Drop the number of shots of normal and sec-xeno tasers back down to 5.

This commit is contained in:
Mechoid
2018-12-20 15:56:13 -08:00
parent 2cd9d1fb16
commit f167a0ebb8
2 changed files with 2 additions and 1 deletions
@@ -4,6 +4,7 @@
icon_state = "taser"
item_state = null //so the human update icon uses the icon_state instead.
projectile_type = /obj/item/projectile/beam/stun
charge_cost = 480
/obj/item/weapon/gun/energy/taser/mounted
name = "mounted taser gun"
+1 -1
View File
@@ -74,7 +74,7 @@
icon_state = "taserblue"
item_state = "taser"
projectile_type = /obj/item/projectile/beam/stun/xeno/weak
charge_cost = 240
charge_cost = 480
accuracy = 0 //Same accuracy as a normal Sec taser.
description_fluff = "An NT Mk30 NL retrofitted after the events that occurred aboard the NRS Prometheus."