Removes unused code

This commit is contained in:
Heroman
2020-02-22 11:35:38 +10:00
parent 5d786ff855
commit c833721bdf
-21
View File
@@ -125,27 +125,6 @@
update_use_power(1)
icon_state = icon_state_idle
else
if(istype(charging, /obj/item/modular_computer))
var/obj/item/modular_computer/C = charging
if(!C.battery_module.battery.fully_charged())
icon_state = icon_state_charging
C.battery_module.battery.give(CELLRATE*efficiency)
update_use_power(2)
else
icon_state = icon_state_charged
update_use_power(1)
return
else if(istype(charging, /obj/item/weapon/computer_hardware/battery_module))
var/obj/item/weapon/computer_hardware/battery_module/BM = charging
if(!BM.battery.fully_charged())
icon_state = icon_state_charging
BM.battery.give(CELLRATE*efficiency)
update_use_power(2)
else
icon_state = icon_state_charged
update_use_power(1)
return
var/obj/item/weapon/cell/C = charging.get_cell()
if(istype(C))
if(!C.fully_charged())