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Removes the rest.
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@@ -155,13 +155,13 @@
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else
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src.visible_message("*fizzle*")
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playsound(src.loc, 'sound/effects/sparks1.ogg', 100, 1)
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/*
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/obj/item/weapon/gun/energy/staff/animate
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name = "staff of animation"
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desc = "An artifact that spits bolts of life force, which causes objects which are hit by it to animate and come to life! This magic doesn't affect machines."
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projectile_type = /obj/item/projectile/animate
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charge_cost = 240
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*/
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obj/item/weapon/gun/energy/staff/focus
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name = "mental focus"
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desc = "An artifact that channels the will of the user into destructive bolts of force. If you aren't careful with it, you might poke someone's brain out."
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