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Fixes nullspace clothes with accessories being deleted causing runtimes
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@@ -68,7 +68,7 @@
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has_suit.overlays += get_inv_overlay()
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if(user)
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user << "<span class='notice'>You attach \the [src] to \the [has_suit].</span>"
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to_chat(user, "<span class='notice'>You attach \the [src] to \the [has_suit].</span>")
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add_fingerprint(user)
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/obj/item/clothing/accessory/proc/on_removed(var/mob/user)
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@@ -79,7 +79,7 @@
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if(user)
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usr.put_in_hands(src)
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add_fingerprint(user)
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else
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else if(get_turf(src)) //We actually exist in space
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forceMove(get_turf(src))
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//default attackby behaviour
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