Cleanable robo remains

Makes the map clutter robot remains collapse into a cleanable robot debris in a smiliar way as bone remains can collapse into cleanable ashes.
This commit is contained in:
Verkister
2022-12-03 12:41:35 +02:00
committed by GitHub
parent 214e434879
commit 3567d7af0d
+6 -2
View File
@@ -58,9 +58,13 @@
/obj/effect/decal/remains/attack_hand(mob/user as mob)
to_chat(user, "<span class='notice'>[src] sinks together into a pile of ash.</span>")
var/turf/simulated/floor/F = get_turf(src)
if (istype(F))
if(istype(F))
new /obj/effect/decal/cleanable/ash(F)
qdel(src)
/obj/effect/decal/remains/robot/attack_hand(mob/user as mob)
return
to_chat(user, "<span class='notice'>[src] crumbles down into a pile of debris.</span>")
var/turf/simulated/floor/F = get_turf(src)
if(istype(F))
new /obj/effect/decal/cleanable/blood/gibs/robot(F)
qdel(src)