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https://github.com/PolarisSS13/Polaris.git
synced 2026-01-02 05:23:01 +00:00
Action figure un-refactor, minor fix.
This commit is contained in:
@@ -601,206 +601,201 @@
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* Action figures
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*/
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/obj/item/toy/figure
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name = "Completely Glitched action figure"
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desc = "A \"Space Life\" brand... wait, what the hell is this thing? It seems to be requesting the sweet release of death."
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icon_state = "assistant"
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icon = 'icons/obj/toy.dmi'
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var/figuretype = ""
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/obj/item/toy/figure/New()
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figuretype = pick("cmo","assistant","atmos","bartender","borg","gardener","captain","cargotech","ce","chaplain","chef","chemist","corgi","detective","dsquad","engineer","geneticist","hop","hos","qm","janitor","agent","librarian","md","mime","miner","ninja","wizard","rd","roboticist","scientist","syndie","secofficer","warden","psychologist","paramedic","ert")
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/obj/item/toy/figure/cmo
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name = "Chief Medical Officer action figure"
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desc = "A \"Space Life\" brand Chief Medical Officer action figure."
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icon_state = "cmo"
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if(figuretype == "cmo")
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name = "Chief Medical Officer action figure"
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desc = "A \"Space Life\" brand Chief Medical Officer action figure."
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icon_state = "cmo"
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/obj/item/toy/figure/assistant
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name = "Assistant action figure"
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desc = "A \"Space Life\" brand Assistant action figure."
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icon_state = "assistant"
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if(figuretype == "assistant")
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name = "Assistant action figure"
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desc = "A \"Space Life\" brand Assistant action figure."
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icon_state = "assistant"
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/obj/item/toy/figure/atmos
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name = "Atmospheric Technician action figure"
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desc = "A \"Space Life\" brand Atmospheric Technician action figure."
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icon_state = "atmos"
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if(figuretype == "atmos")
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name = "Atmospheric Technician action figure"
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desc = "A \"Space Life\" brand Atmospheric Technician action figure."
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icon_state = "atmos"
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/obj/item/toy/figure/bartender
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name = "Bartender action figure"
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desc = "A \"Space Life\" brand Bartender action figure."
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icon_state = "bartender"
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if(figuretype == "bartender")
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name = "Bartender action figure"
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desc = "A \"Space Life\" brand Bartender action figure."
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icon_state = "bartender"
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/obj/item/toy/figure/borg
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name = "Cyborg action figure"
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desc = "A \"Space Life\" brand Cyborg action figure."
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icon_state = "borg"
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if(figuretype == "borg")
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name = "Cyborg action figure"
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desc = "A \"Space Life\" brand Cyborg action figure."
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icon_state = "borg"
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/obj/item/toy/figure/gardener
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name = "Gardener action figure"
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desc = "A \"Space Life\" brand Gardener action figure."
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icon_state = "botanist"
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if(figuretype == "gardener")
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name = "Gardener action figure"
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desc = "A \"Space Life\" brand Gardener action figure."
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icon_state = "gardener"
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/obj/item/toy/figure/captain
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name = "Captain action figure"
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desc = "A \"Space Life\" brand Captain action figure."
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icon_state = "captain"
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if(figuretype == "captain")
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name = "Captain action figure"
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desc = "A \"Space Life\" brand Captain action figure."
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icon_state = "captain"
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/obj/item/toy/figure/cargotech
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name = "Cargo Technician action figure"
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desc = "A \"Space Life\" brand Cargo Technician action figure."
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icon_state = "cargotech"
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if(figuretype == "cargotech")
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name = "Cargo Technician action figure"
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desc = "A \"Space Life\" brand Cargo Technician action figure."
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icon_state = "cargotech"
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/obj/item/toy/figure/ce
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name = "Chief Engineer action figure"
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desc = "A \"Space Life\" brand Chief Engineer action figure."
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icon_state = "ce"
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if(figuretype == "ce")
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name = "Chief Engineer action figure"
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desc = "A \"Space Life\" brand Chief Engineer action figure."
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icon_state = "ce"
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/obj/item/toy/figure/chaplain
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name = "Chaplain action figure"
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desc = "A \"Space Life\" brand Chaplain action figure."
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icon_state = "chaplain"
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if(figuretype == "chaplain")
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name = "Chaplain action figure"
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desc = "A \"Space Life\" brand Chaplain action figure."
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icon_state = "chaplain"
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/obj/item/toy/figure/chef
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name = "Chef action figure"
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desc = "A \"Space Life\" brand Chef action figure."
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icon_state = "chef"
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if(figuretype == "chef")
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name = "Chef action figure"
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desc = "A \"Space Life\" brand Chef action figure."
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icon_state = "chef"
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/obj/item/toy/figure/chemist
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name = "Chemist action figure"
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desc = "A \"Space Life\" brand Chemist action figure."
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icon_state = "chemist"
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if(figuretype == "chemist")
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name = "Chemist action figure"
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desc = "A \"Space Life\" brand Chemist action figure."
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icon_state = "chemist"
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/obj/item/toy/figure/clown
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name = "Clown action figure"
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desc = "A \"Space Life\" brand Clown action figure."
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icon_state = "clown"
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if(figuretype == "clown")
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name = "Clown action figure"
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desc = "A \"Space Life\" brand Clown action figure."
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icon_state = "clown"
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/obj/item/toy/figure/corgi
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name = "Corgi action figure"
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desc = "A \"Space Life\" brand Corgi action figure."
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icon_state = "ian"
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if(figuretype == "corgi")
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name = "Corgi action figure"
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desc = "A \"Space Life\" brand Corgi action figure."
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icon_state = "ian"
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/obj/item/toy/figure/detective
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name = "Detective action figure"
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desc = "A \"Space Life\" brand Detective action figure."
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icon_state = "detective"
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if(figuretype == "detective")
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name = "Detective action figure"
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desc = "A \"Space Life\" brand Detective action figure."
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icon_state = "detective"
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/obj/item/toy/figure/dsquad
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name = "Space Commando action figure"
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desc = "A \"Space Life\" brand Space Commando action figure."
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icon_state = "dsquad"
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if(figuretype == "dsquad")
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name = "Space Commando action figure"
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desc = "A \"Space Life\" brand Space Commando action figure."
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icon_state = "dsquad"
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/obj/item/toy/figure/engineer
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name = "Engineer action figure"
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desc = "A \"Space Life\" brand Engineer action figure."
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icon_state = "engineer"
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if(figuretype == "engineer")
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name = "Engineer action figure"
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desc = "A \"Space Life\" brand Engineer action figure."
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icon_state = "engineer"
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/obj/item/toy/figure/geneticist
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name = "Geneticist action figure"
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desc = "A \"Space Life\" brand Geneticist action figure, which was recently dicontinued."
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icon_state = "geneticist"
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if(figuretype == "geneticist")
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name = "Geneticist action figure"
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desc = "A \"Space Life\" brand Geneticist action figure, which was recently dicontinued."
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icon_state = "geneticist"
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/obj/item/toy/figure/hop
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name = "Head of Personel action figure"
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desc = "A \"Space Life\" brand Head of Personel action figure."
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icon_state = "hop"
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if(figuretype == "hop")
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name = "Head of Personel action figure"
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desc = "A \"Space Life\" brand Head of Personel action figure."
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icon_state = "hop"
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/obj/item/toy/figure/hos
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name = "Head of Security action figure"
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desc = "A \"Space Life\" brand Head of Security action figure."
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icon_state = "hos"
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if(figuretype == "hos")
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name = "Head of Security action figure"
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desc = "A \"Space Life\" brand Head of Security action figure."
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icon_state = "hos"
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/obj/item/toy/figure/qm
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name = "Quartermaster action figure"
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desc = "A \"Space Life\" brand Quartermaster action figure."
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icon_state = "qm"
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if(figuretype == "qm")
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name = "Quartermaster action figure"
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desc = "A \"Space Life\" brand Quartermaster action figure."
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icon_state = "qm"
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/obj/item/toy/figure/janitor
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name = "Janitor action figure"
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desc = "A \"Space Life\" brand Janitor action figure."
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icon_state = "janitor"
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if(figuretype == "janitor")
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name = "Janitor action figure"
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desc = "A \"Space Life\" brand Janitor action figure."
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icon_state = "janitor"
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/obj/item/toy/figure/agent
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name = "Internal Affairs Agent action figure"
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desc = "A \"Space Life\" brand Internal Affairs Agent action figure."
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icon_state = "agent"
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if(figuretype == "agent")
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name = "Internal Affairs Agent action figure"
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desc = "A \"Space Life\" brand Internal Affairs Agent action figure."
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icon_state = "agent"
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/obj/item/toy/figure/librarian
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name = "Librarian action figure"
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desc = "A \"Space Life\" brand Librarian action figure."
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icon_state = "librarian"
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if(figuretype == "librarian")
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name = "Librarian action figure"
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desc = "A \"Space Life\" brand Librarian action figure."
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icon_state = "librarian"
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/obj/item/toy/figure/md
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name = "Medical Doctor action figure"
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desc = "A \"Space Life\" brand Medical Doctor action figure."
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icon_state = "md"
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if(figuretype == "md")
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name = "Medical Doctor action figure"
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desc = "A \"Space Life\" brand Medical Doctor action figure."
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icon_state = "md"
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/obj/item/toy/figure/mime
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name = "Mime action figure"
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desc = "A \"Space Life\" brand Mime action figure."
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icon_state = "mime"
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if(figuretype == "mime")
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name = "Mime action figure"
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desc = "A \"Space Life\" brand Mime action figure."
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icon_state = "mime"
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/obj/item/toy/figure/miner
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name = "Shaft Miner action figure"
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desc = "A \"Space Life\" brand Shaft Miner action figure."
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icon_state = "miner"
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if(figuretype == "miner")
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name = "Shaft Miner action figure"
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desc = "A \"Space Life\" brand Shaft Miner action figure."
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icon_state = "miner"
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/obj/item/toy/figure/ninja
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name = "Space Ninja action figure"
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desc = "A \"Space Life\" brand Space Ninja action figure."
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icon_state = "ninja"
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if(figuretype == "ninja")
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name = "Space Ninja action figure"
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desc = "A \"Space Life\" brand Space Ninja action figure."
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icon_state = "ninja"
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/obj/item/toy/figure/wizard
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name = "Wizard action figure"
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desc = "A \"Space Life\" brand Wizard action figure."
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icon_state = "wizard"
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if(figuretype == "wizard")
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name = "Wizard action figure"
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desc = "A \"Space Life\" brand Wizard action figure."
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icon_state = "wizard"
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/obj/item/toy/figure/rd
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name = "Research Director action figure"
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desc = "A \"Space Life\" brand Research Director action figure."
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icon_state = "rd"
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if(figuretype == "rd")
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name = "Research Director action figure"
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desc = "A \"Space Life\" brand Research Director action figure."
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icon_state = "rd"
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/obj/item/toy/figure/roboticist
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name = "Roboticist action figure"
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desc = "A \"Space Life\" brand Roboticist action figure."
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icon_state = "roboticist"
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if(figuretype == "roboticist")
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name = "Roboticist action figure"
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desc = "A \"Space Life\" brand Roboticist action figure."
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icon_state = "roboticist"
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/obj/item/toy/figure/scientist
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name = "Scientist action figure"
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desc = "A \"Space Life\" brand Scientist action figure."
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icon_state = "scientist"
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if(figuretype == "scientist")
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name = "Scientist action figure"
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desc = "A \"Space Life\" brand Scientist action figure."
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icon_state = "scientist"
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/obj/item/toy/figure/syndie
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name = "Doom Operative action figure"
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desc = "A \"Space Life\" brand Doom Operative action figure."
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icon_state = "syndie"
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if(figuretype == "syndie")
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name = "Doom Operative action figure"
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desc = "A \"Space Life\" brand Doom Operative action figure."
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icon_state = "syndie"
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/obj/item/toy/figure/secofficer
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name = "Security Officer action figure"
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desc = "A \"Space Life\" brand Security Officer action figure."
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icon_state = "secofficer"
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if(figuretype == "secofficer")
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name = "Security Officer action figure"
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desc = "A \"Space Life\" brand Security Officer action figure."
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icon_state = "secofficer"
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/obj/item/toy/figure/warden
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name = "Warden action figure"
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desc = "A \"Space Life\" brand Warden action figure."
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icon_state = "warden"
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if(figuretype == "warden")
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name = "Warden action figure"
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desc = "A \"Space Life\" brand Warden action figure."
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icon_state = "warden"
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/obj/item/toy/figure/psychologist
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name = "Psychologist action figure"
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desc = "A \"Space Life\" brand Psychologist action figure."
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icon_state = "psychologist"
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if(figuretype == "psychologist")
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name = "Psychologist action figure"
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desc = "A \"Space Life\" brand Psychologist action figure."
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icon_state = "psychologist"
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/obj/item/toy/figure/paramedic
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name = "Paramedic action figure"
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desc = "A \"Space Life\" brand Paramedic action figure."
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icon_state = "paramedic"
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if(figuretype == "paramedic")
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name = "Paramedic action figure"
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desc = "A \"Space Life\" brand Paramedic action figure."
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icon_state = "paramedic"
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if(figuretype == "ert")
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name = "Emergency Response Team Commander action figure"
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desc = "A \"Space Life\" brand Emergency Response Team Commander action figure."
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icon_state = "ert"
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/obj/item/toy/figure/ert
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name = "Emergency Response Team Commander action figure"
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desc = "A \"Space Life\" brand Emergency Response Team Commander action figure."
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icon_state = "ert"
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/obj/item/toy/katana
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name = "replica katana"
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@@ -889,7 +884,7 @@
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visible_message("[src] says, \"[phrase]\"")
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/obj/structure/plushie/ian
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name = "plushie corgi"
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name = "plush corgi"
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desc = "A plushie of an adorable corgi! Don't you just want to hug it and squeeze it and call it \"Ian\"?"
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icon_state = "ianplushie"
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phrase = "Arf!"
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@@ -914,7 +909,7 @@
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//Small plushies.
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/obj/item/toy/plushie
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name = "generic small plushie"
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name = "generic small plush"
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desc = "A very generic small plushie. It seems to not want to exist."
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icon = 'icons/obj/toy.dmi'
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icon_state = "nymphplushie"
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