mirror of
https://github.com/PolarisSS13/Polaris.git
synced 2025-12-18 06:01:56 +00:00
Removes the rest.
This commit is contained in:
@@ -47,14 +47,3 @@
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processing_objects -= src
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processing_objects -= src
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return ..()
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return ..()
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//Crashed Cargo Shuttle PoI
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/obj/structure/largecrate/animal/crashedshuttle
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name = "SCP"
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/obj/structure/largecrate/animal/crashedshuttle/initialize()
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starts_with = list(pick(/mob/living/simple_animal/hostile/statue, /obj/item/cursed_marble, /obj/item/weapon/deadringer)) // Starts_with has to be a list
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name = pick("Spicy Crust Pizzeria", "Soap and Care Products", "Sally's Computer Parts", "Steve's Chocolate Pastries", "Smith & Christian's Plastics","Standard Containers & Packaging Co.", "Sanitary Chemical Purgation (LTD)")
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name += " delivery crate"
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return ..()
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@@ -33,7 +33,6 @@ var/global/photo_count = 0
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var/icon/img //Big photo image
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var/icon/img //Big photo image
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var/scribble //Scribble on the back.
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var/scribble //Scribble on the back.
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var/icon/tiny
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var/icon/tiny
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var/cursed = 0
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var/photo_size = 3
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var/photo_size = 3
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/obj/item/weapon/photo/New()
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/obj/item/weapon/photo/New()
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@@ -237,10 +236,6 @@ var/global/photo_count = 0
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else
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else
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mob_detail += "You can also see [A] on the photo[A:health < 75 ? " - [A] looks hurt":""].[holding ? " [holding]":"."]."
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mob_detail += "You can also see [A] on the photo[A:health < 75 ? " - [A] looks hurt":""].[holding ? " [holding]":"."]."
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for(var/mob/living/simple_animal/hostile/statue/S in the_turf)
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if(S)
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mob_detail += "You can see \a [S] on the photo. Its stare makes you feel uneasy." //"That which holds the image of an angel, becomes itself an angel."
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return mob_detail
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return mob_detail
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/obj/item/device/camera/afterattack(atom/target as mob|obj|turf|area, mob/user as mob, flag)
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/obj/item/device/camera/afterattack(atom/target as mob|obj|turf|area, mob/user as mob, flag)
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@@ -282,20 +277,7 @@ var/global/photo_count = 0
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y_c--
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y_c--
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x_c = x_c - size
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x_c = x_c - size
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var/obj/item/weapon/photo/p = createpicture(target, user, turfs, mobs, flag)
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var/obj/item/weapon/photo/p = createpicture(target, user, turfs, mobs, flag)
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if(findtext(mobs, "Its stare makes you feel uneasy"))
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p.cursed = 1
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user.visible_message("<span class='userdanger'>Something starts to slowly manifest from the picture!</span>")
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spawn(150)
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var/turf/T = get_turf(p)
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var/mob/living/simple_animal/hostile/statue/S = new /mob/living/simple_animal/hostile/statue/(T)
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S.banishable = 1//At least you can get rid of those bastards
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T.visible_message("<span class='userdanger'>The photo turns into \a [S]!</span>")
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qdel(p)
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printpicture(user, p)
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printpicture(user, p)
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@@ -339,16 +321,6 @@ var/global/photo_count = 0
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p.pixel_y = pixel_y
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p.pixel_y = pixel_y
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p.photo_size = photo_size
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p.photo_size = photo_size
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p.scribble = scribble
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p.scribble = scribble
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p.cursed = cursed
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if(p.cursed)
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var/turf/T = get_turf(p)
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T.visible_message("<span class='userdanger'>Something starts to slowly manifest from the picture!</span>")
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spawn(150)
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T = get_turf(p) //second time, because the photo could've moved
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var/mob/living/simple_animal/hostile/statue/S = new /mob/living/simple_animal/hostile/statue/(T)
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S.banishable = 1//At least you can get rid of those bastards
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T.visible_message("<span class='userdanger'>The photo turns into \a [S]!</span>")
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qdel(p)
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if(copy_id)
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if(copy_id)
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p.id = id
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p.id = id
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@@ -155,13 +155,13 @@
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else
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else
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src.visible_message("*fizzle*")
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src.visible_message("*fizzle*")
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playsound(src.loc, 'sound/effects/sparks1.ogg', 100, 1)
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playsound(src.loc, 'sound/effects/sparks1.ogg', 100, 1)
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/*
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/obj/item/weapon/gun/energy/staff/animate
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/obj/item/weapon/gun/energy/staff/animate
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name = "staff of animation"
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name = "staff of animation"
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desc = "An artifact that spits bolts of life force, which causes objects which are hit by it to animate and come to life! This magic doesn't affect machines."
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desc = "An artifact that spits bolts of life force, which causes objects which are hit by it to animate and come to life! This magic doesn't affect machines."
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projectile_type = /obj/item/projectile/animate
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projectile_type = /obj/item/projectile/animate
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charge_cost = 240
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charge_cost = 240
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*/
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obj/item/weapon/gun/energy/staff/focus
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obj/item/weapon/gun/energy/staff/focus
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name = "mental focus"
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name = "mental focus"
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desc = "An artifact that channels the will of the user into destructive bolts of force. If you aren't careful with it, you might poke someone's brain out."
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desc = "An artifact that channels the will of the user into destructive bolts of force. If you aren't careful with it, you might poke someone's brain out."
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@@ -221,11 +221,6 @@
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new /obj/item/clothing/head/helmet/space/void/wizard(get_turf(H))
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new /obj/item/clothing/head/helmet/space/void/wizard(get_turf(H))
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temp = "You have purchased a suit of wizard armor."
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temp = "You have purchased a suit of wizard armor."
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max_uses--
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max_uses--
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if("staffanimation")
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feedback_add_details("wizard_spell_learned","SA") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
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new /obj/item/weapon/gun/energy/staff/animate(get_turf(H))
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temp = "You have purchased a staff of animation."
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max_uses--
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if("scrying")
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if("scrying")
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feedback_add_details("wizard_spell_learned","SO") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
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feedback_add_details("wizard_spell_learned","SO") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells
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new /obj/item/weapon/scrying(get_turf(H))
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new /obj/item/weapon/scrying(get_turf(H))
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@@ -26,7 +26,6 @@
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/obj/item/roller,
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/obj/item/roller,
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/obj/structure/closet/crate,
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/obj/structure/closet/crate,
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/obj/structure/closet/acloset,
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/obj/structure/closet/acloset,
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/mob/living/simple_animal/hostile/mimic,
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/mob/living/simple_mob/mechanical/viscerator,
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/mob/living/simple_mob/mechanical/viscerator,
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/mob/living/simple_mob/mechanical/hivebot,
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/mob/living/simple_mob/mechanical/hivebot,
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/obj/item/device/analyzer,
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/obj/item/device/analyzer,
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@@ -1973,8 +1973,6 @@
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#include "code\modules\mob\living\simple_animal\corpse.dm"
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#include "code\modules\mob\living\simple_animal\corpse.dm"
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#include "code\modules\mob\living\simple_animal\simple_animal.dm"
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#include "code\modules\mob\living\simple_animal\simple_animal.dm"
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#include "code\modules\mob\living\simple_animal\simple_hud.dm"
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#include "code\modules\mob\living\simple_animal\simple_hud.dm"
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#include "code\modules\mob\living\simple_animal\aliens\mimic.dm"
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#include "code\modules\mob\living\simple_animal\aliens\statue.dm"
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#include "code\modules\mob\living\simple_mob\appearance.dm"
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#include "code\modules\mob\living\simple_mob\appearance.dm"
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#include "code\modules\mob\living\simple_mob\combat.dm"
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#include "code\modules\mob\living\simple_mob\combat.dm"
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#include "code\modules\mob\living\simple_mob\defense.dm"
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#include "code\modules\mob\living\simple_mob\defense.dm"
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@@ -2275,7 +2273,6 @@
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#include "code\modules\projectiles\guns\projectile\shotgun.dm"
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#include "code\modules\projectiles\guns\projectile\shotgun.dm"
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#include "code\modules\projectiles\guns\projectile\sniper.dm"
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#include "code\modules\projectiles\guns\projectile\sniper.dm"
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#include "code\modules\projectiles\guns\projectile\sniper\collapsible_sniper.dm"
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#include "code\modules\projectiles\guns\projectile\sniper\collapsible_sniper.dm"
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#include "code\modules\projectiles\projectile\animate.dm"
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#include "code\modules\projectiles\projectile\arc.dm"
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#include "code\modules\projectiles\projectile\arc.dm"
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#include "code\modules\projectiles\projectile\beams.dm"
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#include "code\modules\projectiles\projectile\beams.dm"
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#include "code\modules\projectiles\projectile\blob.dm"
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#include "code\modules\projectiles\projectile\blob.dm"
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