Rearranges inventory HUD so it makes more sense
Rearranges the inventory HUD to make clear that there is one ear on either side of the head and not two on one side.
@@ -131,10 +131,10 @@
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#define ui_glasses "WEST:6,SOUTH+2:9"
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#define ui_mask "WEST+1:8,SOUTH+2:9"
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#define ui_l_ear "WEST+2:10,SOUTH+2:9"
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#define ui_r_ear "WEST+2:10,SOUTH+3:11"
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#define ui_r_ear "WEST:6,SOUTH+3:11"
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#define ui_head "WEST+1:8,SOUTH+3:11"
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#define ui_l_ear "WEST+2:10,SOUTH+3:11"
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//Intent small buttons
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#define ui_help_small "EAST-3:8,SOUTH:1"
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@@ -187,4 +187,4 @@
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#define ui_mech_deco1_f "WEST+2:-7, SOUTH+8"
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#define ui_mech_deco2_f "WEST+2:-7, SOUTH+9"
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#define ui_crafting "EAST-4:22,SOUTH:5"
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#define ui_crafting "EAST-4:22,SOUTH:5"
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@@ -22,8 +22,8 @@
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"mask" = list("loc" = ui_mask, "name" = "Mask", "slot" = slot_wear_mask, "state" = "mask", "toggle" = 1),
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"gloves" = list("loc" = ui_gloves, "name" = "Gloves", "slot" = slot_gloves, "state" = "gloves", "toggle" = 1),
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"eyes" = list("loc" = ui_glasses, "name" = "Glasses", "slot" = slot_glasses, "state" = "glasses","toggle" = 1),
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"l_ear" = list("loc" = ui_l_ear, "name" = "Left Ear", "slot" = slot_l_ear, "state" = "ears", "toggle" = 1),
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"r_ear" = list("loc" = ui_r_ear, "name" = "Right Ear", "slot" = slot_r_ear, "state" = "ears", "toggle" = 1),
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"l_ear" = list("loc" = ui_l_ear, "name" = "Left Ear", "slot" = slot_l_ear, "state" = "l_ear", "toggle" = 1),
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"r_ear" = list("loc" = ui_r_ear, "name" = "Right Ear", "slot" = slot_r_ear, "state" = "r_ear", "toggle" = 1),
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"head" = list("loc" = ui_head, "name" = "Hat", "slot" = slot_head, "state" = "hair", "toggle" = 1),
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"shoes" = list("loc" = ui_shoes, "name" = "Shoes", "slot" = slot_shoes, "state" = "shoes", "toggle" = 1),
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"suit storage" = list("loc" = ui_sstore1, "name" = "Suit Storage", "slot" = slot_s_store, "state" = "suitstore"),
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@@ -57,7 +57,7 @@
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gear = list(
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"i_clothing" = list("loc" = ui_iclothing, "name" = "Uniform", "slot" = slot_w_uniform, "state" = "center", "toggle" = 1),
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"o_clothing" = list("loc" = ui_shoes, "name" = "Suit", "slot" = slot_wear_suit, "state" = "suit", "toggle" = 1),
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"l_ear" = list("loc" = ui_gloves, "name" = "Ear", "slot" = slot_l_ear, "state" = "ears", "toggle" = 1),
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"l_ear" = list("loc" = ui_gloves, "name" = "Ear", "slot" = slot_l_ear, "state" = "l_ear", "toggle" = 1),
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"head" = list("loc" = ui_oclothing, "name" = "Hat", "slot" = slot_head, "state" = "hair", "toggle" = 1),
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"suit storage" = list("loc" = ui_sstore1, "name" = "Suit Storage", "slot" = slot_s_store, "state" = "suitstore"),
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"back" = list("loc" = ui_back, "name" = "Back", "slot" = slot_back, "state" = "back"),
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Before Width: | Height: | Size: 110 KiB After Width: | Height: | Size: 108 KiB |
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Before Width: | Height: | Size: 37 KiB After Width: | Height: | Size: 37 KiB |
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Before Width: | Height: | Size: 25 KiB After Width: | Height: | Size: 24 KiB |
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Before Width: | Height: | Size: 26 KiB After Width: | Height: | Size: 25 KiB |
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Before Width: | Height: | Size: 42 KiB After Width: | Height: | Size: 42 KiB |
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Before Width: | Height: | Size: 37 KiB After Width: | Height: | Size: 36 KiB |