entire duplicate sidewalk dm?!

This commit is contained in:
Cerebulon
2021-09-01 01:59:24 +01:00
parent d5fca4e5ce
commit b8c75ab047
2 changed files with 23 additions and 57 deletions

View File

@@ -67,46 +67,3 @@
/turf/simulated/floor/outdoors/newdirt_nograss/Initialize(mapload)
flooring_override = pickweight(possibledirts)
return ..()
/turf/simulated/floor/outdoors/sidewalk
name = "sidewalk"
desc = "Concrete shaped into a path!"
icon = 'icons/turf/outdoors.dmi'
icon_state = "sidewalk"
edge_blending_priority = 1
movement_cost = -0.5
initial_flooring = /decl/flooring/outdoors/sidewalk
var/static/possibledirts = list(
"" = 150,
"1" = 3,
"2" = 3,
"3" = 3,
"4" = 3,
"5" = 3,
"6" = 2,
"7" = 2,
"8" = 2,
"9" = 2,
"10" = 2
)
/decl/flooring/outdoors/sidewalk
name = "sidewalk"
desc = "Concrete shaped into a path!"
icon = 'icons/turf/outdoors.dmi'
icon_base = "sidewalk"
footstep_sounds = list("human" = list(
'sound/effects/footstep/LightStone1.ogg',
'sound/effects/footstep/LightStone2.ogg',
'sound/effects/footstep/LightStone3.ogg',
'sound/effects/footstep/LightStone4.ogg',))
/turf/simulated/floor/outdoors/sidewalk/Initialize(mapload)
flooring_override = "[initial(icon_state)][pickweight(possibledirts)]"
return ..()
/turf/simulated/floor/outdoors/sidewalk/side
icon_state = "side-walk"
/turf/simulated/floor/outdoors/sidewalk/slab
icon_state = "slab"

View File

@@ -1,3 +1,25 @@
/turf/simulated/floor/outdoors/sidewalk
name = "sidewalk"
desc = "Concrete shaped into a path!"
icon = 'icons/turf/outdoors.dmi'
icon_state = "sidewalk"
edge_blending_priority = 1
movement_cost = -0.5
initial_flooring = /decl/flooring/outdoors/sidewalk
var/static/possibledirts = list(
"" = 150,
"1" = 3,
"2" = 3,
"3" = 3,
"4" = 3,
"5" = 3,
"6" = 2,
"7" = 2,
"8" = 2,
"9" = 2,
"10" = 2
)
/decl/flooring/outdoors/sidewalk
name = "sidewalk"
desc = "Concrete shaped into a path!"
@@ -10,20 +32,7 @@
'sound/effects/footstep/LightStone4.ogg',))
/turf/simulated/floor/outdoors/sidewalk/Initialize(mapload)
var/possibledirts = list(
"[initial(icon_state)]" = 150,
"[initial(icon_state)]1" = 3,
"[initial(icon_state)]2" = 3,
"[initial(icon_state)]3" = 3,
"[initial(icon_state)]4" = 3,
"[initial(icon_state)]5" = 3,
"[initial(icon_state)]6" = 2,
"[initial(icon_state)]7" = 2,
"[initial(icon_state)]8" = 2,
"[initial(icon_state)]9" = 2,
"[initial(icon_state)]10" = 2
)
flooring_override = pickweight(possibledirts)
flooring_override = "[initial(icon_state)][pickweight(possibledirts)]"
return ..()
/turf/simulated/floor/outdoors/sidewalk/side