Concrete Integration

This commit is contained in:
Cerebulon
2022-09-07 16:15:35 +01:00
parent db9d667950
commit 50249aab21
7 changed files with 1167 additions and 896 deletions
+6 -3
View File
@@ -500,7 +500,8 @@
/obj/item/stack/rods{amount = 10},
/obj/item/stack/material/sandstone{amount = 10},
/obj/item/stack/material/marble{amount = 10},
/obj/item/stack/material/plasteel{amount = 10})
/obj/item/stack/material/plasteel{amount = 10},
/obj/item/stack/material/concrete{amount = 10})
/obj/random/material/refined //Random materials for building stuff
name = "random refined material"
@@ -530,7 +531,9 @@
/obj/item/stack/material/osmium{amount = 3},
/obj/item/stack/material/titanium{amount = 5},
/obj/item/stack/material/tritium{amount = 3},
/obj/item/stack/material/verdantium{amount = 2})
/obj/item/stack/material/verdantium{amount = 2},
/obj/item/stack/material/concrete{amount =10},
/obj/item/stack/material/plasteel/rebar{amount = 5})
/obj/random/material/precious //Precious metals, go figure
name = "random precious metal"
@@ -965,4 +968,4 @@
/obj/item/reagent_containers/food/drinks/glass2/coffeemug/green,
/obj/item/reagent_containers/food/drinks/glass2/coffeemug/green/dark,
/obj/item/reagent_containers/food/drinks/glass2/coffeemug/rainbow,
/obj/item/reagent_containers/food/drinks/glass2/coffeemug/metal)
/obj/item/reagent_containers/food/drinks/glass2/coffeemug/metal)
+1 -1
View File
@@ -126,6 +126,6 @@
wall_connections = dirs_to_corner_states(dirs)
/turf/simulated/wall/proc/can_join_with(var/turf/simulated/wall/W)
if(istype(material) && istype(W.material) && material.icon_base == W.material.icon_base)
if (istype(material) && istype(W.material) && ((material.icon_base == W.material.icon_base) || (material.icon_base == "solid" && W.material.icon_base == "brick")))
return 1
return 0
-2
View File
@@ -103,8 +103,6 @@
desc = "A wall made out of concrete bricks"
material = MAT_CONCRETE
icon_state = "brick"
/turf/simulated/wall/r_concrete
desc = "A sturdy wall made of concrete and reinforced with plasteel rebar"
material = MAT_CONCRETE
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
+1 -1
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@@ -137,7 +137,7 @@
icon_state = "wilderness2";
pixel_y = -6
},
/turf/simulated/wall/sifwood,
/turf/simulated/wall/concrete,
/area/surface/outside/wilderness/normal)
"tC" = (
/obj/structure/simple_door/sifwood,