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Fix paper
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@@ -109,9 +109,9 @@
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/obj/item/weapon/paper/Initialize(mapload, var/text, var/title)
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. = ..()
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if(istext(text))
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name = title
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if(istext(title))
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name = title
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if(istext(text))
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info = text
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if(mapload) // Jank, but we do this to prevent maploaded papers from somehow stacking across rounds if re-added to the board by a player.
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