Drake spit is no longer a hard stun against humans.

This commit is contained in:
MistakeNot4892
2023-01-24 22:07:56 +11:00
parent 2009c45324
commit c63cd3e652
@@ -92,6 +92,14 @@ Field studies suggest analytical abilities on par with some species of cepholapo
eyeblur = 5
fire_sound = 'sound/effects/splat.ogg'
/obj/item/projectile/drake_spit/on_hit(atom/target, blocked, def_zone)
// Stun is needed to effectively hunt simplemobs, but it's OP against humans.
if(ishuman(target))
stun = 0
weaken = 0
var/mob/living/carbon/human/victim = target
victim.AdjustConfused(3)
. = ..()
/obj/item/projectile/drake_spit/weak
stun = 0