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Concrete Integration
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@@ -500,7 +500,8 @@
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/obj/item/stack/rods{amount = 10},
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/obj/item/stack/material/sandstone{amount = 10},
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/obj/item/stack/material/marble{amount = 10},
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/obj/item/stack/material/plasteel{amount = 10})
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/obj/item/stack/material/plasteel{amount = 10},
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/obj/item/stack/material/concrete{amount = 10})
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/obj/random/material/refined //Random materials for building stuff
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name = "random refined material"
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@@ -530,7 +531,9 @@
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/obj/item/stack/material/osmium{amount = 3},
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/obj/item/stack/material/titanium{amount = 5},
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/obj/item/stack/material/tritium{amount = 3},
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/obj/item/stack/material/verdantium{amount = 2})
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/obj/item/stack/material/verdantium{amount = 2},
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/obj/item/stack/material/concrete{amount =10},
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/obj/item/stack/material/plasteel/rebar{amount = 5})
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/obj/random/material/precious //Precious metals, go figure
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name = "random precious metal"
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@@ -965,4 +968,4 @@
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/obj/item/reagent_containers/food/drinks/glass2/coffeemug/green,
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/obj/item/reagent_containers/food/drinks/glass2/coffeemug/green/dark,
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/obj/item/reagent_containers/food/drinks/glass2/coffeemug/rainbow,
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/obj/item/reagent_containers/food/drinks/glass2/coffeemug/metal)
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/obj/item/reagent_containers/food/drinks/glass2/coffeemug/metal)
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@@ -126,6 +126,6 @@
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wall_connections = dirs_to_corner_states(dirs)
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/turf/simulated/wall/proc/can_join_with(var/turf/simulated/wall/W)
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if(istype(material) && istype(W.material) && material.icon_base == W.material.icon_base)
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if (istype(material) && istype(W.material) && ((material.icon_base == W.material.icon_base) || (material.icon_base == "solid" && W.material.icon_base == "brick")))
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return 1
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return 0
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@@ -103,8 +103,6 @@
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desc = "A wall made out of concrete bricks"
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material = MAT_CONCRETE
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icon_state = "brick"
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/turf/simulated/wall/r_concrete
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desc = "A sturdy wall made of concrete and reinforced with plasteel rebar"
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material = MAT_CONCRETE
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+390
-334
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+486
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+283
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@@ -137,7 +137,7 @@
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icon_state = "wilderness2";
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pixel_y = -6
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},
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/turf/simulated/wall/sifwood,
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/turf/simulated/wall/concrete,
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/area/surface/outside/wilderness/normal)
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"tC" = (
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/obj/structure/simple_door/sifwood,
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