mirror of
https://github.com/PolarisSS13/Polaris.git
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Changelog update 2/7/2018
This commit is contained in:
@@ -53,6 +53,40 @@
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-->
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<div class="commit sansserif">
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<h2 class="date">07 February 2018</h2>
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<h3 class="author">Anewbe updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Lessens the bomb, bio, and rad protection on the Explorer Suit.</li>
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<li class="tweak">Replaces the Hunting Rifle cabinets with a Phase Pistol cabinet. Same general purpose, shoot animals, kill animals. Shoot people, get laughed at.</li>
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<li class="tweak">Gloves are generally less protective from shocks.</li>
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<li class="tweak">Budget Insulated Gloves will almost always be better than any other non-insulated glove.</li>
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<li class="tweak">Hyposprays and autoinjectors now have a delay on use when the target is conscious and not in Help Intent.</li>
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<li class="bugfix">You need a parachute to survive atmospheric reentry. Closets, mechs, and other impromptu parachutes will not longer prevent splatting.</li>
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</ul>
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<h3 class="author">Atermonera updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">ID computer can set command secretary and IAA access</li>
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<li class="tweak">Command secretary has keycard auth. access</li>
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</ul>
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<h3 class="author">Cerebulon updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Added toggleable 'Open' sign to bar hallway so you can tell if it's open without walking inside.</li>
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</ul>
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<h3 class="author">Mechoid updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Adds material girders.</li>
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<li class="tweak">Girder decon time is now partially dependant on material. Stronger girders take slightly longer.</li>
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<li class="tweak">Wall girders are now under the integrity-based construction listing. Material-Name Wall Girder.</li>
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<li class="rscadd">Explosive-resistant girders in walls have a chance to survive as an unanchored girder, if their wall is destroyed.</li>
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<li class="rscadd">Radioactive girders affect the completed wall's radioactivity.</li>
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</ul>
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<h3 class="author">SunnyDaff updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Added new food items.</li>
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<li class="rscadd">Added Onions.</li>
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<li class="tweak">Changed Apple and Lemon Sprite</li>
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</ul>
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<h2 class="date">25 January 2018</h2>
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<h3 class="author">Anewbe updated:</h3>
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<ul class="changes bgimages16">
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@@ -3799,3 +3799,34 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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on your wrist.
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- rscadd: Replaces the communicator in the loadout with a communicator selection.
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Choose either the traditional communicator, or the new commwatch.
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2018-02-07:
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Anewbe:
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- tweak: Lessens the bomb, bio, and rad protection on the Explorer Suit.
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- tweak: Replaces the Hunting Rifle cabinets with a Phase Pistol cabinet. Same general
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purpose, shoot animals, kill animals. Shoot people, get laughed at.
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- tweak: Gloves are generally less protective from shocks.
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- tweak: Budget Insulated Gloves will almost always be better than any other non-insulated
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glove.
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- tweak: Hyposprays and autoinjectors now have a delay on use when the target is
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conscious and not in Help Intent.
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- bugfix: You need a parachute to survive atmospheric reentry. Closets, mechs, and
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other impromptu parachutes will not longer prevent splatting.
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Atermonera:
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- tweak: ID computer can set command secretary and IAA access
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- tweak: Command secretary has keycard auth. access
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Cerebulon:
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- rscadd: Added toggleable 'Open' sign to bar hallway so you can tell if it's open
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without walking inside.
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Mechoid:
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- rscadd: Adds material girders.
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- tweak: Girder decon time is now partially dependant on material. Stronger girders
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take slightly longer.
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- tweak: Wall girders are now under the integrity-based construction listing. Material-Name
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Wall Girder.
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- rscadd: Explosive-resistant girders in walls have a chance to survive as an unanchored
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girder, if their wall is destroyed.
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- rscadd: Radioactive girders affect the completed wall's radioactivity.
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SunnyDaff:
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- rscadd: Added new food items.
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- rscadd: Added Onions.
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- tweak: Changed Apple and Lemon Sprite
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@@ -1,37 +0,0 @@
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################################
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# Example Changelog File
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#
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# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
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#
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# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
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# When it is, any changes listed below will disappear.
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#
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# Valid Prefixes:
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# bugfix
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# wip (For works in progress)
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# tweak
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# soundadd
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# sounddel
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# rscadd (general adding of nice things)
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# rscdel (general deleting of nice things)
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# imageadd
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# imagedel
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# maptweak
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# spellcheck (typo fixes)
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# experiment
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#################################
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# Your name.
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author: Anewbe
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# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
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delete-after: True
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# Any changes you've made. See valid prefix list above.
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# INDENT WITH TWO SPACES. NOT TABS. SPACES.
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# SCREW THIS UP AND IT WON'T WORK.
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# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
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# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
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changes:
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- tweak: "Lessens the bomb, bio, and rad protection on the Explorer Suit."
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- tweak: "Replaces the Hunting Rifle cabinets with a Phase Pistol cabinet. Same general purpose, shoot animals, kill animals. Shoot people, get laughed at."
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@@ -1,37 +0,0 @@
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################################
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# Example Changelog File
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||||
#
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||||
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
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||||
#
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||||
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
|
||||
# When it is, any changes listed below will disappear.
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#
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# Valid Prefixes:
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# bugfix
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# wip (For works in progress)
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# tweak
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# soundadd
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# sounddel
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# rscadd (general adding of nice things)
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# rscdel (general deleting of nice things)
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# imageadd
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# imagedel
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# maptweak
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# spellcheck (typo fixes)
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# experiment
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#################################
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# Your name.
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author: Anewbe
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# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
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delete-after: True
|
||||
|
||||
# Any changes you've made. See valid prefix list above.
|
||||
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
|
||||
# SCREW THIS UP AND IT WON'T WORK.
|
||||
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
|
||||
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
|
||||
changes:
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- tweak: "Gloves are generally less protective from shocks."
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- tweak: "Budget Insulated Gloves will almost always be better than any other non-insulated glove."
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@@ -1,36 +0,0 @@
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################################
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||||
# Example Changelog File
|
||||
#
|
||||
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
|
||||
#
|
||||
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
|
||||
# When it is, any changes listed below will disappear.
|
||||
#
|
||||
# Valid Prefixes:
|
||||
# bugfix
|
||||
# wip (For works in progress)
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||||
# tweak
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||||
# soundadd
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||||
# sounddel
|
||||
# rscadd (general adding of nice things)
|
||||
# rscdel (general deleting of nice things)
|
||||
# imageadd
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||||
# imagedel
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||||
# maptweak
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||||
# spellcheck (typo fixes)
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||||
# experiment
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||||
#################################
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||||
|
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# Your name.
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author: Anewbe
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||||
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||||
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
|
||||
delete-after: True
|
||||
|
||||
# Any changes you've made. See valid prefix list above.
|
||||
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
|
||||
# SCREW THIS UP AND IT WON'T WORK.
|
||||
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
|
||||
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
|
||||
changes:
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||||
- tweak: "Hyposprays and autoinjectors now have a delay on use when the target is conscious and not in Help Intent."
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@@ -1,36 +0,0 @@
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################################
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||||
# Example Changelog File
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||||
#
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||||
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
|
||||
#
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||||
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
|
||||
# When it is, any changes listed below will disappear.
|
||||
#
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||||
# Valid Prefixes:
|
||||
# bugfix
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||||
# wip (For works in progress)
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||||
# tweak
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||||
# soundadd
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||||
# sounddel
|
||||
# rscadd (general adding of nice things)
|
||||
# rscdel (general deleting of nice things)
|
||||
# imageadd
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||||
# imagedel
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||||
# maptweak
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||||
# spellcheck (typo fixes)
|
||||
# experiment
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||||
#################################
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||||
|
||||
# Your name.
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||||
author: Anewbe
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||||
|
||||
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
|
||||
delete-after: True
|
||||
|
||||
# Any changes you've made. See valid prefix list above.
|
||||
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
|
||||
# SCREW THIS UP AND IT WON'T WORK.
|
||||
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
|
||||
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
|
||||
changes:
|
||||
- bugfix: "You need a parachute to survive atmospheric reentry, closets, mechs, and other impromptu parachutes will not longer prevent splatting."
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@@ -1,6 +0,0 @@
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author: Atermonera
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||||
|
||||
delete-after: True
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||||
changes:
|
||||
- tweak: "ID computer can set command secretary and IAA access"
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- tweak: "Command secretary has keycard auth. access"
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@@ -1,7 +0,0 @@
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author: Cerebulon
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delete-after: True
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||||
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||||
changes:
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- rscadd: "Added toggleable 'Open' sign to bar hallway so you can tell if it's open without walking inside."
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@@ -1,11 +0,0 @@
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author: Mechoid
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delete-after: True
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||||
|
||||
changes:
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- rscadd: "Adds material girders."
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- tweak: "Girder decon time is now partially dependant on material. Stronger girders take slightly longer."
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- tweak: "Wall girders are now under the integrity-based construction listing. Material-Name Wall Girder."
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- rscadd: "Explosive-resistant girders in walls have a chance to survive as an unanchored girder, if their wall is destroyed."
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- rscadd: "Radioactive girders affect the completed wall's radioactivity."
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@@ -1,7 +0,0 @@
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author: SunnyDaff
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delete-after: True
|
||||
|
||||
- rscadd: Added new food items.
|
||||
- rscadd: Added Onions.
|
||||
- tweak: Changed Apple and Lemon Sprite
|
||||
|
||||
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