Cerebulon
b414ac04ea
Don't overwrite that when pasting actually
2022-04-11 10:14:02 +01:00
Cerebulon
599c2c8c57
Adds a bunch of new bags and replaces nearly all bag sprites
2022-04-11 10:07:58 +01:00
Atermonera and GitHub
92d21dcc8c
Merge pull request #8513 from Rykka-Stormheart/shep-dev-TGMC-ammo-HUD
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TGMC Ammo HUD Port
2022-04-10 14:09:38 -08:00
Spookerton and GitHub
eafc8fabb6
Merge pull request #8504 from Atermonera/c420
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C4 still explodes if the turf its placed upon changes
2022-04-09 11:02:59 +01:00
Greenjoe12345
3328240299
removes extra animation frame on teshari pike sprite, removes material colour from weapons
2022-04-07 20:30:30 +01:00
Rykka
3fd5296682
TGMC Ammo HUD Port
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Ports over TGMC's Ammo HUD and all relevant code, adapted to work for Polaris's guns. This took me several days, but hey, I learned a bunch. <:
Time to port Aim Mode + Mentorhelp. :3c
- All guns now have an ammo HUD sprite. If one lacks one, it will be ??? or blank, at which point, make an issue report, as all guns should be working by now.
- Guns will display how many rounds they have left until ammunition runs dry.
- Ammo will only count the casings that CURRENTLY have a projectile in them. This is slightly unrealistic, yes, but it is better and more intuitive for the player. This also enables guns like the revolver to work, given they recycle casings.
- Up to 4 ammo HUDs can be displayed at once, but given we lack TGMC's attachments and guncode, you'll only ever usually see 2. TBD on porting over TGMC guncode. <:
- Ammunition for multiple guns has different colors in the HUD based on what you currently have loaded.
- If you're looking at this later on to add new things. DON'T USE _FLASH IN THE HUD_STATE_EMPTY. THE _FLASH IS ADDED ON BY CODE.
- Grenades have a hud_state, pending us ever porting over a grenade launcher. Rockets ALSO have a hud_state.
Example of Laser/Energy Weapons:
https://i.imgur.com/MGvqGxh.mp4
Captain's Gun:
https://i.imgur.com/Wd0SS3C.gif
Full Test of all weapons:
https://streamable.com/usp4dy
Upstream port of https://github.com/CHOMPStation2/CHOMPStation2/pull/4033
2022-04-07 01:00:23 -06:00
f63d33eafd
Update code/game/objects/items/weapons/explosives.dm
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Co-authored-by: Spookerton <spkrtn@pm.me >
2022-04-06 16:35:22 -08:00
atermonera
4368e99055
fiddlybits
2022-04-04 23:02:21 -08:00
Greenjoe12345
1cf1e48416
some balance and mechanic adjustments
2022-04-04 02:37:16 +01:00
Greenjoe12345 and GitHub
a19ddfce0e
Merge branch 'master' into swordsandbow
2022-04-03 21:00:59 +01:00
atermonera
56a8fd834e
C4 still explodes if the turf its placed upon changes
2022-04-02 19:13:04 -08:00
Greenjoe12345
b27a278123
better arrow sprite, no material color for gladius
2022-04-03 04:08:11 +01:00
Atermonera and GitHub
83ac485925
Merge pull request #8496 from Spookerton/spkrtn/sys/out-with-the-old-2
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remove some obsolete defines
2022-04-02 17:46:13 -08:00
Atermonera and GitHub
8e617b3056
Merge pull request #8493 from Spookerton/spkrtn/cng/misc2022mar30-1
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clean up emag resolve_attackby, .orig files
2022-04-02 17:41:31 -08:00
Atermonera and GitHub
0921064401
Merge pull request #8492 from Spookerton/fenodyreeav/material-armor-crafting
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adds material armor crafting recipes
2022-04-02 17:41:04 -08:00
Atermonera and GitHub
3adb6b548a
Merge pull request #8486 from Spookerton/spkrtn/fix/movable-destruction
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cleans up atom/movable/Destroy + adds walk(src, 0)
2022-04-02 17:39:09 -08:00
Greenjoe12345
bb24579a29
weapons
2022-04-03 02:27:16 +01:00
atermonera
35dbabff5d
Revert "Reagent Geysers, Pump Fixing, Puddles. ( #8268 )"
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This reverts commit 6996e46ed4 .
2022-04-02 15:01:17 -08:00
Spookerton and GitHub
f06dcc071e
Merge pull request #8470 from Verkister/patch-89
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Some admin log "usr" fixes
2022-04-01 18:25:29 +01:00
spookerton
602cc67d2b
removed CLAMP define
2022-03-31 19:21:58 +01:00
spookerton
5e7a007e47
clean up emag resolve_attackby, .orig files
2022-03-30 15:43:28 +01:00
spookerton
5212706f3d
cleans up atom/movable/Destroy + adds walk(src, 0)
2022-03-30 15:04:11 +01:00
spookerton
209caf444c
adds material armor crafting recipes
2022-03-30 15:03:27 +01:00
atermonera
c7f1880394
Revert "What was supposed to be another straightforward major system overhaul that once again spiraled out of control ( #8220 )"
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This reverts commit 4d8c43f106 .
2022-03-29 16:01:32 -08:00
atermonera
20b60157eb
Revert "A KNIFE!"
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This reverts commit 0dabd4a717 .
2022-03-29 15:54:14 -08:00
Verkister and GitHub
44166771c9
Update cards.dm
2022-03-25 18:46:19 +02:00
Verkister and GitHub
871391f6f6
Update AI_modules.dm
2022-03-25 18:45:18 +02:00
listerla
899e769531
somethign -> something
2022-03-14 15:38:00 -04:00
Atermonera and GitHub
7428ac95c3
Fixes material bats not returning init hints ( #8393 )
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* Fixes material bats not returning init hints
* Can the cans pass CI
* Brace for letting
2022-02-13 20:55:33 -08:00
Cerebulon and GitHub
4fad562e9e
Cybernetic Augments and Sick Tats ( #8200 )
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* Cybernetic Augments and Sick Tats
* Cybernetic Augments and Sick Tats
* Fixed indentation
* Unused var
* Excludes metal bits from cloning/dna copies.
* Genetics as var
* Add a line.
* what if a list was a list
2022-02-12 23:51:04 -08:00
atermonera
9122358136
"""Halves""" chem bag slowdown
2022-01-22 16:35:42 -08:00
Atermonera
0dabd4a717
A KNIFE!
2022-01-18 17:29:50 -08:00
Atermonera and GitHub
4d8c43f106
What was supposed to be another straightforward major system overhaul that once again spiraled out of control ( #8220 )
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* get_tool_quality has numerical meaning
* Basic tools set tool quality
* Toolspeed is replaced by tool quality checks
* Addresses assorted results from live test
* Extra cleanup
2022-01-16 15:52:55 -08:00
0232be9531
Repaths obj/effect/effect, datum/effect/effect [MDB_IGNORE] ( #8312 )
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* Repaths obj/effect/effect, datum/effect/effect
* linter fixes
* No new
Co-authored-by: Atermonera <forslandm@gmail.com >
2022-01-16 00:14:39 -08:00
Atermonera and GitHub
439c9bf1f7
Merge pull request #8340 from MistakeNot4892/siffixes
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Various tweaks on and around exploration.
2021-11-21 00:04:24 -08:00
MistakeNot4892 and GitHub
2f0a618d45
/atom New() => Initialize() [MDB IGNORE] ( #8298 )
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* Find and replace argless atom New() to Initialize().
* Manual replacement of no-arg New() to Initialize().
* Manually replacing remaining New() overrides.
* Fixing linter issues with now-removed New() args.
* Tidying area init overrides.
* Porting Neb's atom subsystem.
* Trying to isolate init problems.
* Adjusting Init code post-test.
* Merging duplicate Initialize() procs.
* Merge resolution.
2021-11-14 00:09:14 -08:00
MistakeNot4892
a4054152f4
Closed umbrellas are smaller.
2021-10-13 20:08:53 +11:00
atermonera
09fdd739fe
Unequipping mask slot won't disable internals when wearing airtight hats
2021-10-06 23:22:46 -08:00
Ghost Actual and GitHub
12b1a29efe
Donk-Soft! ( #8305 )
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* Initial port
* Various fixes
* Doomguy Costume Addition
Halloween just around the corner, I wanted to add a costume that uses the new toy guns.
* Merge conflict, fixes
2021-10-04 22:14:46 -08:00
Atermonera
9c4eceae2b
Removes suicide_act()
2021-09-19 11:43:34 -08:00
MistakeNot4892 and GitHub
0f574bd2a4
Merge pull request #8292 from Schnayy/bugfixes-9-11-21
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Fixes stray bugs
2021-09-13 10:16:00 +10:00
Schnayy
4fbeb64ae5
round start multitool
2021-09-11 08:59:45 -05:00
Schnayy
030741d681
fixes stray bugs
2021-09-11 01:28:49 -05:00
MistakeNot4892 and GitHub
c5e295041b
Merge pull request #8252 from lbnesquik/Kot-material-costs
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Expands the material values of certain items.
2021-09-03 12:19:29 +10:00
MistakeNot4892 and GitHub
f14907cdb9
Merge pull request #8203 from Cerebulon/food2021
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Food Expansion
2021-09-03 11:55:26 +10:00
lbnesquik
ad9af28fdf
Removes an empty file. No clue what's the deal with this.
2021-09-01 04:56:03 +02:00
lbnesquik
0810f6d51a
Converts things to different material names
2021-09-01 01:05:47 +02:00
Cerebulon
81229b1fab
requested changes, missing reagent, generic cubes
2021-08-31 20:08:01 +01:00
MistakeNot4892 and GitHub
aa25456fcb
Merge pull request #8236 from Cerebulon/wipedown
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Allows wiping food off cutlery
2021-08-31 10:06:19 +10:00
lbnesquik
cdf395c883
Expands the material values of certain items.
2021-08-27 04:06:56 +02:00