mirror of
https://github.com/PolarisSS13/Polaris.git
synced 2026-01-03 22:13:24 +00:00
@@ -819,6 +819,7 @@
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#include "code\modules\clothing\spacesuits\rig\suits\combat.dm"
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#include "code\modules\clothing\spacesuits\rig\suits\ert.dm"
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#include "code\modules\clothing\spacesuits\rig\suits\light.dm"
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#include "code\modules\clothing\spacesuits\rig\suits\merc.dm"
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#include "code\modules\clothing\spacesuits\rig\suits\station.dm"
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#include "code\modules\clothing\spacesuits\void\merc.dm"
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#include "code\modules\clothing\spacesuits\void\station.dm"
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@@ -1,5 +1,5 @@
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/obj/item/clothing/head/helmet/space/rig/combat
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light_overlay = "helmet_light_green_dual"
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light_overlay = "helmet_light_dual_green"
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/obj/item/weapon/rig/combat
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name = "combat hardsuit control module"
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@@ -22,22 +22,4 @@
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/obj/item/rig_module/power_sink,
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/obj/item/rig_module/electrowarfare_suite,
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/obj/item/rig_module/chem_dispenser/combat
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)
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/obj/item/weapon/rig/combat/merc
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name = "crimson hardsuit control module"
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desc = "A blood-red hardsuit featuring some fairly illegal technology."
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icon_state = "merc_rig"
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suit_type = "crimson hardsuit"
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/energy/sword,/obj/item/weapon/handcuffs)
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initial_modules = list(
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/obj/item/rig_module/mounted,
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/obj/item/rig_module/vision/thermal,
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/obj/item/rig_module/grenade_launcher,
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/obj/item/rig_module/ai_container,
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/obj/item/rig_module/power_sink,
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/obj/item/rig_module/electrowarfare_suite,
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/obj/item/rig_module/chem_dispenser/combat,
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/obj/item/rig_module/fabricator/energy_net
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)
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@@ -1,5 +1,6 @@
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/obj/item/clothing/head/helmet/space/rig/ert
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light_overlay = "helmet_light_dual"
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camera_networks = list("ERT","SS13")
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/obj/item/weapon/rig/ert
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name = "ERT-C hardsuit control module"
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27
code/modules/clothing/spacesuits/rig/suits/merc.dm
Normal file
27
code/modules/clothing/spacesuits/rig/suits/merc.dm
Normal file
@@ -0,0 +1,27 @@
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/obj/item/clothing/head/helmet/space/rig/merc
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light_overlay = "helmet_light_dual_green"
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camera_networks = list("NUKE")
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/obj/item/weapon/rig/merc
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name = "crimson hardsuit control module"
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desc = "A blood-red hardsuit featuring some fairly illegal technology."
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icon_state = "merc_rig"
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suit_type = "crimson hardsuit"
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armor = list(melee = 80, bullet = 65, laser = 50, energy = 15, bomb = 80, bio = 100, rad = 60)
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slowdown = 1
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offline_slowdown = 3
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offline_vision_restriction = 1
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helm_type = /obj/item/clothing/head/helmet/space/rig/merc
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/energy/sword,/obj/item/weapon/handcuffs)
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initial_modules = list(
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/obj/item/rig_module/mounted,
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/obj/item/rig_module/vision/thermal,
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/obj/item/rig_module/grenade_launcher,
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/obj/item/rig_module/ai_container,
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/obj/item/rig_module/power_sink,
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/obj/item/rig_module/electrowarfare_suite,
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/obj/item/rig_module/chem_dispenser/combat,
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/obj/item/rig_module/fabricator/energy_net
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)
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@@ -59,7 +59,8 @@
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offline_slowdown = 3
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offline_vision_restriction = 1
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//Todo: add xenoarch gear.
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helm_type = /obj/item/clothing/head/helmet/space/rig/ert
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/stack/flag,/obj/item/weapon/storage/box/excavation,/obj/item/weapon/pickaxe,/obj/item/device/healthanalyzer,/obj/item/device/measuring_tape,/obj/item/device/ano_scanner,/obj/item/device/depth_scanner,/obj/item/device/core_sampler,/obj/item/device/gps,/obj/item/device/beacon_locator,/obj/item/device/radio/beacon,/obj/item/weapon/pickaxe/hand,/obj/item/weapon/storage/bag/fossils)
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req_access = list(access_rd)
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@@ -102,6 +103,8 @@
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offline_slowdown = 3
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offline_vision_restriction = 1
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helm_type = /obj/item/clothing/head/helmet/space/rig/ert
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allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/melee/baton)
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req_access = null
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@@ -744,7 +744,7 @@
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"op" = (/obj/structure/rack,/obj/item/weapon/gun/energy/ionrifle,/obj/machinery/recharger/wallcharger{pixel_x = 5; pixel_y = 32},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
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"oq" = (/obj/structure/rack,/obj/item/ammo_magazine/a12mm,/obj/item/ammo_magazine/a12mm,/obj/item/ammo_magazine/a12mm,/obj/item/ammo_magazine/a12mm,/obj/item/ammo_magazine/a12mm,/obj/item/ammo_magazine/a12mm,/obj/item/weapon/gun/projectile/automatic/c20r,/obj/item/weapon/gun/projectile/automatic/c20r,/obj/item/weapon/gun/projectile/automatic/c20r,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
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"or" = (/obj/structure/closet,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
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"os" = (/obj/structure/rack,/obj/item/weapon/rig/combat/merc,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
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"os" = (/obj/structure/rack,/obj/item/weapon/rig/merc,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
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"ot" = (/obj/structure/window/reinforced,/obj/structure/lattice,/turf/space,/area/space)
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"ou" = (/obj/structure/closet/hydrant{pixel_y = 32},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
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"ov" = (/obj/structure/rack,/obj/item/clothing/tie/storage/brown_vest,/obj/item/clothing/tie/storage/brown_vest,/obj/item/clothing/tie/storage/brown_vest,/obj/item/clothing/tie/storage/brown_vest,/obj/item/clothing/tie/storage/brown_vest,/obj/item/clothing/tie/storage/brown_vest,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership)
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