Kelenius
b4b635f32d
Chemistry commit
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I messed something in the git
2015-03-25 19:09:10 +03:00
Zuhayr
bb2cd41c8c
Fixed up gibbing and organ icons.
2015-03-26 00:40:59 +10:30
Zuhayr
9c92d3851a
Got various kinds of limb loss plus dislocation working.
2015-03-25 23:11:00 +10:30
Zuhayr
97112c8a4c
Replaced display_name with name, worked on severing limbs and damage propagation.
2015-03-25 19:07:22 +10:30
volas
e3d41c3112
Merge remote-tracking branch 'upstream/dev' into sanitize_procs
2015-03-25 01:06:32 +03:00
volas
5fee41d4ba
sanitize() refactor: third pass (misc)
2015-03-25 01:05:21 +03:00
PsiOmega
bbe5d67e44
Refactors the AI eye.
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Now possible to customize chunk obfuscation image per chunk type.
Obfuscation images are stored per type (thus the small datum structure) to reduce memory footprint in the case of multiple chunks using the same image.
2015-03-24 22:07:22 +01:00
Zuhayr
d26800d29c
Preliminary work on converting all monkeys to a human subspecies.
2015-03-25 02:15:45 +10:30
Zuhayr
f017764e64
More work on adjusting/tweaking/fixing the limb port to make it functional.
2015-03-25 00:59:17 +10:30
Zuhayr
3fe4162719
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into limbs
2015-03-25 00:29:59 +10:30
Zuhayr
a63b9b4e73
Beginning to port over new icon update from limbs branch. WIP
2015-03-24 23:48:54 +10:30
PsiOmegaDelta
89965420bb
Merge pull request #8603 from Baystation12/dev-freeze
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Dev freeze
2015-03-24 14:00:57 +01:00
PsiOmega
1c3c9ca48d
Refactors the AI eye.
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Generalizes the visual net containing and updating chunks.
2015-03-24 09:00:48 +01:00
Zuhayr
b9072baa97
Merge with dev.
2015-03-24 14:41:07 +10:30
Zuhayr
a57ba2e26b
Fixes #8589
2015-03-24 12:39:55 +10:30
PsiOmega
35ba4282a6
Refactors the AI eye.
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Generalizes the chunks used by the eye to decide coverage.
2015-03-23 16:12:13 +01:00
PsiOmega
1db2040daa
Refactors the AI eye.
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Generalizes the eye itself, allowing it to be created and used by any other mob.
2015-03-23 15:21:39 +01:00
Zuhayr
14950a7e3a
Merge pull request #8584 from Kelenius/ofBorgsAndGlass
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Fixed construction borg's Rglass
2015-03-23 21:34:36 +10:30
PsiOmega
2a17d656f2
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-03-23 11:47:15 +01:00
PsiOmega
1908ba59e2
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-03-23 11:45:32 +01:00
Kelenius
026ec265d4
Fixed construction borg's Rglass
2015-03-23 12:11:58 +03:00
mwerezak
ceaa938b89
EMP deals burn instead of brute to silicons, and bypasses robot armour
2015-03-23 02:47:05 -04:00
mwerezak
28df26b36c
Reduces the effect of EMP on robot power cells
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Temporary fix to resolve #8454
2015-03-23 02:34:17 -04:00
Zuhayr
1474c6fdd1
Merge pull request #8574 from PsiOmegaDelta/AIDel
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Deletes AI eye along with the AI.
2015-03-23 10:54:36 +10:30
volas
f8822626bb
sanitize() refactor: second pass(other sanitize functions)
2015-03-23 01:38:09 +03:00
volas
855755f808
sanitize() refactor: first pass (sanitize)
2015-03-22 23:31:19 +03:00
PsiOmega
767f4dd537
Deletes AI eye along with the AI.
2015-03-22 18:51:15 +01:00
PsiOmega
e0538df294
Changes the silicon is_malf/is_traitor procs to utilize the new antag datums.
2015-03-22 17:43:20 +01:00
PsiOmega
59ec34e410
Merge remote-tracking branch 'upstream/dev' into PCAILaws
2015-03-22 17:26:09 +01:00
PsiOmega
f9b8c2dbc9
Fixes #8534 .
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Sets icontype to its proper value.
2015-03-22 16:25:24 +01:00
PsiOmega
470766e301
Moves silicon law logging to a more all-catching location.
2015-03-22 14:11:44 +01:00
Zuhayr
a8f44cae98
Resolving bugs with spawn order and delays.
2015-03-21 11:49:42 +10:30
Zuhayr
8d698f0c06
First pass on making heist a pirate mode (human based)
2015-03-21 11:13:05 +10:30
Zuhayr
98da191ac3
Gamemode refactor, lots of code shuffles, PR will have details.
2015-03-21 11:08:17 +10:30
GinjaNinja32
04640eafb1
Fix issues with skill class procs
2015-03-20 22:47:51 +00:00
PsiOmega
7ab57a4917
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/objects/items/weapons/storage/fancy.dm
code/modules/mob/living/carbon/human/life.dm
2015-03-20 08:44:52 +01:00
PsiOmega
1f5de7f64f
Ports /tg/ & Paradise ghost sight.
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Ghosts can now toggle darkness and seeing ghostly things independently.
Includes some extra work to allow observers to see AI eyes while (mostly) preventing cultists from doing the same.
2015-03-19 16:14:02 +01:00
PsiOmegaDelta
48dce2d1fe
Merge pull request #8507 from Techhead0/firepat2
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Can pat burning mobs to put them out.
2015-03-17 16:35:14 +01:00
Chinsky
d2518798ec
Merge pull request #8486 from PsiOmegaDelta/NanoLaws
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NanoUI - Silicon law manager
2015-03-17 14:24:30 +03:00
Chinsky
d3b202db4d
Merge pull request #8512 from Zuhayr/dev-freeze
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Fixes.
2015-03-17 14:19:59 +03:00
Techhead0
7de83ec6b0
Can pat burning mobs to put them out.
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Click on them with help intent to do so. This has a mild chance of
lighting you on fire yourself. If you're already doused in fuel, this is
guaranteed. Also, burning people can set others on fire by hugging them.
Now with improved if(do_mob)
2015-03-17 07:13:48 -04:00
PsiOmega
934de7eb37
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-03-17 12:03:34 +01:00
PsiOmega
018bd4ebdd
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-03-17 12:01:09 +01:00
PsiOmega
9d2ba41a3a
Ghosts with antagHUD enabled can now see AI/borg laws on examine.
2015-03-17 11:39:22 +01:00
Zuhayr
beaba0b88f
Fixes #8440
2015-03-17 19:35:25 +10:30
Zuhayr
b766f9efcf
Fixes #8378
2015-03-17 19:20:33 +10:30
Zuhayr
0267f156b5
Fixes #8446
2015-03-17 19:17:36 +10:30
Zuhayr
1f1fe76ec6
Fixes #8495
2015-03-17 19:16:56 +10:30
Chinsky
376657bdd7
Merge pull request #8353 from Glloyd/goonschedu
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Goon Process Scheduler for BS12
2015-03-17 10:04:21 +03:00
PsiOmega
7f68403ae4
NanoUI - Silicon law manager
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NanoUI interface for viewing silicon laws, accessible to both the silicon and admins.
Malf AIs and admins may also add, edit, and remove laws.
2015-03-17 07:22:02 +01:00