Makes roundstart spawn spots choose random one

This commit is contained in:
Heroman
2019-05-07 06:48:43 +10:00
parent 2358af981a
commit 684d241163
+4 -2
View File
@@ -329,11 +329,13 @@ var/global/datum/controller/occupations/job_master
if(!joined_late)
var/obj/S = null
var/list/possible_spawns = list()
for(var/obj/effect/landmark/start/sloc in landmarks_list)
if(sloc.name != rank) continue
if(locate(/mob/living) in sloc.loc) continue
S = sloc
break
possible_spawns.Add(sloc)
if(possible_spawns.len)
S = pick(possible_spawns)
if(!S)
S = locate("start*[rank]") // use old stype
if(istype(S, /obj/effect/landmark/start) && istype(S.loc, /turf))