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Merge pull request #7556 from Rykka-Stormheart/shep-dev-merc-fixes
Fixes Mercs threaten timers, and threaten sounds
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@@ -71,6 +71,9 @@
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say_threaten = list("Get out of here!", "Hey! Private Property!")
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say_stand_down = list("Good.")
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say_escalate = list("Your funeral!", "Bring it!")
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threaten_sound = 'sound/weapons/TargetOn.ogg'
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stand_down_sound = 'sound/weapons/TargetOff.ogg'
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/datum/say_list/malf_drone
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speak = list("ALERT.","Hostile-ile-ile entities dee-twhoooo-wected.","Threat parameterszzzz- szzet.","Bring sub-sub-sub-systems uuuup to combat alert alpha-a-a.")
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@@ -83,6 +83,8 @@
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threaten = TRUE
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returns_home = TRUE // Stay close to the base...
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wander = TRUE // ... but "patrol" a little.
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intelligence_level = AI_SMART // Also knows not to walk while confused if it risks death.
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threaten_delay = 30 SECONDS // Mercs will give you 30 seconds to leave or get shot.
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/datum/ai_holder/simple_mob/merc/ranged
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pointblank = TRUE // They get close? Just shoot 'em!
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