Raises the number of players needed to start Ninja

This commit is contained in:
Anewbe
2016-09-13 23:56:53 -05:00
parent 50ea6dd80d
commit 78f1f3ff95
3 changed files with 40 additions and 4 deletions
+2 -2
View File
@@ -9,8 +9,8 @@
the omniscience of the AI and rival the most hardened weapons your station is capable of. Tread lightly and \
only hope this unknown assassin isn't here for you."
config_tag = "ninja"
required_players = 1
required_players_secret = 3
required_players = 5
required_players_secret = 5
required_enemies = 1
end_on_antag_death = 0
antag_tags = list(MODE_NINJA)
@@ -7,8 +7,8 @@
their powers can be used for good or if their arrival foreshadows the destruction of the entire colony, or worse."
config_tag = "technomancer"
votable = 0
required_players = 8
required_players_secret = 10
required_players = 5
required_players_secret = 5
required_enemies = 1
end_on_antag_death = 0
antag_tags = list(MODE_TECHNOMANCER)
+36
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@@ -0,0 +1,36 @@
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changes:
- tweak: "Ninja and Technomancer now require 5 players to start in either secret or voted."