mirror of
https://github.com/PolarisSS13/Polaris.git
synced 2026-08-26 22:56:33 +01:00
replace 0 for EMPTY_BITFIELD on atom_flags configs
This commit is contained in:
+1
-1
@@ -1,7 +1,7 @@
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/atom
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layer = TURF_LAYER //This was here when I got here. Why though?
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var/level = 2
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var/atom_flags = 0
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var/atom_flags = EMPTY_BITFIELD
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var/list/fingerprints
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var/list/fingerprintshidden
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var/fingerprintslast = null
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@@ -37,7 +37,7 @@
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name = "flesh mass"
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icon_state = "lingspacesuit"
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desc = "A huge, bulky mass of pressure and temperature-resistant organic tissue, evolved to facilitate space travel."
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item_flags = 0
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item_flags = EMPTY_BITFIELD
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allowed = list(/obj/item/flashlight, /obj/item/tank/emergency/oxygen, /obj/item/tank/oxygen)
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0) //No armor at all.
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canremove = 0
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@@ -44,7 +44,7 @@
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var/flags_inv = 0
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var/body_parts_covered = 0 //see setup.dm for appropriate bit flags
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var/item_flags = 0 //Miscellaneous flags pertaining to equippable objects.
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var/item_flags = EMPTY_BITFIELD //Miscellaneous flags pertaining to equippable objects.
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//var/heat_transfer_coefficient = 1 //0 prevents all transfers, 1 is invisible
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var/gas_transfer_coefficient = 1 // for leaking gas from turf to mask and vice-versa (for masks right now, but at some point, i'd like to include space helmets)
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@@ -13,7 +13,7 @@
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/obj/item/reagent_containers/glass/beaker/vial/random
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atom_flags = 0
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atom_flags = EMPTY_BITFIELD
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var/list/random_reagent_list = list(list("water" = 15) = 1, list("cleaner" = 15) = 1)
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@@ -36,7 +36,7 @@
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throwforce = 1.0
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throw_speed = 5
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throw_range = 20
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atom_flags = 0
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atom_flags = EMPTY_BITFIELD
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origin_tech = list(TECH_BIO = 1)
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no_variants = FALSE
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drop_sound = 'sound/items/drop/herb.ogg'
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@@ -64,7 +64,7 @@
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throwforce = 1.0
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throw_speed = 5
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throw_range = 20
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atom_flags = 0
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atom_flags = EMPTY_BITFIELD
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no_variants = FALSE
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drop_sound = 'sound/items/drop/wooden.ogg'
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pickup_sound = 'sound/items/pickup/wooden.ogg'
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@@ -112,7 +112,7 @@
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throwforce = 1.0
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throw_speed = 5
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throw_range = 20
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atom_flags = 0
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atom_flags = EMPTY_BITFIELD
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no_variants = FALSE
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drop_sound = 'sound/items/drop/cloth.ogg'
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pickup_sound = 'sound/items/pickup/cloth.ogg'
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@@ -244,7 +244,7 @@
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throwforce = 1.0
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throw_speed = 5
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throw_range = 20
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atom_flags = 0
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atom_flags = EMPTY_BITFIELD
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no_variants = FALSE
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/obj/item/stack/tile/wmarble
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@@ -256,7 +256,7 @@
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throwforce = 15.0
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throw_speed = 5
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throw_range = 20
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atom_flags = 0
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atom_flags = EMPTY_BITFIELD
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no_variants = FALSE
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/obj/item/stack/tile/bmarble
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@@ -268,7 +268,7 @@
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throwforce = 15.0
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throw_speed = 5
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throw_range = 20
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atom_flags = 0
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atom_flags = EMPTY_BITFIELD
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no_variants = FALSE
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/obj/item/stack/tile/roofing
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@@ -13,7 +13,7 @@
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/obj/structure/ledge_corner
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icon_state = "ledge-corner"
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atom_flags = 0
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atom_flags = EMPTY_BITFIELD
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name = "rock ledge"
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desc = "An easily scaleable rocky ledge."
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icon = 'icons/obj/ledges.dmi'
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@@ -3,7 +3,8 @@
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layer = TURF_LAYER
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plane = TURF_PLANE
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level = 1
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var/holy = 0
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var/turf_flags = EMPTY_BITFIELD
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// Initial air contents (in moles)
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var/oxygen = 0
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@@ -542,7 +542,7 @@ BLIND // can't see anything
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item_state_slots = list(slot_r_hand_str = "sunglasses", slot_l_hand_str = "sunglasses")
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toggleable = 1
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action_button_name = "Toggle Monocle"
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atom_flags = 0
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atom_flags = EMPTY_BITFIELD
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body_parts_covered = 0
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@@ -1,7 +1,7 @@
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/obj/item/clothing/glasses/hud
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name = "HUD"
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desc = "A heads-up display that provides important info in (almost) real time."
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atom_flags = 0 //doesn't protect eyes because it's a monocle, duh
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atom_flags = EMPTY_BITFIELD //doesn't protect eyes because it's a monocle, duh
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origin_tech = list(TECH_MAGNET = 3, TECH_BIO = 2)
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/obj/item/clothing/glasses/hud/health
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@@ -3,7 +3,7 @@
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name = "space helmet"
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icon_state = "capspace"
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desc = "A special helmet designed for work in a hazardous, low-pressure environment. Only for the most fashionable of military figureheads."
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item_flags = 0
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item_flags = EMPTY_BITFIELD
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flags_inv = HIDEFACE|BLOCKHAIR
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permeability_coefficient = 0.01
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armor = list(melee = 65, bullet = 50, laser = 50,energy = 25, bomb = 50, bio = 100, rad = 50)
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@@ -16,7 +16,7 @@
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w_class = ITEMSIZE_HUGE
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gas_transfer_coefficient = 0.01
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permeability_coefficient = 0.02
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item_flags = 0
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item_flags = EMPTY_BITFIELD
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
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allowed = list(/obj/item/tank/emergency/oxygen, /obj/item/flashlight,/obj/item/gun/energy, /obj/item/gun/projectile, /obj/item/ammo_magazine, /obj/item/ammo_casing, /obj/item/melee/baton,/obj/item/handcuffs)
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slowdown = 1.5
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@@ -46,7 +46,7 @@
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icon_state = "beret_badge"
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item_state_slots = list(slot_r_hand_str = "beret", slot_l_hand_str = "beret")
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armor = list(melee = 65, bullet = 55, laser = 35,energy = 20, bomb = 30, bio = 30, rad = 30)
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item_flags = 0
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item_flags = EMPTY_BITFIELD
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flags_inv = BLOCKHAIR
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siemens_coefficient = 0.9
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@@ -55,7 +55,7 @@
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name = "Santa's hat"
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desc = "Ho ho ho. Merrry X-mas!"
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icon_state = "santahat"
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item_flags = 0
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item_flags = EMPTY_BITFIELD
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flags_inv = BLOCKHAIR
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body_parts_covered = HEAD
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@@ -64,7 +64,7 @@
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desc = "Festive!"
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icon_state = "santa"
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slowdown = 0
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item_flags = 0
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item_flags = EMPTY_BITFIELD
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allowed = list(/obj/item) //for stuffing exta special presents
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//Space pirate outfit
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@@ -73,7 +73,7 @@
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desc = "Yarr."
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icon_state = "pirate"
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armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 30, rad = 30)
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item_flags = 0
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item_flags = EMPTY_BITFIELD
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flags_inv = BLOCKHAIR
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body_parts_covered = 0
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siemens_coefficient = 0.9
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@@ -115,4 +115,4 @@
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desc = "A high-dexterity spacesuit for the civilian extra-vehicular extreme sports market, for when zero-g sports in controlled environments are just too tame."
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description_fluff = "Ward-Takahashi zero-gravity performance sportswear does not require an EVA certification to purchase, though user manuals do list it as 'recommended' on condition of a 2550 lawsuit."
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icon_state = "sports_void"
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slowdown = 0
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slowdown = 0
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@@ -21,7 +21,7 @@
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allowed = list(/obj/item/flashlight,/obj/item/tank/emergency/oxygen,/obj/item/extinguisher)
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slowdown = 0.8 //Slightly better than a voidsuit
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flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT|HIDETAIL|HIDETIE|HIDEHOLSTER
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item_flags = 0
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item_flags = EMPTY_BITFIELD
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heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
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max_heat_protection_temperature = FIRESUIT_MAX_HEAT_PROTECTION_TEMPERATURE
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cold_protection = UPPER_TORSO | LOWER_TORSO | LEGS | FEET | ARMS | HANDS
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@@ -1,7 +1,7 @@
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/obj/item/reagent_containers/food/drinks/cans
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volume = 40 //just over one and a half cups
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amount_per_transfer_from_this = 5
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atom_flags = 0 //starts closed
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atom_flags = EMPTY_BITFIELD //starts closed
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drop_sound = 'sound/items/drop/soda.ogg'
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pickup_sound = 'sound/items/pickup/soda.ogg'
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@@ -625,7 +625,7 @@
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/obj/item/reagent_containers/food/drinks/bottle/small
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volume = 50
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smash_duration = 1
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atom_flags = 0 //starts closed
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atom_flags = EMPTY_BITFIELD //starts closed
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rag_underlay = "rag_small"
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/obj/item/reagent_containers/food/drinks/bottle/small/beer
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@@ -1884,7 +1884,7 @@
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/obj/item/reagent_containers/food/snacks/cube/monkeycube/wrapped
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desc = "Still wrapped in some paper."
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icon_state = "monkeycubewrap"
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atom_flags = 0
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atom_flags = EMPTY_BITFIELD
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wrapped = 1
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/obj/item/reagent_containers/food/snacks/cube/monkeycube/farwacube
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@@ -6856,7 +6856,7 @@
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/obj/item/reagent_containers/food/snacks/canned
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name = "void can"
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icon = 'icons/obj/food_canned.dmi'
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atom_flags = 0
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atom_flags = EMPTY_BITFIELD
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var/sealed = TRUE
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/obj/item/reagent_containers/food/snacks/canned/Initialize()
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@@ -9,7 +9,7 @@
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item_state = "atoxinbottle"
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amount_per_transfer_from_this = 10
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possible_transfer_amounts = list(5,10,15,25,30,60)
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atom_flags = 0
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atom_flags = EMPTY_BITFIELD
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volume = 60
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drop_sound = 'sound/items/drop/bottle.ogg'
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pickup_sound = 'sound/items/pickup/bottle.ogg'
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@@ -422,7 +422,7 @@
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/obj/machinery/microwave/proc/muck_finish()
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src.visible_message("<span class='warning'>The microwave gets covered in muck!</span>")
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src.dirty = 100 // Make it dirty so it can't be used util cleaned
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src.atom_flags = 0 //So you can't add condiments
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src.atom_flags = EMPTY_BITFIELD //So you can't add condiments
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src.icon_state = "mwbloody" // Make it look dirty too
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src.operating = 0 // Turn it off again aferwards
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src.updateUsrDialog()
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@@ -436,7 +436,7 @@
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src.icon_state = "mwb" // Make it look all busted up and shit
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src.visible_message("<span class='warning'>The microwave breaks!</span>") //Let them know they're stupid
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src.broken = 2 // Make it broken so it can't be used util fixed
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src.atom_flags = 0 //So you can't add condiments
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src.atom_flags = EMPTY_BITFIELD //So you can't add condiments
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src.operating = 0 // Turn it off again aferwards
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src.updateUsrDialog()
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soundloop.stop()
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@@ -19,7 +19,7 @@
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name = "grab"
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icon = 'icons/mob/screen1.dmi'
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icon_state = "reinforce"
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atom_flags = 0
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atom_flags = EMPTY_BITFIELD
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var/obj/screen/grab/hud = null
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var/mob/living/affecting = null
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var/mob/living/carbon/human/assailant = null
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@@ -7,102 +7,102 @@
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// The good.
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/obj/item/reagent_containers/hypospray/autoinjector/bonemed/unidentified
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init_hide_identity = TRUE
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atom_flags = 0
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atom_flags = EMPTY_BITFIELD
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/obj/item/reagent_containers/hypospray/autoinjector/clonemed/unidentified
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init_hide_identity = TRUE
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atom_flags = 0
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atom_flags = EMPTY_BITFIELD
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/obj/item/reagent_containers/hypospray/autoinjector/biginjector/brute/unidentified
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init_hide_identity = TRUE
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atom_flags = 0
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atom_flags = EMPTY_BITFIELD
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/obj/item/reagent_containers/hypospray/autoinjector/biginjector/burn/unidentified
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init_hide_identity = TRUE
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atom_flags = 0
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atom_flags = EMPTY_BITFIELD
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/obj/item/reagent_containers/hypospray/autoinjector/biginjector/toxin/unidentified
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init_hide_identity = TRUE
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atom_flags = 0
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atom_flags = EMPTY_BITFIELD
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/obj/item/reagent_containers/hypospray/autoinjector/biginjector/oxy/unidentified
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init_hide_identity = TRUE
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atom_flags = 0
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atom_flags = EMPTY_BITFIELD
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/obj/item/reagent_containers/hypospray/autoinjector/biginjector/purity/unidentified
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init_hide_identity = TRUE
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atom_flags = 0
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atom_flags = EMPTY_BITFIELD
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/obj/item/reagent_containers/hypospray/autoinjector/biginjector/pain/unidentified
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init_hide_identity = TRUE
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atom_flags = 0
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atom_flags = EMPTY_BITFIELD
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/obj/item/reagent_containers/hypospray/autoinjector/biginjector/organ/unidentified
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init_hide_identity = TRUE
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atom_flags = 0
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atom_flags = EMPTY_BITFIELD
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/obj/item/reagent_containers/hypospray/autoinjector/biginjector/clotting/unidentified
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init_hide_identity = TRUE
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atom_flags = 0
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atom_flags = EMPTY_BITFIELD
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/obj/item/reagent_containers/hypospray/autoinjector/biginjector/combat/unidentified
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init_hide_identity = TRUE
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atom_flags = 0
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atom_flags = EMPTY_BITFIELD
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/obj/item/reagent_containers/hypospray/autoinjector/biginjector/healing_nanites/unidentified
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init_hide_identity = TRUE
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atom_flags = 0
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atom_flags = EMPTY_BITFIELD
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// The somewhat bad.
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/obj/item/reagent_containers/hypospray/autoinjector/biginjector/stimm/unidentified
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init_hide_identity = TRUE
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atom_flags = 0
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atom_flags = EMPTY_BITFIELD
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/obj/item/reagent_containers/hypospray/autoinjector/biginjector/bliss/unidentified
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init_hide_identity = TRUE
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atom_flags = 0
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atom_flags = EMPTY_BITFIELD
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/obj/item/reagent_containers/hypospray/autoinjector/biginjector/expired/unidentified
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init_hide_identity = TRUE
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atom_flags = 0
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atom_flags = EMPTY_BITFIELD
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/obj/item/reagent_containers/hypospray/autoinjector/biginjector/serotrotium/unidentified
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init_hide_identity = TRUE
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atom_flags = 0
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atom_flags = EMPTY_BITFIELD
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/obj/item/reagent_containers/hypospray/autoinjector/biginjector/cryptobiolin/unidentified
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init_hide_identity = TRUE
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atom_flags = 0
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atom_flags = EMPTY_BITFIELD
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/obj/item/reagent_containers/hypospray/autoinjector/biginjector/mindbreaker/unidentified
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init_hide_identity = TRUE
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atom_flags = 0
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atom_flags = EMPTY_BITFIELD
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/obj/item/reagent_containers/hypospray/autoinjector/biginjector/psilocybin/unidentified
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init_hide_identity = TRUE
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atom_flags = 0
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atom_flags = EMPTY_BITFIELD
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/obj/item/reagent_containers/hypospray/autoinjector/biginjector/soporific/unidentified
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init_hide_identity = TRUE
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atom_flags = 0
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atom_flags = EMPTY_BITFIELD
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// The very bad.
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/obj/item/reagent_containers/hypospray/autoinjector/biginjector/cyanide/unidentified
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init_hide_identity = TRUE
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atom_flags = 0
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atom_flags = EMPTY_BITFIELD
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/obj/item/reagent_containers/hypospray/autoinjector/biginjector/impedrezene/unidentified
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init_hide_identity = TRUE
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atom_flags = 0
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atom_flags = EMPTY_BITFIELD
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/obj/item/reagent_containers/hypospray/autoinjector/biginjector/mutagen/unidentified
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init_hide_identity = TRUE
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atom_flags = 0
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atom_flags = EMPTY_BITFIELD
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/obj/item/reagent_containers/hypospray/autoinjector/biginjector/defective_nanites/unidentified
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init_hide_identity = TRUE
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atom_flags = 0
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atom_flags = EMPTY_BITFIELD
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/obj/item/reagent_containers/hypospray/autoinjector/biginjector/contaminated/unidentified
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init_hide_identity = TRUE
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atom_flags = 0
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atom_flags = EMPTY_BITFIELD
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