.post_signal(src, signal, range = AIRLOCK_CONTROL_RANGE, filter = RADIO_AIRLOCK)
return
obj/machinery/door/airlock/proc/set_frequency(new_frequency)
radio_controller.remove_object(src, frequency)
if(new_frequency)

View File

@@ -4,6 +4,7 @@
#define AIRLOCK_STATE_CLOSED 0
#define AIRLOCK_STATE_DEPRESSURIZE 1
#define AIRLOCK_STATE_OUTOPEN 2
#define AIRLOCK_STATE_BOTHOPEN 3
datum/computer/file/embedded_program/airlock_controller
var/id_tag
@@ -11,11 +12,13 @@ datum/computer/file/embedded_program/airlock_controller
var/interior_door_tag
var/airpump_tag
var/sensor_tag
var/sensor_tag_int
var/sanitize_external
state = AIRLOCK_STATE_CLOSED
var/target_state = AIRLOCK_STATE_CLOSED
var/sensor_pressure = null
var/int_sensor_pressure = ONE_ATMOSPHERE
receive_signal(datum/signal/signal, receive_method, receive_param)
var/receive_tag = signal.data["tag"]
@@ -24,12 +27,19 @@ datum/computer/file/embedded_program/airlock_controller
if(receive_tag==sensor_tag)
if(signal.data["pressure"])
sensor_pressure = text2num(signal.data["pressure"])
else if(receive_tag==sensor_tag_int)
if(signal.data["pressure"])
int_sensor_pressure = text2num(signal.data["pressure"])
else if(receive_tag==exterior_door_tag)
memory["exterior_status"] = signal.data["door_status"]
if(signal.data["bumped_with_access"])
target_state = AIRLOCK_STATE_OUTOPEN
else if(receive_tag==interior_door_tag)
memory["interior_status"] = signal.data["door_status"]
if(signal.data["bumped_with_access"])
target_state = AIRLOCK_STATE_INOPEN
else if(receive_tag==airpump_tag)
if(signal.data["power"])
@@ -39,6 +49,10 @@ datum/computer/file/embedded_program/airlock_controller
else if(receive_tag==id_tag)
switch(signal.data["command"])
if("cycle_exterior")
target_state = AIRLOCK_STATE_OUTOPEN
if("cycle_interior")
target_state = AIRLOCK_STATE_INOPEN
if("cycle")
if(state < AIRLOCK_STATE_CLOSED)
target_state = AIRLOCK_STATE_OUTOPEN
@@ -59,6 +73,42 @@ datum/computer/file/embedded_program/airlock_controller
target_state = AIRLOCK_STATE_INOPEN
if("abort")
target_state = AIRLOCK_STATE_CLOSED
if("force_both")
target_state = AIRLOCK_STATE_BOTHOPEN
state = AIRLOCK_STATE_BOTHOPEN
var/datum/signal/signal = new
signal.data["tag"] = interior_door_tag
signal.data["command"] = "secure_open"
post_signal(signal)
signal = new
signal.data["tag"] = exterior_door_tag
signal.data["command"] = "secure_open"
post_signal(signal)
if("force_exterior")
target_state = AIRLOCK_STATE_OUTOPEN
state = AIRLOCK_STATE_OUTOPEN
var/datum/signal/signal = new
signal.data["tag"] = exterior_door_tag
signal.data["command"] = "secure_open"
post_signal(signal)
if("force_interior")
target_state = AIRLOCK_STATE_INOPEN
state = AIRLOCK_STATE_INOPEN
var/datum/signal/signal = new
signal.data["tag"] = interior_door_tag
signal.data["command"] = "secure_open"
post_signal(signal)
if("close")
target_state = AIRLOCK_STATE_CLOSED
state = AIRLOCK_STATE_CLOSED
var/datum/signal/signal = new
signal.data["tag"] = exterior_door_tag
signal.data["command"] = "secure_close"
post_signal(signal)
signal = new
signal.data["tag"] = interior_door_tag
signal.data["command"] = "secure_close"
post_signal(signal)
process()
var/process_again = 1
@@ -87,7 +137,7 @@ datum/computer/file/embedded_program/airlock_controller
if(AIRLOCK_STATE_PRESSURIZE)
if(target_state < state)
if(sensor_pressure >= ONE_ATMOSPHERE*0.95)
if(sensor_pressure >= int_sensor_pressure*0.95)
if(memory["interior_status"] == "open")
state = AIRLOCK_STATE_INOPEN
process_again = 1
@@ -142,7 +192,7 @@ datum/computer/file/embedded_program/airlock_controller
post_signal(signal)
if(AIRLOCK_STATE_DEPRESSURIZE)
var/target_pressure = ONE_ATMOSPHERE*0.05
var/target_pressure = ONE_ATMOSPHERE*0.04
if(sanitize_external)
target_pressure = ONE_ATMOSPHERE*0.01
@@ -199,6 +249,7 @@ datum/computer/file/embedded_program/airlock_controller
post_signal(signal)
memory["sensor_pressure"] = sensor_pressure
memory["int_sensor_pressure"] = int_sensor_pressure
memory["processing"] = state != target_state
//sensor_pressure = null //not sure if we can comment this out. Uncomment in case of problems -rastaf0
@@ -221,6 +272,7 @@ obj/machinery/embedded_controller/radio/airlock_controller
var/interior_door_tag
var/airpump_tag
var/sensor_tag
var/sensor_tag_int
var/sanitize_external
initialize()
@@ -233,6 +285,7 @@ obj/machinery/embedded_controller/radio/airlock_controller
new_prog.interior_door_tag = interior_door_tag
new_prog.airpump_tag = airpump_tag
new_prog.sensor_tag = sensor_tag
new_prog.sensor_tag_int = sensor_tag_int
new_prog.sanitize_external = sanitize_external
new_prog.master = src
@@ -253,12 +306,14 @@ obj/machinery/embedded_controller/radio/airlock_controller
var/state = 0
var/sensor_pressure = "----"
var/int_sensor_pressure = "----"
var/exterior_status = "----"
var/interior_status = "----"
var/pump_status = "----"
if(program)
state = program.state
sensor_pressure = program.memory["sensor_pressure"]
int_sensor_pressure = program.memory["int_sensor_pressure"]
exterior_status = program.memory["exterior_status"]
interior_status = program.memory["interior_status"]
pump_status = program.memory["pump_status"]
@@ -277,12 +332,20 @@ obj/machinery/embedded_controller/radio/airlock_controller
if(AIRLOCK_STATE_OUTOPEN)
state_options = {"<A href='?src=\ref[src];command=cycle_interior'>Cycle to Interior Airlock</A><BR>
<A href='?src=\ref[src];command=cycle_closed'>Close Exterior Airlock</A><BR>"}
if(AIRLOCK_STATE_BOTHOPEN)
state_options = "<A href='?src=\ref[src];command=close'>Close Airlocks</A><BR>"
var/output = {"<B>Airlock Control Console</B><HR>
[state_options]<HR>
<B>Chamber Pressure:</B> [sensor_pressure] kPa<BR>
<B>Internal Pressure:</B> [int_sensor_pressure] kPa<BR>
<B>Exterior Door: </B> [exterior_status]<BR>
<B>Interior Door: </B> [interior_status]<BR>
<B>Control Pump: </B> [pump_status]<BR>"}
if(program && program.state == AIRLOCK_STATE_CLOSED)
output += {"<A href='?src=\ref[src];command=force_both'>Force Both Airlocks</A><br>
<A href='?src=\ref[src];command=force_interior'>Force Inner Airlock</A><br>
<A href='?src=\ref[src];command=force_exterior'>Force Outer Airlock</A>"}
return output

View File

@@ -205,6 +205,7 @@
if(4)
display_msg = "vibrates!"
else
my_effect.HaltEffect()
switch(rand(2))
if(0)
display_msg = "grows dull!"
@@ -223,7 +224,7 @@
else if (my_effect.trigger != "touch" && !src.activated) user << "Nothing happens."
if (my_effect.effectmode == "contact" && src.activated && src.charged)
my_effect.DoEffect(src)
my_effect.DoEffect(user)
src.charged = 0
src.chargetime = src.recharge

View File

@@ -1,3 +1,4 @@
//
/datum/artifact_effect
var/artifact_id = "" // Display ID of the spawning artifact
@@ -49,13 +50,12 @@
/datum/artifact_effect/proc/DoEffect(var/atom/originator)
archived_loc = originator.loc
if (src.effectmode == "contact")
var/mob/user = originator
var/mob/living/user = originator
if(!user)
return
switch(src.effecttype)
if("healing")
//caeltodo
/*
if (istype(user, /mob/living/carbon/human/))
user << "\blue You feel a soothing energy invigorate you."
@@ -80,9 +80,7 @@
H.vessel.add_reagent("blood",50)
spawn(1)
H.fixblood()
H.update_body()
H.update_face()
H.UpdateDamageIcon()
H.regenerate_icons()
return 1
//
if (istype(user, /mob/living/carbon/monkey/))
@@ -131,7 +129,6 @@
user.adjustFireLoss(40)
return 1
else user << "Nothing happens."
*/
if("forcefield")
while(created_field.len < 16)
var/obj/effect/energy_field/E = new (locate(user.x,user.y,user.z))
@@ -156,7 +153,6 @@
else if (src.effectmode == "aura")
switch(src.effecttype)
//caeltodo
/*
if("healing")
for (var/mob/living/carbon/M in range(src.aurarange,originator))
if(ishuman(M) && istype(M:wear_suit,/obj/item/clothing/suit/bio_suit/anomaly) && istype(M:head,/obj/item/clothing/head/bio_hood/anomaly))
@@ -226,7 +222,6 @@
D.charge -= 10
if(prob(10)) M << "\red SYSTEM ALERT: Energy draining field detected!"
return 1
*/
if("planthelper")
for (var/obj/machinery/hydroponics/H in range(src.aurarange,originator))
//makes weeds and shrooms and stuff more potent too
@@ -247,7 +242,6 @@
O.show_message(text("<b>[]</b> emits a pulse of energy!", originator), 1)
switch(src.effecttype)
//caeltodo
/*
if("healing")
for (var/mob/living/carbon/M in range(src.aurarange,originator))
if(ishuman(M) && istype(M:wear_suit,/obj/item/clothing/suit/bio_suit/anomaly) && istype(M:head,/obj/item/clothing/head/bio_hood/anomaly))
@@ -298,7 +292,6 @@
M.adjustFireLoss(10)
M.updatehealth()
return 1
*/
if("cellcharge")
for (var/obj/machinery/power/apc/C in range(src.aurarange,originator))
for (var/obj/item/weapon/cell/B in C.contents)
@@ -353,7 +346,6 @@
O.show_message(text("<b>[]</b> emits a powerful burst of energy!", originator), 1)
switch(src.effecttype)
//caeltodo
/*
if("healing")
for (var/mob/living/carbon/M in world)
if(ishuman(M) && istype(M:wear_suit,/obj/item/clothing/suit/bio_suit/anomaly) && istype(M:head,/obj/item/clothing/head/bio_hood/anomaly))
@@ -400,7 +392,6 @@
M.adjustFireLoss(5)
M.updatehealth()
return 1
*/
if("cellcharge")
for (var/obj/machinery/power/apc/C in world)
for (var/obj/item/weapon/cell/B in C.contents)
@@ -482,7 +473,3 @@
E.loc = locate(originator.x - 2,originator.y - 1,originator.z)
E = created_field[16]
E.loc = locate(originator.x - 2,originator.y - 2,originator.z)
/*for(var/obj/effect/energy_field/F in created_field)
created_field.Remove(F)
del F*/