PsiOmega
cfb3bad3e2
Fixes #8498 .
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Simple animals should now die properly when killed.
2015-03-16 13:46:08 +01:00
PsiOmega
a1cbc80ed3
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-03-16 12:39:32 +01:00
Graham Lloyd
207a04a428
fixes the issue brought up on the PR.
2015-03-14 19:14:31 -04:00
PsiOmegaDelta
2925a296dc
Merge pull request #8470 from Neerti/3-13-2015_borg_hotkeys
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Ports /tg/'s Cyborg Hotkeys
2015-03-14 19:04:36 +01:00
mwerezak
e6e0c87062
Aggressive grab auto hit only applies to close targets and melee attacks
2015-03-14 01:53:11 -04:00
mwerezak
812ff9869d
Implements projectile point blank damage multipliers for targets being grabbed.
2015-03-14 00:41:55 -04:00
Neerti
dc4d149832
Ports /tg/'s borg hotkeys. They work similarly to the AI's hotkeys.
2015-03-13 21:41:23 -04:00
mwerezak
6a5dd6c89e
Aggressive grabs prevent missing with weapons
2015-03-13 21:30:18 -04:00
PsiOmega
190bff8b47
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-03-13 14:23:00 +01:00
PsiOmega
ac25b0a614
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-03-13 14:21:38 +01:00
PsiOmega
2efa9c78f0
Corrects pulling icon_states.
2015-03-13 11:02:18 +01:00
PsiOmega
fac4eb08e3
Alarm subsystem is now processed by the scheduler. Removes now dead code.
2015-03-13 10:36:47 +01:00
PsiOmega
ce30b00287
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/setup.dm
icons/mob/items_righthand.dmi
maps/exodus-1.dmm
maps/exodus-5.dmm
2015-03-13 09:23:26 +01:00
Zuhayr
e0f23aead5
Collapsed all organs into one object type. Added more interesting amputation. Added dislocation. WIP.
2015-03-11 21:17:51 +10:30
Zuhayr
b5419a1673
Merge pull request #8443 from Baystation12/master
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Master into dev-freeze.
2015-03-11 19:37:19 +10:30
PsiOmega
b00138aa42
Fixes #5787 .
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The pull icon is now immediately displayed/hidden when one starts/stops pulling an objects.
Not stolen from https://github.com/tgstation/-tg-station/pull/8279 .
2015-03-10 18:01:27 +01:00
PsiOmega
533ccef0ab
Robot code clean up and fixes.
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Fixes runtime when a borg is reset.
Fixes issue where /proc/select_active_ai_with_fewest_borgs() would not always return the intended AI.
Fixes issues with new borgs spamming the master AI with creation messages under some circumstances.
2015-03-10 13:37:20 +01:00
PsiOmega
85641b46e5
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-03-10 07:58:25 +01:00
Zuhayr
fb56784fcb
Merge pull request #8408 from mwerezak/examine-fix
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Examine fix
2015-03-10 09:30:51 +10:30
PsiOmegaDelta
78d67a717a
Merge pull request #8384 from comma/spookycat
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Gave Runtime spirit-sensing capabilities.
2015-03-09 21:17:23 +01:00
PsiOmegaDelta
668c4baee7
Merge pull request #8382 from comma/monkey_revenge
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Allows you to scoop monkeys up
2015-03-09 21:17:03 +01:00
mwerezak
385ff4f2fa
Examine tab modularity
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Also fixes antag info text sticking around if antag/observer status is lost
2015-03-09 12:09:18 -04:00
mwerezak
6bfa4ef3d5
Fixes AI freelook runtime
2015-03-09 11:59:02 -04:00
Chinsky
d8c2a36f9f
Merge pull request #8387 from PsiOmegaDelta/ChangeAppearance
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Mirror and ERT appearance improvement.
2015-03-09 13:42:19 +03:00
Loganbacca
11d340f898
Projectile effects - Part 3
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- Fixes for turrets, rogue drones, and emitters
- Removed muzzle flash from chem darts
- Converted emitters to use spanclasses and have correct capitalization
2015-03-09 22:17:34 +13:00
Chinsky
5b7368e627
Merge pull request #8386 from volas/heartbeat
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Heartbeat sound
2015-03-09 11:45:10 +03:00
mwerezak
a28378f819
Fixes space movement runtime
2015-03-09 03:32:18 -04:00
mwerezak
e5a9b686aa
Fixes human examine
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Fixes issues introduced with the examine tab system by decoupling the
examine() proc from the code that updates a mob's description holders.
Puts a few things in more logical places.
2015-03-09 02:33:43 -04:00
mwerezak
b71f6c1121
Partial breathing refactor
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Reorganizes breathing, and moves common human/monkey breathing code into
carbon. handle_breath() is largely unchanged.
Removes unnecessary handle_internal_lifeform().
Fixes monkies being held by people in mecha in space not being able to breathe.
2015-03-09 00:09:34 -04:00
Zuhayr
a508651115
Merge pull request #8381 from comma/mindfuck
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More hallucinations mindufuckery
2015-03-09 03:23:36 +10:30
volas
3d55fc58b9
Additional checks for heartbeat, reduced volume
2015-03-08 19:27:31 +03:00
PsiOmega
44c7b2367a
Admin verbs and white/blacklisting or races.
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Makes it possible for admins to bring out the appearance changer at will, controlled either by themselves or the mob in question.
Makes it possible to define custom race white/blacklisting in the appearance changer. However, this does not override the player's own racial restrictions.
2015-03-08 12:25:34 +01:00
GinjaNinja32
9888120b05
Fix simple-animal grabbing
2015-03-08 11:21:38 +00:00
PsiOmega
c6b0370b6a
Mirror and ERT appearance improvement.
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NanoUI-based appearance changer, with flags to set exactly which parts of the appearance which can be changed.
2015-03-07 23:11:00 +01:00
volas
cef52c73f8
Heartbeat
2015-03-07 18:03:49 +03:00
Chinsky
64f42d592c
Gave Runtime spirit-sensing capabilites. Every tick there's a 2% chance she'd stare at a place where ghost is.
2015-03-07 16:48:21 +03:00
Chinsky
f3b6c65038
Added new hallucinations effect - spinning. Changes client dir for 3-5 second for a /real/ mindbreaking. Minor sprite oddities that appear in that mode shouldn't be an issue if you are hallucinating and only last for few seconds anyway.
2015-03-07 16:23:31 +03:00
Chinsky
b730e8309e
Fixed monkeys suffocating. Also monkeys with harm in mind are not scoopable now for balance.
2015-03-07 16:03:43 +03:00
Chinsky
fae7d1c9e9
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into monkey_revenge
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Conflicts:
code/modules/mob/holder.dm
code/modules/mob/living/carbon/monkey/monkey.dm
icons/mob/head.dmi
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
2015-03-07 15:18:54 +03:00
Zuhayr
3895349787
Merge pull request #8374 from Baystation12/dev-freeze
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Dev freeze into dev
2015-03-07 12:05:32 +10:30
Zuhayr
ac860b976a
Fixing compile issues, adjusted buckle code after a weird merge.
2015-03-07 11:52:14 +10:30
Zuhayr
9f1e04aa50
Thanks TortoiseGit.
2015-03-07 11:40:00 +10:30
Zuhayr
1984ef6e51
Master into dev-freeze.
2015-03-07 11:33:39 +10:30
PsiOmega
0262ab0de0
Runtime fixes
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Fixes
````
runtime error: Cannot read null.name
proc name: sql report cyborg death (/proc/sql_report_cyborg_death)
source file: statistics.dm,87
usr: the maintenance drone (106) (/mob/living/silicon/robot/drone)
src: null
````
````
runtime error: Cannot read null.name
proc name: sql report death (/proc/sql_report_death)
source file: statistics.dm,52
usr: null
src: null
````
````
runtime error: Cannot read null.armor
proc name: infection check (/proc/infection_check)
source file: helpers.dm,16
usr: null
src: null
````
````
runtime error: bad client
proc name: open (/datum/nanoui/proc/open)
source file: nanoui.dm,419
usr: null
src: /datum/nanoui (/datum/nanoui)
/datum/nanoui (/datum/nanoui): open()
````
````
runtime error: undefined variable /obj/effect/plantsegment/var/movable
proc name: update canmove (/mob/proc/update_canmove)
source file: mob.dm,862
usr: null
src: the monkey (643) (/mob/living/carbon/monkey)
````
2015-03-06 18:39:44 +01:00
Daniel García Baldomir
94477bd66c
Minor fixes on the overlays. Made holosigns functional again.
2015-03-05 21:47:26 +01:00
PsiOmega
3e9f33136a
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/objects/effects/decals/Cleanable/fuel.dm
maps/exodus-5.dmm
2015-03-05 09:20:20 +01:00
PsiOmega
173f0527eb
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/modules/mob/living/carbon/human/life.dm
code/modules/nano/nanomanager.dm
code/modules/surgery/surgery.dm
2015-03-05 08:05:44 +01:00
Graham Lloyd
7420463f73
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
2015-03-04 05:15:27 -05:00
Graham Lloyd
160183ebd5
finishes work on adapting the goon process scheduler for BS12.
2015-03-04 05:14:36 -05:00
mwerezak
f8831fa513
Adjusts human temperature damage intervals
2015-03-03 19:31:01 -05:00