mirror of
https://github.com/PolarisSS13/Polaris.git
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Merge branch 'master' of https://github.com/Baystation12/Baystation12
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@@ -436,7 +436,7 @@ Code:
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menu += "No bots found.<BR>"
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else
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for(var/obj/machinery/bot/secbot/B in SC.botlist)
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for(var/obj/machinery/bot/B in SC.botlist)
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if (B)
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menu += "<A href='byond://?src=\ref[SC];op=control;bot=\ref[B]'>[B] at [B.loc.loc]</A><BR>"
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@@ -246,12 +246,6 @@ ZIPPO
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icon_state = "cigarbutt"
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/obj/item/clothing/mask/cigarette/cigar/attackby(obj/item/weapon/W as obj, mob/user as mob)
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if(istype(W, /obj/item/weapon/match))
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..()
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else
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user << "<span class='notice'>\The [src] straight out REFUSES to be lit by such uncivilized means.</span>"
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/////////////////
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//SMOKING PIPES//
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/////////////////
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@@ -305,12 +299,6 @@ ZIPPO
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smoketime = initial(smoketime)
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return
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/obj/item/clothing/mask/cigarette/pipe/attackby(obj/item/weapon/W as obj, mob/user as mob)
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if(istype(W, /obj/item/weapon/match))
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..()
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else
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user << "<span class='notice'>\The [src] straight out REFUSES to be lit by such means.</span>"
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/obj/item/clothing/mask/cigarette/pipe/cobpipe
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name = "corn cob pipe"
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desc = "A nicotine delivery system popularized by folksy backwoodsmen and kept popular in the modern age and beyond by space hipsters."
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@@ -104,7 +104,7 @@
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desc = "Can hold security gear like handcuffs and flashes."
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icon_state = "securitybelt"
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item_state = "security"//Could likely use a better one.
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storage_slots = 4
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storage_slots = 7
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can_hold = list(
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"/obj/item/weapon/grenade/flashbang",
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"/obj/item/weapon/reagent_containers/spray/pepper",
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@@ -114,7 +114,9 @@
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"/obj/item/ammo_casing/shotgun",
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"/obj/item/ammo_magazine",
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"/obj/item/weapon/reagent_containers/food/snacks/donut/normal",
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"/obj/item/weapon/reagent_containers/food/snacks/donut/jelly"
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"/obj/item/weapon/reagent_containers/food/snacks/donut/jelly",
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"/obj/item/weapon/melee/baton",
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"/obj/item/weapon/gun/energy/taser"
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)
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/obj/item/weapon/storage/belt/soulstone
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@@ -2,5 +2,5 @@
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..()
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if(!key && mind) //key and mind have become seperated.
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mind.active = 0 //This is to stop say, a mind.transfer_to call on a corpse causing a ghost to re-enter its body.
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if(!immune_to_ssd && sleeping < 2)
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sleeping = 2
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if(!immune_to_ssd && sleeping < 2 && mind.active)
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sleeping = 2
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