Merge pull request #8739 from Cerebulon/firefighting-gear
Firefighting Gear
@@ -77,9 +77,9 @@
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name = OUTFIT_COSTUME("Firefighter")
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uniform = /obj/item/clothing/under/pants
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shoes = /obj/item/clothing/shoes/boots/workboots
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head = /obj/item/clothing/head/hardhat/red
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head = /obj/item/clothing/head/hardhat/red/firefighter
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gloves = /obj/item/clothing/gloves/black
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suit = /obj/item/clothing/suit/fire/firefighter
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suit = /obj/item/clothing/suit/fire
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mask = /obj/item/clothing/mask/gas
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/decl/hierarchy/outfit/costume/highlander
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@@ -127,4 +127,4 @@
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shoes = /obj/item/clothing/shoes/brown
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head = /obj/item/clothing/head/marine
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suit = /obj/item/clothing/suit/marine
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r_hand = /obj/item/gun/projectile/revolver/toy/sawnoff
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r_hand = /obj/item/gun/projectile/revolver/toy/sawnoff
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@@ -41,7 +41,7 @@
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/obj/item/radio/headset/headset_cargo/alt,
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/obj/item/clothing/gloves/black,
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/obj/item/clothing/gloves/fingerless,
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/obj/item/clothing/suit/fire/firefighter,
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/obj/item/clothing/suit/fire,
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/obj/item/tank/emergency/oxygen,
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/obj/item/clothing/mask/gas,
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/obj/item/clothing/glasses/meson,
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@@ -20,6 +20,8 @@
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/obj/item/radio/headset/heads/ce/alt,
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/obj/item/storage/toolbox/mechanical,
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/obj/item/clothing/suit/storage/hazardvest,
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/obj/item/clothing/head/hardhat/firefighter/chief,
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/obj/item/clothing/suit/fire/atmos,
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/obj/item/clothing/mask/gas,
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/obj/item/multitool,
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/obj/item/storage/belt/utility/chief/full,
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@@ -100,8 +102,8 @@
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starts_with = list(
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/obj/item/clothing/accessory/storage/brown_vest,
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/obj/item/clothing/suit/fire/firefighter,
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/obj/item/clothing/head/hardhat/red,
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/obj/item/clothing/suit/fire/atmos,
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/obj/item/clothing/head/hardhat/firefighter,
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/obj/item/flashlight,
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/obj/item/extinguisher,
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/obj/item/clamp,
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@@ -62,29 +62,29 @@
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closet_appearance = /decl/closet_appearance/oxygen/fire
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starts_with = list(
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/obj/item/clothing/suit/fire/firefighter,
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/obj/item/clothing/suit/fire,
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/obj/item/clothing/mask/gas,
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/obj/item/tank/oxygen/red,
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/obj/item/extinguisher,
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/obj/item/clothing/head/hardhat/red)
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/obj/item/clothing/head/hardhat/firefighter)
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/obj/structure/closet/firecloset/full
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starts_with = list(
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/obj/item/clothing/suit/fire/firefighter,
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/obj/item/clothing/suit/fire,
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/obj/item/clothing/mask/gas,
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/obj/item/flashlight,
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/obj/item/tank/oxygen/red,
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/obj/item/extinguisher,
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/obj/item/clothing/head/hardhat/red)
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/obj/item/clothing/head/hardhat/firefighter)
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/obj/structure/closet/firecloset/full/double
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starts_with = list(
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/obj/item/clothing/suit/fire/firefighter = 2,
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/obj/item/clothing/suit/fire = 2,
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/obj/item/clothing/mask/gas = 2,
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/obj/item/flashlight = 2,
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/obj/item/tank/oxygen/red = 2,
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/obj/item/extinguisher = 2,
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/obj/item/clothing/head/hardhat/red = 2)
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/obj/item/clothing/head/hardhat/firefighter = 2)
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/*
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* Tool Closet
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@@ -189,12 +189,12 @@
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door_anim_time = 0 // Unsupported
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starts_with = list(
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/obj/item/clothing/suit/fire/firefighter,
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/obj/item/clothing/suit/fire,
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/obj/item/clothing/mask/gas,
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/obj/item/flashlight,
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/obj/item/tank/oxygen/red,
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/obj/item/extinguisher,
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/obj/item/clothing/head/hardhat/red)
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/obj/item/clothing/head/hardhat/firefighter)
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/*
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* First Aid
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@@ -140,12 +140,12 @@
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density = 0
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starts_with = list(
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/obj/item/clothing/suit/fire/firefighter,
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/obj/item/clothing/suit/fire,
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/obj/item/clothing/mask/gas,
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/obj/item/flashlight,
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/obj/item/tank/oxygen/red,
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/obj/item/extinguisher,
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/obj/item/clothing/head/hardhat/red)
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/obj/item/clothing/head/hardhat/firefighter)
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/obj/structure/closet/walllocker_double/hydrant/north
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pixel_y = 32
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@@ -161,4 +161,4 @@
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/obj/structure/closet/walllocker_double/hydrant/east
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pixel_x = 32
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dir = EAST
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dir = EAST
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@@ -37,3 +37,39 @@
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/obj/item/clothing/head/hardhat/dblue
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name = "blue hard hat"
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icon_state = "hardhat0_dblue"
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/obj/item/clothing/head/hardhat/red/firefighter
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name = "atmospheric firefighter helmet"
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desc = "An atmospheric firefighter's helmet, able to keep the user protected from heat and fire in normal atmospheric conditions."
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max_heat_protection_temperature = FIRE_HELMET_MAX_HEAT_PROTECTION_TEMPERATURE + 15000
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min_pressure_protection = 0.5 * ONE_ATMOSPHERE
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max_pressure_protection = 20 * ONE_ATMOSPHERE
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icon_state = "atmos_fire"
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sprite_sheets = list(
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SPECIES_TAJARAN = 'icons/mob/species/tajaran/helmet.dmi',
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SPECIES_UNATHI = 'icons/mob/species/unathi/helmet.dmi'
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)
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/obj/item/clothing/head/hardhat/firefighter
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name = "firefighter helmet"
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desc = "A complete, face covering helmet specially designed for firefighting. It is airtight and has a port for internals."
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icon_state = "helmet_firefighter"
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item_flags = THICKMATERIAL | AIRTIGHT
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permeability_coefficient = 0
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flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|BLOCKHAIR
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max_heat_protection_temperature = FIRE_HELMET_MAX_HEAT_PROTECTION_TEMPERATURE + 15000
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min_pressure_protection = 0.5 * ONE_ATMOSPHERE
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max_pressure_protection = 20 * ONE_ATMOSPHERE
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body_parts_covered = HEAD|FACE|EYES
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cold_protection = HEAD
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min_cold_protection_temperature = SPACE_HELMET_MIN_COLD_PROTECTION_TEMPERATURE
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flash_protection = FLASH_PROTECTION_MODERATE
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sprite_sheets = list(
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SPECIES_TAJARAN = 'icons/mob/species/tajaran/helmet.dmi',
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SPECIES_UNATHI = 'icons/mob/species/unathi/helmet.dmi'
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)
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/obj/item/clothing/head/hardhat/firefighter/chief
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name = "chief firefighter helmet"
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desc = "A complete, face covering helmet specially designed for firefighting. This one is in the colors of the Chief Engineer. It is airtight and has a port for internals."
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icon_state = "helmet_firefighter_ce"
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@@ -329,7 +329,7 @@
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icon_state = "rig0-atmos"
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item_state_slots = list(slot_r_hand_str = "atmos_helm", slot_l_hand_str = "atmos_helm")
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armor = list(melee = 40, bullet = 5, laser = 20, energy = 5, bomb = 35, bio = 100, rad = 50)
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max_heat_protection_temperature = FIRE_HELMET_MAX_HEAT_PROTECTION_TEMPERATURE
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max_heat_protection_temperature = FIRE_HELMET_MAX_HEAT_PROTECTION_TEMPERATURE + 10000
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light_overlay = "helmet_light_dual"
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min_pressure_protection = 0 * ONE_ATMOSPHERE
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max_pressure_protection = 20* ONE_ATMOSPHERE
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@@ -340,7 +340,7 @@
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icon_state = "rig-atmos"
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item_state_slots = list(slot_r_hand_str = "atmos_voidsuit", slot_l_hand_str = "atmos_voidsuit")
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armor = list(melee = 40, bullet = 5, laser = 20, energy = 5, bomb = 35, bio = 100, rad = 50)
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max_heat_protection_temperature = FIRESUIT_MAX_HEAT_PROTECTION_TEMPERATURE
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max_heat_protection_temperature = FIRESUIT_MAX_HEAT_PROTECTION_TEMPERATURE + 10000
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min_pressure_protection = 0 * ONE_ATMOSPHERE
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max_pressure_protection = 20* ONE_ATMOSPHERE
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breach_threshold = 16 //Extra Thicc
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@@ -442,4 +442,4 @@
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/obj/item/clothing/suit/space/void/pilot/alt
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desc = "An atmos resistant voidsuit for space."
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icon_state = "rig-pilot2"
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item_state = "rig-pilot2"
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item_state = "rig-pilot2"
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@@ -12,13 +12,14 @@
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/obj/item/clothing/suit/fire
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name = "firesuit"
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desc = "A suit that protects against fire and heat."
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icon_state = "fire"
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icon_state = "firesuit"
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w_class = ITEMSIZE_LARGE//bulky item
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gas_transfer_coefficient = 0.90
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permeability_coefficient = 0.50
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siemens_coefficient = 0.5
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
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allowed = list(/obj/item/flashlight,/obj/item/tank/emergency/oxygen,/obj/item/extinguisher)
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slowdown = 1.0
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slowdown = 0.8 //Slightly better than a voidsuit
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flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT|HIDETAIL|HIDETIE|HIDEHOLSTER
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item_flags = 0
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heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
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@@ -27,17 +28,13 @@
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min_pressure_protection = 0.2 * ONE_ATMOSPHERE
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max_pressure_protection = 20 * ONE_ATMOSPHERE
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/obj/item/clothing/suit/fire/firefighter
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icon_state = "firesuit"
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/obj/item/clothing/suit/fire/heavy //Is this even used?? -S2-
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name = "firesuit"
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desc = "A suit that protects against extreme fire and heat."
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//icon_state = "thermal"
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item_state_slots = list(slot_r_hand_str = "black_suit", slot_l_hand_str = "black_suit")
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w_class = ITEMSIZE_LARGE//bulky item
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slowdown = 1.5
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/obj/item/clothing/suit/fire/atmos
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name = "atmospheric technician firesuit"
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desc = "A suit that protects against fire and heat, this one is designed for atmospheric technicians."
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siemens_coefficient = 0.35
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max_heat_protection_temperature = FIRESUIT_MAX_HEAT_PROTECTION_TEMPERATURE + 15000
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icon_state = "atmos_firesuit"
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item_state = "atmos_firesuit"
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/*
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* Bomb protection
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@@ -114,4 +111,4 @@
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icon = 'icons/obj/clothing/species/teshari/hats.dmi'
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icon_override = 'icons/mob/species/teshari/head.dmi'
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icon_state = "rad_fitted"
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species_restricted = list(SPECIES_TESHARI)
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species_restricted = list(SPECIES_TESHARI)
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@@ -82,7 +82,7 @@
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//Dispensers
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/obj/structure/reagent_dispensers/watertank
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name = "watertank"
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name = "water tank"
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desc = "A watertank."
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icon = 'icons/obj/objects.dmi'
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icon_state = "watertank"
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@@ -403,7 +403,7 @@
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/obj/structure/reagent_dispensers/acid/Initialize()
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. = ..()
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reagents.add_reagent("sacid", 1000)
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//Cooking oil refill tank
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/obj/structure/reagent_dispensers/cookingoil
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name = "cooking oil tank"
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@@ -437,4 +437,4 @@
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/obj/structure/reagent_dispenser/he3/Initialize()
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..()
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reagents.add_reagent("helium3",1000)
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reagents.add_reagent("helium3",1000)
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Before Width: | Height: | Size: 255 KiB After Width: | Height: | Size: 257 KiB |
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Before Width: | Height: | Size: 65 KiB After Width: | Height: | Size: 67 KiB |
|
Before Width: | Height: | Size: 63 KiB After Width: | Height: | Size: 65 KiB |
|
Before Width: | Height: | Size: 356 KiB After Width: | Height: | Size: 351 KiB |
|
Before Width: | Height: | Size: 127 KiB After Width: | Height: | Size: 128 KiB |
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Before Width: | Height: | Size: 115 KiB After Width: | Height: | Size: 114 KiB |
@@ -500,7 +500,7 @@
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"ajF" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/landmark{name = "lightsout"},/turf/simulated/floor/carpet,/area/library)
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"ajG" = (/obj/structure/bed/chair/comfy/green{dir = 8},/turf/simulated/floor/carpet,/area/library)
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"ajH" = (/obj/machinery/space_heater,/turf/simulated/floor,/area/storage/emergency_storage/emergency4)
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"ajI" = (/obj/structure/table/rack{dir = 1},/obj/item/clothing/suit/fire/firefighter,/obj/item/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/clothing/glasses/meson,/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/storage/emergency_storage/emergency4)
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"ajI" = (/obj/structure/table/rack{dir = 1},/obj/item/clothing/suit/fire,/obj/item/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/extinguisher,/obj/item/clothing/head/hardhat/firefighter,/obj/item/clothing/glasses/meson,/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/storage/emergency_storage/emergency4)
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"ajJ" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/tank/oxygen,/obj/item/tank/oxygen,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/flashlight,/obj/item/flashlight,/obj/item/storage/box/lights/mixed,/obj/item/extinguisher,/obj/machinery/alarm{dir = 8; pixel_x = 25; pixel_y = 0},/turf/simulated/floor/plating,/area/storage/emergency_storage/emergency4)
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"ajK" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_fore)
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||||
"ajL" = (/obj/structure/disposalpipe/segment,/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_fore)
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||||
@@ -6142,7 +6142,7 @@
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||||
"cof" = (/obj/structure/table/standard,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment,/obj/machinery/cell_charger,/turf/simulated/floor/tiled,/area/storage/primary)
|
||||
"cog" = (/obj/machinery/vending/tool,/turf/simulated/floor/tiled,/area/storage/primary)
|
||||
"coh" = (/obj/machinery/floodlight,/turf/simulated/floor,/area/storage/emergency_storage/emergency6)
|
||||
"coi" = (/obj/structure/table/rack{dir = 1},/obj/item/clothing/suit/fire/firefighter,/obj/item/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/clothing/glasses/meson,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/plating,/area/storage/emergency_storage/emergency6)
|
||||
"coi" = (/obj/structure/table/rack{dir = 1},/obj/item/clothing/suit/fire,/obj/item/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/extinguisher,/obj/item/clothing/head/hardhat/firefighter,/obj/item/clothing/glasses/meson,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/plating,/area/storage/emergency_storage/emergency6)
|
||||
"coj" = (/obj/machinery/portable_atmospherics/powered/pump/filled,/turf/simulated/floor/plating,/area/storage/emergency_storage/emergency6)
|
||||
"cok" = (/obj/structure/closet/wardrobe/grey,/obj/item/storage/backpack,/obj/item/storage/backpack,/obj/random/maintenance/cargo,/obj/random/maintenance/cargo,/obj/random/maintenance/cargo,/turf/simulated/floor/plating,/area/maintenance/cargo)
|
||||
"col" = (/obj/structure/table/rack,/obj/item/bodybag/cryobag,/obj/effect/floor_decal/corner/paleblue/full{dir = 8},/obj/item/storage/toolbox/emergency,/obj/item/storage/firstaid/regular,/obj/random/medical/lite,/turf/simulated/floor/tiled/white,/area/medical/first_aid_station)
|
||||
@@ -8037,7 +8037,7 @@
|
||||
"cYC" = (/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/effect/floor_decal/industrial/outline/yellow,/obj/machinery/atmospherics/portables_connector{dir = 4},/turf/simulated/floor/plating,/area/maintenance/arrivals)
|
||||
"cYD" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/maintenance/arrivals)
|
||||
"cYE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/starboard)
|
||||
"cYF" = (/obj/structure/table/rack{dir = 1},/obj/item/clothing/suit/fire/firefighter,/obj/item/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/clothing/glasses/meson,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/plating,/area/storage/emergency_storage/emergency5)
|
||||
"cYF" = (/obj/structure/table/rack{dir = 1},/obj/item/clothing/suit/fire,/obj/item/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/extinguisher,/obj/item/clothing/head/hardhat/firefighter,/obj/item/clothing/glasses/meson,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/plating,/area/storage/emergency_storage/emergency5)
|
||||
"cYG" = (/obj/machinery/portable_atmospherics/powered/pump/filled,/turf/simulated/floor/plating,/area/storage/emergency_storage/emergency5)
|
||||
"cYH" = (/obj/structure/bed/chair{dir = 4},/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/blue/diagonal,/turf/simulated/floor/tiled,/area/crew_quarters/visitor_dining)
|
||||
"cYI" = (/obj/structure/table/standard,/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/crew_quarters/visitor_dining)
|
||||
@@ -8473,7 +8473,7 @@
|
||||
"dgW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/engine_eva)
|
||||
"dgX" = (/obj/machinery/door/airlock/glass_engineeringatmos{name = "Engineering EVA Storage"; req_one_access = list(11,24)},/obj/machinery/door/firedoor/glass,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/engineering/engine_eva)
|
||||
"dgY" = (/obj/machinery/door/airlock/glass_engineeringatmos{name = "Engineering EVA Storage"; req_one_access = list(11,24)},/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/engineering/engine_eva)
|
||||
"dgZ" = (/obj/structure/table/rack{dir = 1},/obj/item/clothing/suit/fire/firefighter,/obj/item/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/clothing/glasses/meson,/obj/random/maintenance/engineering,/obj/random/maintenance/clean,/turf/simulated/floor/plating,/area/maintenance/engineering)
|
||||
"dgZ" = (/obj/structure/table/rack{dir = 1},/obj/item/clothing/suit/fire,/obj/item/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/extinguisher,/obj/item/clothing/head/hardhat/firefighter,/obj/item/clothing/glasses/meson,/obj/random/maintenance/engineering,/obj/random/maintenance/clean,/turf/simulated/floor/plating,/area/maintenance/engineering)
|
||||
"dha" = (/turf/simulated/floor/plating,/area/maintenance/engineering)
|
||||
"dhb" = (/obj/item/t_scanner,/obj/structure/table/steel,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/engineering)
|
||||
"dhc" = (/obj/machinery/light/small{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor,/area/hallway/secondary/escape/dock_escape_pod_hallway_port)
|
||||
@@ -9196,7 +9196,7 @@
|
||||
"duR" = (/obj/machinery/atmospherics/portables_connector,/obj/effect/floor_decal/industrial/outline/yellow,/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/tiled,/area/engineering/aft_hallway)
|
||||
"duS" = (/obj/machinery/computer/shuttle_control/engineering{name = "engineering elevator control console"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway)
|
||||
"duT" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway)
|
||||
"duU" = (/obj/structure/table/rack{dir = 1},/obj/item/clothing/suit/fire/firefighter,/obj/item/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/clothing/glasses/meson,/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/tiled,/area/engineering/aft_hallway)
|
||||
"duU" = (/obj/structure/table/rack{dir = 1},/obj/item/clothing/suit/fire,/obj/item/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/extinguisher,/obj/item/clothing/head/hardhat/firefighter,/obj/item/clothing/glasses/meson,/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/tiled,/area/engineering/aft_hallway)
|
||||
"duV" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway)
|
||||
"duW" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering/aft_hallway)
|
||||
"duX" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/aft_hallway)
|
||||
|
||||
@@ -44149,7 +44149,7 @@
|
||||
/obj/structure/table/rack{
|
||||
dir = 1
|
||||
},
|
||||
/obj/item/clothing/suit/fire/firefighter,
|
||||
/obj/item/clothing/suit/fire,
|
||||
/obj/item/tank/oxygen,
|
||||
/obj/item/clothing/mask/gas,
|
||||
/obj/item/extinguisher,
|
||||
@@ -58448,7 +58448,7 @@
|
||||
/obj/structure/table/rack{
|
||||
dir = 1
|
||||
},
|
||||
/obj/item/clothing/suit/fire/firefighter,
|
||||
/obj/item/clothing/suit/fire,
|
||||
/obj/item/tank/oxygen,
|
||||
/obj/item/clothing/mask/gas,
|
||||
/obj/item/extinguisher,
|
||||
@@ -65655,7 +65655,7 @@
|
||||
/obj/structure/table/rack{
|
||||
dir = 1
|
||||
},
|
||||
/obj/item/clothing/suit/fire/firefighter,
|
||||
/obj/item/clothing/suit/fire,
|
||||
/obj/item/tank/oxygen,
|
||||
/obj/item/clothing/mask/gas,
|
||||
/obj/item/extinguisher,
|
||||
@@ -70188,7 +70188,7 @@
|
||||
/obj/structure/table/rack{
|
||||
dir = 1
|
||||
},
|
||||
/obj/item/clothing/suit/fire/firefighter,
|
||||
/obj/item/clothing/suit/fire,
|
||||
/obj/item/tank/oxygen,
|
||||
/obj/item/clothing/mask/gas,
|
||||
/obj/item/extinguisher,
|
||||
@@ -93813,7 +93813,7 @@
|
||||
/obj/structure/table/rack{
|
||||
dir = 1
|
||||
},
|
||||
/obj/item/clothing/suit/fire/firefighter,
|
||||
/obj/item/clothing/suit/fire,
|
||||
/obj/item/tank/oxygen,
|
||||
/obj/item/clothing/mask/gas,
|
||||
/obj/item/extinguisher,
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
"a" = (/obj/effect/decal/remains/xeno,/obj/item/clothing/mask/gas,/obj/item/clothing/suit/fire/firefighter,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/deadspy)
|
||||
"a" = (/obj/effect/decal/remains/xeno,/obj/item/clothing/mask/gas,/obj/item/clothing/suit/fire/atmos,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/deadspy)
|
||||
"b" = (/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/deadspy)
|
||||
"c" = (/obj/effect/decal/cleanable/liquid_fuel/flamethrower_fuel,/obj/effect/decal/cleanable/molten_item,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/deadspy)
|
||||
"d" = (/obj/item/flamethrower,/obj/effect/decal/cleanable/liquid_fuel/flamethrower_fuel,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/deadspy)
|
||||
|
||||