Added unique CE space suit to engineering. Added notice boards to many areas. Adds patient gowns to patient's closets. Fixes to chef's apron and suit names.
@@ -16,6 +16,7 @@
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..()
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contents = list()
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spawn(4)
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new /obj/item/clothing/suit/patientgown( src )
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new /obj/item/clothing/under/color/white( src )
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new /obj/item/clothing/shoes/white( src )
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return
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@@ -419,3 +419,24 @@ THERMAL GLASSES
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icon_state = "engspace_helmet_clear"
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usr << "You toggle the reflective tint off."
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usr.update_clothing()
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/obj/item/clothing/head/helmet/space/rig/cespace_helmet/attack_self()
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toggle()
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/obj/item/clothing/head/helmet/space/rig/cespace_helmet/verb/toggle()
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set category = "Object"
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set name = "Toggle Helmet Visor"
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if(src.up)
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src.up = !src.up
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src.see_face = !src.see_face
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src.flags |= HEADCOVERSEYES
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icon_state = "cespace_helmet"
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usr << "You toggle the reflective tint on."
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else
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src.up = !src.up
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src.see_face = !src.see_face
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src.flags &= ~HEADCOVERSEYES
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icon_state = "cespace_helmet_clear"
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usr << "You toggle the reflective tint off."
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usr.update_clothing()
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@@ -22,6 +22,14 @@
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see_face = 0.0
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var/up = 0
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/obj/item/clothing/head/helmet/space/rig/cespace_helmet
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name = "chief engineer's space helmet"
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desc = "A special helmet designed for work in a hazardous, low-pressure environment. Has radiation shielding and a visor that can be toggled on and off."
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icon_state = "cespace_helmet"
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item_state = "cespace_helmet"
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see_face = 0.0
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var/up = 0
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/obj/item/clothing/head/helmet/space/rig/security
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name = "security RIG helmet"
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icon_state = "rig-security"
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@@ -29,7 +37,7 @@
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/obj/item/clothing/suit/space/rig
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name = "engineer RIG suit"
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desc = "A special suit that protects against hazardous, low pressure environments. Has radiation shielding."
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desc = "A special suit that protects against hazardous, low pressure environments. Has radiation shielding and Chief Engineer colours."
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icon_state = "rig-engineering"
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item_state = "rig_suit"
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protective_temperature = 5000 //For not dieing near a fire, but still not being great in a full inferno
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@@ -48,10 +56,16 @@
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/obj/item/clothing/suit/space/rig/engspace_suit
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name = "engineering space suit"
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desc = "A special suit that protects against hazardous, low pressure environments. Has radiation shielding."
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icon_state = "engspace_suit"
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item_state = "engspace_suit"
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/obj/item/clothing/suit/space/rig/cespace_suit
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name = "chief engineer's space suit"
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desc = "A special suit that protects against hazardous, low pressure environments. Has radiation and fire shielding and Chief Engineer colours."
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icon_state = "cespace_suit"
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item_state = "cespace_suit"
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protective_temperature = 10000
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/obj/item/clothing/suit/space/rig/security
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name = "security RIG suit"
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desc = "A suit specially designed for security to offer minor protection from environmental hazards, and greater protection from human hazards"
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@@ -6,7 +6,6 @@
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
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flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT
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/obj/item/clothing/suit/storage/wcoat
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name = "waistcoat"
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desc = "The height of class."
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@@ -14,7 +13,6 @@
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item_state = "wcoat"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
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/obj/item/clothing/suit/storage/apron
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name = "apron"
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desc = "A basic blue apron. It has a large pocket you can store things in."
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@@ -23,9 +21,8 @@
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
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allowed = list (/obj/item/weapon/plantbgone,/obj/item/device/analyzer/plant_analyzer,/obj/item/seeds,/obj/item/nutrient,/obj/item/weapon/minihoe)
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/obj/item/clothing/suit/storage/chef
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name = "Chef's apron"
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name = "chef's apron"
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desc = "An apron used by a high class chef. Has a few pockets for nic-naks."
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icon_state = "chef"
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item_state = "chef"
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@@ -36,29 +33,25 @@
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
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allowed = list (/obj/item/weapon/kitchenknife,/obj/item/weapon/butch)
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/obj/item/clothing/suit/storage/chef/classic
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name = "A classic chef's apron."
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name = "classic chef's apron"
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desc = "A basic, dull, white chef's apron."
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icon_state = "apronchef"
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item_state = "apronchef"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO
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/obj/item/clothing/suit/hazardvest
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name = "hazard vest"
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desc = "A high-visibility vest used in work zones."
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icon_state = "hazard"
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item_state = "hazard"
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/obj/item/clothing/suit/suspenders
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name = "suspenders"
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desc = "They suspend the illusion of the mime's play."
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icon = 'belts.dmi'
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icon_state = "suspenders"
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/obj/item/clothing/suit/syndicatefake
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name = "red space suit replica"
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icon_state = "syndicate"
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@@ -69,7 +62,6 @@
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank/emergency_oxygen,/obj/item/toy)
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flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT
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/obj/item/clothing/suit/storage/captunic
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name = "captain's parade tunic"
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desc = "Worn by a Captain to show their class."
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@@ -78,7 +70,6 @@
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
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flags_inv = HIDEJUMPSUIT
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||||
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/obj/item/clothing/suit/nun
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name = "nun robe"
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desc = "Maximum piety in this star system."
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||||
@@ -101,49 +92,49 @@
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item_state = "chaplain_hoodie"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
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/obj/item/clothing/suit/hastur
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name = "Hastur's Robes"
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name = "Hastur's robes"
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desc = "Robes not meant to be worn by man"
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icon_state = "hastur"
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item_state = "hastur"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
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flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT
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/obj/item/clothing/suit/imperium_monk
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||||
name = "Imperium monk"
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||||
name = "imperium monk robes"
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||||
desc = "A set of strange robes."
|
||||
icon_state = "imperium_monk"
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||||
item_state = "imperium_monk"
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||||
body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
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||||
flags_inv = HIDESHOES|HIDEJUMPSUIT
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||||
|
||||
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||||
/obj/item/clothing/suit/chickensuit
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||||
name = "Chicken Suit"
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||||
name = "chicken suit"
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||||
desc = "Bwak!"
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||||
icon_state = "chickensuit"
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||||
item_state = "chickensuit"
|
||||
body_parts_covered = UPPER_TORSO|ARMS|LOWER_TORSO|LEGS|FEET|HEAD
|
||||
flags_inv = HIDESHOES|HIDEJUMPSUIT
|
||||
|
||||
|
||||
/obj/item/clothing/suit/monkeysuit
|
||||
name = "Monkey Suit"
|
||||
name = "monkey suit"
|
||||
desc = "A suit that looks like a primate"
|
||||
icon_state = "monkeysuit"
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||||
item_state = "monkeysuit"
|
||||
body_parts_covered = UPPER_TORSO|ARMS|LOWER_TORSO|LEGS|FEET|HANDS
|
||||
flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT
|
||||
|
||||
|
||||
/obj/item/clothing/suit/holidaypriest
|
||||
name = "Holiday Priest"
|
||||
name = "holiday priest"
|
||||
desc = "This is a nice holiday my son."
|
||||
icon_state = "holidaypriest"
|
||||
item_state = "holidaypriest"
|
||||
body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
|
||||
flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT
|
||||
|
||||
|
||||
/obj/item/clothing/suit/patientgown
|
||||
name = "patient gown"
|
||||
desc = "A sterile gown for patient wear."
|
||||
icon_state = "patientgown"
|
||||
item_state = "patientgown"
|
||||
body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS
|
||||
|
||||
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Before Width: | Height: | Size: 81 KiB After Width: | Height: | Size: 82 KiB |
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Before Width: | Height: | Size: 109 KiB After Width: | Height: | Size: 110 KiB |
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Before Width: | Height: | Size: 108 KiB After Width: | Height: | Size: 109 KiB |
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Before Width: | Height: | Size: 220 KiB After Width: | Height: | Size: 225 KiB |
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Before Width: | Height: | Size: 28 KiB After Width: | Height: | Size: 29 KiB |
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Before Width: | Height: | Size: 54 KiB After Width: | Height: | Size: 55 KiB |