Added laser scalpel items

This commit is contained in:
ZekeSulastin
2014-02-24 17:37:19 -05:00
parent 65b8215ec7
commit 72eba68bd8
2 changed files with 30 additions and 1 deletions

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@@ -620,6 +620,35 @@ LOOK FOR SURGERY.DM*/
return
*/
/*
* Researchable Scalpels
*/
/obj/item/weapon/scalpel/laser1
name = "laser scalpel"
desc = "A scalpel augmented with a directed laser, for more precise cutting without blood entering the field. This one looks basic and could be improved."
icon_state = "scalpel_laser1_on"
damtype = "fire"
/obj/item/weapon/scalpel/laser2
name = "laser scalpel"
desc = "A scalpel augmented with a directed laser, for more precise cutting without blood entering the field. This one looks somewhat advanced."
icon_state = "scalpel_laser2_on"
damtype = "fire"
force = 12.0
/obj/item/weapon/scalpel/laser3
name = "laser scalpel"
desc = "A scalpel augmented with a directed laser, for more precise cutting without blood entering the field. This one looks to be the pinnacle of precision energy cutlery!"
icon_state = "scalpel_laser3_on"
damtype = "fire"
force = 15.0
/obj/item/weapon/scalpel/manager
name = "incision management system"
desc = "A true extension of the surgeon's body, this marvel instantly and completely prepares an incision allowing for the immediate commencement of therapeutic steps."
icon_state = "scalpel_manager_on"
force = 7.5
/*
* Circular Saw
*/
@@ -819,4 +848,4 @@ LOOK FOR SURGERY.DM*/
throw_speed = 3
throw_range = 5
w_class = 2.0
attack_verb = list("attacked", "hit", "bludgeoned")
attack_verb = list("attacked", "hit", "bludgeoned")

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