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Adds the weapon swaps to the uplink
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@@ -15,10 +15,45 @@
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path = /obj/item/weapon/material/hatchet/tacknife/combatknife
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/datum/uplink_item/item/visible_weapons/energy_sword
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name = "Energy Sword"
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name = "Energy Sword, Random"
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item_cost = 40
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path = /obj/item/weapon/melee/energy/sword
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/datum/uplink_item/item/visible_weapons/energy_sword_blue
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name = "Energy Sword, Blue"
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item_cost = 40
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path = /obj/item/weapon/melee/energy/sword/blue
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/datum/uplink_item/item/visible_weapons/energy_sword_green
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name = "Energy Sword, Green"
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item_cost = 40
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path = /obj/item/weapon/melee/energy/sword/green
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/datum/uplink_item/item/visible_weapons/energy_sword_red
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name = "Energy Sword, Red"
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item_cost = 40
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path = /obj/item/weapon/melee/energy/sword/red
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/datum/uplink_item/item/visible_weapons/energy_sword_purple
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name = "Energy Sword, Purple"
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item_cost = 40
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path = /obj/item/weapon/melee/energy/sword/purple
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/datum/uplink_item/item/visible_weapons/energy_sword_pirate
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name = "Energy Cutlass"
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item_cost = 40
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path = /obj/item/weapon/melee/energy/sword/pirate
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/datum/uplink_item/item/visible_weapons/claymore
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name = "Claymore"
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item_cost = 40
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path = /obj/item/weapon/material/sword
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/datum/uplink_item/item/visible_weapons/katana
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name = "Katana"
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item_cost = 40
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path = /obj/item/weapon/material/sword/katana
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/datum/uplink_item/item/visible_weapons/dartgun
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name = "Dart Gun"
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item_cost = 30
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@@ -44,6 +79,21 @@
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item_cost = 70
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path = /obj/item/weapon/gun/projectile/revolver
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/datum/uplink_item/item/visible_weapons/mateba
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name = "Mateba"
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item_cost = 70
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path = /obj/item/weapon/gun/projectile/revolver/mateba
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/datum/uplink_item/item/visible_weapons/judge
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name = "Judge"
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item_cost = 70
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path = /obj/item/weapon/gun/projectile/revolver/judge
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/datum/uplink_item/item/visible_weapons/lemat
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name = "LeMat"
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item_cost = 60
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path = /obj/item/weapon/gun/projectile/revolver/lemat
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/datum/uplink_item/item/visible_weapons/Derringer
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name = ".357 Derringer Pistol"
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item_cost = 40
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@@ -75,6 +125,11 @@
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item_cost = 75
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path = /obj/item/weapon/gun/projectile/shotgun/pump/combat
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/datum/uplink_item/item/visible_weapons/leveraction
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name = "Lever Action Rifle"
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item_cost = 50
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path = /obj/item/weapon/gun/projectile/shotgun/pump/rifle/lever
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/datum/uplink_item/item/visible_weapons/egun
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name = "Energy Gun"
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item_cost = 60
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