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Fixes indentation and suit storage objects
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@@ -151,20 +151,19 @@
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armor = list(melee = 45, bullet = 5, laser = 20, energy = 5, bomb = 15, bio = 100, rad = 75)
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//Medical Streamlined Voidsuit
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/obj/item/clothing/head/helmet/space/void/medical/alt
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name = "streamlined medical voidsuit helmet"
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desc = "A trendy, lightly radiation-shielded voidsuit helmet trimmed in a fetching green."
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icon_state = "rig0-medicalalt"
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armor = list(melee = 30, bullet = 5, laser = 20,energy = 5, bomb = 25, bio = 100, rad = 80)
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light_overlay = "helmet_light_dual_green"
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/obj/item/clothing/head/helmet/space/void/medical/alt
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name = "streamlined medical voidsuit helmet"
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desc = "A trendy, lightly radiation-shielded voidsuit helmet trimmed in a fetching green."
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icon_state = "rig0-medicalalt"
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armor = list(melee = 30, bullet = 5, laser = 20,energy = 5, bomb = 25, bio = 100, rad = 80)
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light_overlay = "helmet_light_dual_green"
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/obj/item/clothing/suit/space/void/medical/alt
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icon_state = "rig-medicalalt"
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name = "streamlined medical voidsuit"
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desc = "A more recent model of Vey-Med voidsuit, featuring the latest in radiation shielding technology, without sacrificing comfort or style."
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/firstaid,/obj/item/device/healthanalyzer,/obj/item/stack/medical,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/reagent_containers/glass,/obj/item/weapon/storage/pill_bottle,/obj/item/roller,/obj/item/bodybag/cryobag)
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slowdown = 0
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armor = list(melee = 30, bullet = 5, laser = 20,energy = 5, bomb = 25, bio = 100, rad = 80)
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/obj/item/clothing/suit/space/void/medical/alt
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icon_state = "rig-medicalalt"
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name = "streamlined medical voidsuit"
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desc = "A more recent model of Vey-Med voidsuit, featuring the latest in radiation shielding technology, without sacrificing comfort or style."
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slowdown = 0
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armor = list(melee = 30, bullet = 5, laser = 20,energy = 5, bomb = 25, bio = 100, rad = 80)
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//Security
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/obj/item/clothing/head/helmet/space/void/security
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