Merge pull request #8739 from Cerebulon/firefighting-gear

Firefighting Gear
This commit is contained in:
Spookerton
2022-10-13 10:24:50 +01:00
committed by GitHub
18 changed files with 83 additions and 48 deletions
+3 -3
View File
@@ -77,9 +77,9 @@
name = OUTFIT_COSTUME("Firefighter")
uniform = /obj/item/clothing/under/pants
shoes = /obj/item/clothing/shoes/boots/workboots
head = /obj/item/clothing/head/hardhat/red
head = /obj/item/clothing/head/hardhat/red/firefighter
gloves = /obj/item/clothing/gloves/black
suit = /obj/item/clothing/suit/fire/firefighter
suit = /obj/item/clothing/suit/fire
mask = /obj/item/clothing/mask/gas
/decl/hierarchy/outfit/costume/highlander
@@ -127,4 +127,4 @@
shoes = /obj/item/clothing/shoes/brown
head = /obj/item/clothing/head/marine
suit = /obj/item/clothing/suit/marine
r_hand = /obj/item/gun/projectile/revolver/toy/sawnoff
r_hand = /obj/item/gun/projectile/revolver/toy/sawnoff
@@ -41,7 +41,7 @@
/obj/item/radio/headset/headset_cargo/alt,
/obj/item/clothing/gloves/black,
/obj/item/clothing/gloves/fingerless,
/obj/item/clothing/suit/fire/firefighter,
/obj/item/clothing/suit/fire,
/obj/item/tank/emergency/oxygen,
/obj/item/clothing/mask/gas,
/obj/item/clothing/glasses/meson,
@@ -20,6 +20,8 @@
/obj/item/radio/headset/heads/ce/alt,
/obj/item/storage/toolbox/mechanical,
/obj/item/clothing/suit/storage/hazardvest,
/obj/item/clothing/head/hardhat/firefighter/chief,
/obj/item/clothing/suit/fire/atmos,
/obj/item/clothing/mask/gas,
/obj/item/multitool,
/obj/item/storage/belt/utility/chief/full,
@@ -100,8 +102,8 @@
starts_with = list(
/obj/item/clothing/accessory/storage/brown_vest,
/obj/item/clothing/suit/fire/firefighter,
/obj/item/clothing/head/hardhat/red,
/obj/item/clothing/suit/fire/atmos,
/obj/item/clothing/head/hardhat/firefighter,
/obj/item/flashlight,
/obj/item/extinguisher,
/obj/item/clamp,
@@ -62,29 +62,29 @@
closet_appearance = /decl/closet_appearance/oxygen/fire
starts_with = list(
/obj/item/clothing/suit/fire/firefighter,
/obj/item/clothing/suit/fire,
/obj/item/clothing/mask/gas,
/obj/item/tank/oxygen/red,
/obj/item/extinguisher,
/obj/item/clothing/head/hardhat/red)
/obj/item/clothing/head/hardhat/firefighter)
/obj/structure/closet/firecloset/full
starts_with = list(
/obj/item/clothing/suit/fire/firefighter,
/obj/item/clothing/suit/fire,
/obj/item/clothing/mask/gas,
/obj/item/flashlight,
/obj/item/tank/oxygen/red,
/obj/item/extinguisher,
/obj/item/clothing/head/hardhat/red)
/obj/item/clothing/head/hardhat/firefighter)
/obj/structure/closet/firecloset/full/double
starts_with = list(
/obj/item/clothing/suit/fire/firefighter = 2,
/obj/item/clothing/suit/fire = 2,
/obj/item/clothing/mask/gas = 2,
/obj/item/flashlight = 2,
/obj/item/tank/oxygen/red = 2,
/obj/item/extinguisher = 2,
/obj/item/clothing/head/hardhat/red = 2)
/obj/item/clothing/head/hardhat/firefighter = 2)
/*
* Tool Closet
@@ -189,12 +189,12 @@
door_anim_time = 0 // Unsupported
starts_with = list(
/obj/item/clothing/suit/fire/firefighter,
/obj/item/clothing/suit/fire,
/obj/item/clothing/mask/gas,
/obj/item/flashlight,
/obj/item/tank/oxygen/red,
/obj/item/extinguisher,
/obj/item/clothing/head/hardhat/red)
/obj/item/clothing/head/hardhat/firefighter)
/*
* First Aid
@@ -140,12 +140,12 @@
density = 0
starts_with = list(
/obj/item/clothing/suit/fire/firefighter,
/obj/item/clothing/suit/fire,
/obj/item/clothing/mask/gas,
/obj/item/flashlight,
/obj/item/tank/oxygen/red,
/obj/item/extinguisher,
/obj/item/clothing/head/hardhat/red)
/obj/item/clothing/head/hardhat/firefighter)
/obj/structure/closet/walllocker_double/hydrant/north
pixel_y = 32
@@ -161,4 +161,4 @@
/obj/structure/closet/walllocker_double/hydrant/east
pixel_x = 32
dir = EAST
dir = EAST
+36
View File
@@ -37,3 +37,39 @@
/obj/item/clothing/head/hardhat/dblue
name = "blue hard hat"
icon_state = "hardhat0_dblue"
/obj/item/clothing/head/hardhat/red/firefighter
name = "atmospheric firefighter helmet"
desc = "An atmospheric firefighter's helmet, able to keep the user protected from heat and fire in normal atmospheric conditions."
max_heat_protection_temperature = FIRE_HELMET_MAX_HEAT_PROTECTION_TEMPERATURE + 15000
min_pressure_protection = 0.5 * ONE_ATMOSPHERE
max_pressure_protection = 20 * ONE_ATMOSPHERE
icon_state = "atmos_fire"
sprite_sheets = list(
SPECIES_TAJARAN = 'icons/mob/species/tajaran/helmet.dmi',
SPECIES_UNATHI = 'icons/mob/species/unathi/helmet.dmi'
)
/obj/item/clothing/head/hardhat/firefighter
name = "firefighter helmet"
desc = "A complete, face covering helmet specially designed for firefighting. It is airtight and has a port for internals."
icon_state = "helmet_firefighter"
item_flags = THICKMATERIAL | AIRTIGHT
permeability_coefficient = 0
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|BLOCKHAIR
max_heat_protection_temperature = FIRE_HELMET_MAX_HEAT_PROTECTION_TEMPERATURE + 15000
min_pressure_protection = 0.5 * ONE_ATMOSPHERE
max_pressure_protection = 20 * ONE_ATMOSPHERE
body_parts_covered = HEAD|FACE|EYES
cold_protection = HEAD
min_cold_protection_temperature = SPACE_HELMET_MIN_COLD_PROTECTION_TEMPERATURE
flash_protection = FLASH_PROTECTION_MODERATE
sprite_sheets = list(
SPECIES_TAJARAN = 'icons/mob/species/tajaran/helmet.dmi',
SPECIES_UNATHI = 'icons/mob/species/unathi/helmet.dmi'
)
/obj/item/clothing/head/hardhat/firefighter/chief
name = "chief firefighter helmet"
desc = "A complete, face covering helmet specially designed for firefighting. This one is in the colors of the Chief Engineer. It is airtight and has a port for internals."
icon_state = "helmet_firefighter_ce"
@@ -329,7 +329,7 @@
icon_state = "rig0-atmos"
item_state_slots = list(slot_r_hand_str = "atmos_helm", slot_l_hand_str = "atmos_helm")
armor = list(melee = 40, bullet = 5, laser = 20, energy = 5, bomb = 35, bio = 100, rad = 50)
max_heat_protection_temperature = FIRE_HELMET_MAX_HEAT_PROTECTION_TEMPERATURE
max_heat_protection_temperature = FIRE_HELMET_MAX_HEAT_PROTECTION_TEMPERATURE + 10000
light_overlay = "helmet_light_dual"
min_pressure_protection = 0 * ONE_ATMOSPHERE
max_pressure_protection = 20* ONE_ATMOSPHERE
@@ -340,7 +340,7 @@
icon_state = "rig-atmos"
item_state_slots = list(slot_r_hand_str = "atmos_voidsuit", slot_l_hand_str = "atmos_voidsuit")
armor = list(melee = 40, bullet = 5, laser = 20, energy = 5, bomb = 35, bio = 100, rad = 50)
max_heat_protection_temperature = FIRESUIT_MAX_HEAT_PROTECTION_TEMPERATURE
max_heat_protection_temperature = FIRESUIT_MAX_HEAT_PROTECTION_TEMPERATURE + 10000
min_pressure_protection = 0 * ONE_ATMOSPHERE
max_pressure_protection = 20* ONE_ATMOSPHERE
breach_threshold = 16 //Extra Thicc
@@ -442,4 +442,4 @@
/obj/item/clothing/suit/space/void/pilot/alt
desc = "An atmos resistant voidsuit for space."
icon_state = "rig-pilot2"
item_state = "rig-pilot2"
item_state = "rig-pilot2"
+11 -14
View File
@@ -12,13 +12,14 @@
/obj/item/clothing/suit/fire
name = "firesuit"
desc = "A suit that protects against fire and heat."
icon_state = "fire"
icon_state = "firesuit"
w_class = ITEMSIZE_LARGE//bulky item
gas_transfer_coefficient = 0.90
permeability_coefficient = 0.50
siemens_coefficient = 0.5
body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
allowed = list(/obj/item/flashlight,/obj/item/tank/emergency/oxygen,/obj/item/extinguisher)
slowdown = 1.0
slowdown = 0.8 //Slightly better than a voidsuit
flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT|HIDETAIL|HIDETIE|HIDEHOLSTER
item_flags = 0
heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
@@ -27,17 +28,13 @@
min_pressure_protection = 0.2 * ONE_ATMOSPHERE
max_pressure_protection = 20 * ONE_ATMOSPHERE
/obj/item/clothing/suit/fire/firefighter
icon_state = "firesuit"
/obj/item/clothing/suit/fire/heavy //Is this even used?? -S2-
name = "firesuit"
desc = "A suit that protects against extreme fire and heat."
//icon_state = "thermal"
item_state_slots = list(slot_r_hand_str = "black_suit", slot_l_hand_str = "black_suit")
w_class = ITEMSIZE_LARGE//bulky item
slowdown = 1.5
/obj/item/clothing/suit/fire/atmos
name = "atmospheric technician firesuit"
desc = "A suit that protects against fire and heat, this one is designed for atmospheric technicians."
siemens_coefficient = 0.35
max_heat_protection_temperature = FIRESUIT_MAX_HEAT_PROTECTION_TEMPERATURE + 15000
icon_state = "atmos_firesuit"
item_state = "atmos_firesuit"
/*
* Bomb protection
@@ -114,4 +111,4 @@
icon = 'icons/obj/clothing/species/teshari/hats.dmi'
icon_override = 'icons/mob/species/teshari/head.dmi'
icon_state = "rad_fitted"
species_restricted = list(SPECIES_TESHARI)
species_restricted = list(SPECIES_TESHARI)
@@ -82,7 +82,7 @@
//Dispensers
/obj/structure/reagent_dispensers/watertank
name = "watertank"
name = "water tank"
desc = "A watertank."
icon = 'icons/obj/objects.dmi'
icon_state = "watertank"
@@ -403,7 +403,7 @@
/obj/structure/reagent_dispensers/acid/Initialize()
. = ..()
reagents.add_reagent("sacid", 1000)
//Cooking oil refill tank
/obj/structure/reagent_dispensers/cookingoil
name = "cooking oil tank"
@@ -437,4 +437,4 @@
/obj/structure/reagent_dispenser/he3/Initialize()
..()
reagents.add_reagent("helium3",1000)
reagents.add_reagent("helium3",1000)
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+5 -5
View File
@@ -500,7 +500,7 @@
"ajF" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/landmark{name = "lightsout"},/turf/simulated/floor/carpet,/area/library)
"ajG" = (/obj/structure/bed/chair/comfy/green{dir = 8},/turf/simulated/floor/carpet,/area/library)
"ajH" = (/obj/machinery/space_heater,/turf/simulated/floor,/area/storage/emergency_storage/emergency4)
"ajI" = (/obj/structure/table/rack{dir = 1},/obj/item/clothing/suit/fire/firefighter,/obj/item/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/clothing/glasses/meson,/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/storage/emergency_storage/emergency4)
"ajI" = (/obj/structure/table/rack{dir = 1},/obj/item/clothing/suit/fire,/obj/item/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/extinguisher,/obj/item/clothing/head/hardhat/firefighter,/obj/item/clothing/glasses/meson,/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/storage/emergency_storage/emergency4)
"ajJ" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/tank/oxygen,/obj/item/tank/oxygen,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/flashlight,/obj/item/flashlight,/obj/item/storage/box/lights/mixed,/obj/item/extinguisher,/obj/machinery/alarm{dir = 8; pixel_x = 25; pixel_y = 0},/turf/simulated/floor/plating,/area/storage/emergency_storage/emergency4)
"ajK" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_fore)
"ajL" = (/obj/structure/disposalpipe/segment,/obj/structure/extinguisher_cabinet{pixel_x = 25; pixel_y = 0},/turf/simulated/floor/tiled,/area/hallway/secondary/civilian_hallway_fore)
@@ -6142,7 +6142,7 @@
"cof" = (/obj/structure/table/standard,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment,/obj/machinery/cell_charger,/turf/simulated/floor/tiled,/area/storage/primary)
"cog" = (/obj/machinery/vending/tool,/turf/simulated/floor/tiled,/area/storage/primary)
"coh" = (/obj/machinery/floodlight,/turf/simulated/floor,/area/storage/emergency_storage/emergency6)
"coi" = (/obj/structure/table/rack{dir = 1},/obj/item/clothing/suit/fire/firefighter,/obj/item/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/clothing/glasses/meson,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/plating,/area/storage/emergency_storage/emergency6)
"coi" = (/obj/structure/table/rack{dir = 1},/obj/item/clothing/suit/fire,/obj/item/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/extinguisher,/obj/item/clothing/head/hardhat/firefighter,/obj/item/clothing/glasses/meson,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/plating,/area/storage/emergency_storage/emergency6)
"coj" = (/obj/machinery/portable_atmospherics/powered/pump/filled,/turf/simulated/floor/plating,/area/storage/emergency_storage/emergency6)
"cok" = (/obj/structure/closet/wardrobe/grey,/obj/item/storage/backpack,/obj/item/storage/backpack,/obj/random/maintenance/cargo,/obj/random/maintenance/cargo,/obj/random/maintenance/cargo,/turf/simulated/floor/plating,/area/maintenance/cargo)
"col" = (/obj/structure/table/rack,/obj/item/bodybag/cryobag,/obj/effect/floor_decal/corner/paleblue/full{dir = 8},/obj/item/storage/toolbox/emergency,/obj/item/storage/firstaid/regular,/obj/random/medical/lite,/turf/simulated/floor/tiled/white,/area/medical/first_aid_station)
@@ -8037,7 +8037,7 @@
"cYC" = (/obj/machinery/portable_atmospherics/canister/air/airlock,/obj/effect/floor_decal/industrial/outline/yellow,/obj/machinery/atmospherics/portables_connector{dir = 4},/turf/simulated/floor/plating,/area/maintenance/arrivals)
"cYD" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/maintenance/arrivals)
"cYE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/entry/starboard)
"cYF" = (/obj/structure/table/rack{dir = 1},/obj/item/clothing/suit/fire/firefighter,/obj/item/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/clothing/glasses/meson,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/plating,/area/storage/emergency_storage/emergency5)
"cYF" = (/obj/structure/table/rack{dir = 1},/obj/item/clothing/suit/fire,/obj/item/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/extinguisher,/obj/item/clothing/head/hardhat/firefighter,/obj/item/clothing/glasses/meson,/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/plating,/area/storage/emergency_storage/emergency5)
"cYG" = (/obj/machinery/portable_atmospherics/powered/pump/filled,/turf/simulated/floor/plating,/area/storage/emergency_storage/emergency5)
"cYH" = (/obj/structure/bed/chair{dir = 4},/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/blue/diagonal,/turf/simulated/floor/tiled,/area/crew_quarters/visitor_dining)
"cYI" = (/obj/structure/table/standard,/obj/effect/floor_decal/corner/white{dir = 8},/obj/effect/floor_decal/corner/blue,/turf/simulated/floor/tiled,/area/crew_quarters/visitor_dining)
@@ -8473,7 +8473,7 @@
"dgW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engineering/engine_eva)
"dgX" = (/obj/machinery/door/airlock/glass_engineeringatmos{name = "Engineering EVA Storage"; req_one_access = list(11,24)},/obj/machinery/door/firedoor/glass,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/engineering/engine_eva)
"dgY" = (/obj/machinery/door/airlock/glass_engineeringatmos{name = "Engineering EVA Storage"; req_one_access = list(11,24)},/obj/machinery/door/firedoor/glass,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/tiled,/area/engineering/engine_eva)
"dgZ" = (/obj/structure/table/rack{dir = 1},/obj/item/clothing/suit/fire/firefighter,/obj/item/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/clothing/glasses/meson,/obj/random/maintenance/engineering,/obj/random/maintenance/clean,/turf/simulated/floor/plating,/area/maintenance/engineering)
"dgZ" = (/obj/structure/table/rack{dir = 1},/obj/item/clothing/suit/fire,/obj/item/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/extinguisher,/obj/item/clothing/head/hardhat/firefighter,/obj/item/clothing/glasses/meson,/obj/random/maintenance/engineering,/obj/random/maintenance/clean,/turf/simulated/floor/plating,/area/maintenance/engineering)
"dha" = (/turf/simulated/floor/plating,/area/maintenance/engineering)
"dhb" = (/obj/item/t_scanner,/obj/structure/table/steel,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/engineering)
"dhc" = (/obj/machinery/light/small{dir = 8},/obj/effect/floor_decal/industrial/warning{dir = 10},/turf/simulated/floor,/area/hallway/secondary/escape/dock_escape_pod_hallway_port)
@@ -9196,7 +9196,7 @@
"duR" = (/obj/machinery/atmospherics/portables_connector,/obj/effect/floor_decal/industrial/outline/yellow,/obj/machinery/portable_atmospherics/canister/air/airlock,/turf/simulated/floor/tiled,/area/engineering/aft_hallway)
"duS" = (/obj/machinery/computer/shuttle_control/engineering{name = "engineering elevator control console"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway)
"duT" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway)
"duU" = (/obj/structure/table/rack{dir = 1},/obj/item/clothing/suit/fire/firefighter,/obj/item/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/clothing/glasses/meson,/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/tiled,/area/engineering/aft_hallway)
"duU" = (/obj/structure/table/rack{dir = 1},/obj/item/clothing/suit/fire,/obj/item/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/extinguisher,/obj/item/clothing/head/hardhat/firefighter,/obj/item/clothing/glasses/meson,/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/tiled,/area/engineering/aft_hallway)
"duV" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/tiled,/area/engineering/aft_hallway)
"duW" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/engineering/aft_hallway)
"duX" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/engineering/aft_hallway)
+5 -5
View File
@@ -44149,7 +44149,7 @@
/obj/structure/table/rack{
dir = 1
},
/obj/item/clothing/suit/fire/firefighter,
/obj/item/clothing/suit/fire,
/obj/item/tank/oxygen,
/obj/item/clothing/mask/gas,
/obj/item/extinguisher,
@@ -58448,7 +58448,7 @@
/obj/structure/table/rack{
dir = 1
},
/obj/item/clothing/suit/fire/firefighter,
/obj/item/clothing/suit/fire,
/obj/item/tank/oxygen,
/obj/item/clothing/mask/gas,
/obj/item/extinguisher,
@@ -65655,7 +65655,7 @@
/obj/structure/table/rack{
dir = 1
},
/obj/item/clothing/suit/fire/firefighter,
/obj/item/clothing/suit/fire,
/obj/item/tank/oxygen,
/obj/item/clothing/mask/gas,
/obj/item/extinguisher,
@@ -70188,7 +70188,7 @@
/obj/structure/table/rack{
dir = 1
},
/obj/item/clothing/suit/fire/firefighter,
/obj/item/clothing/suit/fire,
/obj/item/tank/oxygen,
/obj/item/clothing/mask/gas,
/obj/item/extinguisher,
@@ -93813,7 +93813,7 @@
/obj/structure/table/rack{
dir = 1
},
/obj/item/clothing/suit/fire/firefighter,
/obj/item/clothing/suit/fire,
/obj/item/tank/oxygen,
/obj/item/clothing/mask/gas,
/obj/item/extinguisher,
@@ -1,4 +1,4 @@
"a" = (/obj/effect/decal/remains/xeno,/obj/item/clothing/mask/gas,/obj/item/clothing/suit/fire/firefighter,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/deadspy)
"a" = (/obj/effect/decal/remains/xeno,/obj/item/clothing/mask/gas,/obj/item/clothing/suit/fire/atmos,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/deadspy)
"b" = (/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/deadspy)
"c" = (/obj/effect/decal/cleanable/liquid_fuel/flamethrower_fuel,/obj/effect/decal/cleanable/molten_item,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/deadspy)
"d" = (/obj/item/flamethrower,/obj/effect/decal/cleanable/liquid_fuel/flamethrower_fuel,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/deadspy)