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Added a debugging check for observer mobs
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@@ -111,6 +111,8 @@
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if(alert(src,"Are you sure you wish to observe? You will not be able to play this round!","Player Setup","Yes","No") == "Yes")
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var/mob/dead/observer/observer = new()
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if(isnull(observer))
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CRASH("An observer mob could not be created. ( null after var/mob/dead/observer/observer = new() )
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spawning = 1
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src << sound(null, repeat = 0, wait = 0, volume = 85, channel = 1) // MAD JAMS cant last forever yo
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