Headgear Additions, and an Undershirt

This commit is contained in:
redstryker
2016-08-31 19:04:21 -04:00
parent cfdf87c8b4
commit d48e7c59cc
7 changed files with 48 additions and 1 deletions

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@@ -8,6 +8,11 @@
icon_state = "undershirt"
has_color = TRUE
/datum/category_item/underwear/undershirt/shirt_long
name = "Longsleeve Shirt"
icon_state = "undershirt_long"
has_color = TRUE
/datum/category_item/underwear/undershirt/tank_top
name = "Tank top"
icon_state = "tanktop"

View File

@@ -224,3 +224,27 @@
/datum/gear/head/turban/New()
..()
gear_tweaks = list(gear_tweak_free_color_choice)
/datum/gear/head/beanie
display_name = "beanie"
path = /obj/item/clothing/head/beanie
/datum/gear/head/beanie/New()
..()
gear_tweaks = list(gear_tweak_free_color_choice)
/datum/gear/head/loose_beanie
display_name = "loose beanie"
path = /obj/item/clothing/head/beanie_loose
/datum/gear/head/loose_beanie/New()
..()
gear_tweaks = list(gear_tweak_free_color_choice)
/datum/gear/head/beretg
display_name = "beret"
path = /obj/item/clothing/head/beretg
/datum/gear/head/beretg/New()
..()
gear_tweaks = list(gear_tweak_free_color_choice)

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@@ -282,3 +282,21 @@
item_state_slots = list(slot_r_hand_str = "beret_white", slot_l_hand_str = "beret_white")
body_parts_covered = 0
flags_inv = BLOCKHAIR
/obj/item/clothing/head/beanie
name = "beanie"
desc = "A head-hugging brimless winter cap. This one is tight."
icon_state = "beanie"
body_parts_covered = 0
/obj/item/clothing/head/beanie_loose
name = "loose beanie"
desc = "A head-hugging brimless winter cap. This one is loose."
icon_state = "beanie_hang"
body_parts_covered = 0
/obj/item/clothing/head/beretg
name = "beret"
desc = "A beret, an artists favorite headwear."
icon_state = "beret_g"
body_parts_covered = 0

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@@ -546,7 +546,7 @@
#include "code\game\machinery\requests_console.dm"
#include "code\game\machinery\robot_fabricator.dm"
#include "code\game\machinery\seed_extractor.dm"
#include "code\game\machinery\sleeper.dm"
#include "code\game\machinery\Sleeper.dm"
#include "code\game\machinery\spaceheater.dm"
#include "code\game\machinery\status_display.dm"
#include "code\game\machinery\status_display_ai.dm"