Fixes #7564 and buffs the dead man's switch explosion radius (#7567).

This commit is contained in:
Zuhayr
2014-12-30 16:11:25 +10:30
parent 842fe11c59
commit eb6fc63a7b
2 changed files with 4 additions and 3 deletions

View File

@@ -142,6 +142,7 @@
toggleable = 1
use_power_cost = 50
active_power_cost = 5
passive_power_cost = 0
gun_type = /obj/item/weapon/gun/energy/crossbow/ninja
@@ -152,7 +153,7 @@
deactivate()
return 0
..()
return ..()
/obj/item/rig_module/mounted/energy_blade/activate()

View File

@@ -172,14 +172,14 @@
engage()
/obj/item/rig_module/self_destruct/engage()
explosion(get_turf(src), 0, 0, 3, 4)
explosion(get_turf(src), 1, 2, 4, 5)
if(holder && holder.wearer)
holder.wearer.drop_from_inventory(src)
del(holder)
del(src)
/obj/item/rig_module/self_destruct/small/engage()
explosion(get_turf(src), 0, 0, 1, 2)
explosion(get_turf(src), 0, 0, 3, 4)
if(holder && holder.wearer)
holder.wearer.drop_from_inventory(src)
del(holder)