Don't put monsters and rocks in people.

This commit is contained in:
Mechoid
2020-03-24 17:36:43 -07:00
parent 4ae0bc1cbd
commit 4ebe39ff5c
@@ -61,13 +61,13 @@
if(charges >= 10)
charges -= 10
var/manifestation = pick(/obj/item/device/soulstone, /mob/living/simple_mob/faithless/cult/strong, /mob/living/simple_mob/creature/cult/strong, /mob/living/simple_mob/animal/space/bats/cult/strong)
new manifestation(pick(view(1,T)))
new manifestation(get_turf(pick(view(1,T))))
if(charges >= 3)
if(prob(5))
charges -= 1
var/spawn_type = pick(/mob/living/simple_mob/animal/space/bats, /mob/living/simple_mob/creature, /mob/living/simple_mob/faithless)
new spawn_type(pick(view(1,T)))
new spawn_type(get_turf(pick(view(1,T))))
playsound(holder.loc, pick('sound/hallucinations/growl1.ogg','sound/hallucinations/growl2.ogg','sound/hallucinations/growl3.ogg'), 50, 1, -3)
if(charges >= 1 && nearby_mobs.len && prob(15 * nearby_mobs.len))