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Corrects some sprite and mapping issues regarding bullets
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Before Width: | Height: | Size: 22 KiB After Width: | Height: | Size: 22 KiB |
@@ -629,7 +629,7 @@
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"me" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/item/weapon/storage/box/shotgunshells,/obj/item/weapon/storage/box/shotgunshells,/obj/item/weapon/storage/box/shotgunammo,/obj/item/weapon/storage/box/shotgunammo,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
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"mf" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/item/weapon/gun/projectile/shotgun/pump/combat,/obj/item/weapon/gun/projectile/shotgun/pump/combat,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
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"mg" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/item/weapon/gun/projectile/automatic/z8,/obj/item/weapon/gun/projectile/automatic/z8,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
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"mh" = (/obj/structure/table/rack,/obj/item/ammo_magazine/m545saw,/obj/item/ammo_magazine/m545saw,/obj/item/ammo_magazine/m545saw,/obj/item/ammo_magazine/m545saw,/obj/item/ammo_magazine/m545saw,/obj/item/ammo_magazine/m545saw,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/item/ammo_magazine/m545saw,/obj/item/ammo_magazine/m545saw,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
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"mh" = (/obj/structure/table/rack,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/item/ammo_magazine/m762,/obj/item/ammo_magazine/m762,/obj/item/ammo_magazine/m762,/obj/item/ammo_magazine/m762,/obj/item/ammo_magazine/m762,/obj/item/ammo_magazine/m762,/obj/item/ammo_magazine/m762,/obj/item/ammo_magazine/m762,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
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"mi" = (/obj/machinery/deployable/barrier,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
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"mj" = (/obj/structure/table/reinforced,/obj/item/device/pda/ert,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
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"mk" = (/obj/effect/floor_decal/corner/purple{dir = 9},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/specops)
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