Chinsky
09efeaea5c
Fixed detective semiauto turning wrong caliber when screwdrived.
2013-12-17 22:32:23 +04:00
Chinsky
b3248bf914
Merge pull request #4060 from DJSnapshot/dev-freeze
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Improvements to how floors become dirty
2013-12-16 22:12:54 -08:00
DJSnapshot
272d500e13
fix for accidentally deleted line.
2013-12-16 22:10:43 -08:00
DJSnapshot
c32df3852e
Added checks so that space cleaner reagent and borgs can clean floors now too!
2013-12-16 22:07:54 -08:00
DJSnapshot
b79ad45087
De-clunking the revised dirt code.
2013-12-16 22:07:31 -08:00
DJSnapshot
e112820ead
Improvements to floors becoming dirty. They now become dirty over time instead of suddenly being really dirty at 50 steps.
2013-12-15 22:58:10 -08:00
DJSnapshot
16f312834f
Merge pull request #4056 from Zuhayr/feature
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Fixes the nuke suit spawn proc.
2013-12-15 16:54:33 -08:00
Zuhayr
824b871902
Fixes the nuke suit spawn proc.
2013-12-15 14:50:24 +10:30
DJSnapshot
febaf0fca3
Merge pull request #4054 from Zuhayr/feature
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Adds cryo, reverts Bygex due to lack of .so
2013-12-14 20:16:40 -08:00
Zuhayr
b048f0a00a
Revert "Bygex - Regex implementation for byond."
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This reverts commit a9bea16ac8 .
2013-12-15 14:16:21 +10:30
Zuhayr
18a75b8dfd
Added cryo suite to dorms.
2013-12-15 14:16:04 +10:30
DJSnapshot
06e4c830f1
Merge pull request #4016 from Baystation12/dev
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0.1.7 Staging [3...2...1... LIFTOFF]
2013-12-14 18:54:34 -08:00
DJSnapshot
ab27e9c2ba
Merge pull request #4053 from Zuhayr/feature
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Species-specific nuke op hardsuits on spawn.
2013-12-14 18:53:15 -08:00
Zuhayr
92c4d6c66c
Nook ops species-specific hardsuits on spawn.
2013-12-15 13:18:32 +10:30
Zuhayr
277d158c04
Changelog.
2013-12-15 13:04:59 +10:30
Mloc-Argent
b175c6906b
Merge branch 'dev-freeze' of github.com:Baystation12/Baystation12 into dev
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Conflicts:
html/changelog.html
2013-12-13 19:13:43 +00:00
Zuhayr
7940ac6cda
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev-freeze
2013-12-13 12:48:25 +10:30
Chinsky
a9549ac036
Merge pull request #4003 from volas/dev
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Custom UI
2013-12-10 10:37:13 -08:00
Mloc
a924a112fa
Merge pull request #4044 from DJSnapshot/dev
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Grammar fix and fix to c45 being declared twice in boxes.dm
2013-12-09 10:21:43 -08:00
DJSnapshot
a8eebd17d0
Grammar fix and fix to c45 being declared twice in boxes.dm
2013-12-08 12:25:00 -08:00
Zuhayr
502e39e341
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev-freeze
2013-12-08 12:22:31 +10:30
DJSnapshot
bf1216ea3d
Merge pull request #4041 from Ccomp5950/syndicate_id_runtime_fix
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Runtime fixes with nuclear mode.
2013-12-07 17:47:25 -08:00
Mloc
0208cef65b
EMERGENCY HREF exploit fix.
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Impressive chaos, but its time is over.
Signed-off-by: Mloc <colmohici@gmail.com >
2013-12-07 21:26:37 +00:00
Chinsky
6c7391fd21
Merge pull request #4039 from Ccomp5950/teleport_bug_squish
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Teleport bug fix...maybe.
2013-12-07 10:50:26 -08:00
Ccomp5950
570c98f0e2
Runtime fix: N00k agents on spawn were causing a runtime here.
2013-12-07 05:18:27 -06:00
Ccomp5950
fea1819260
Runtime fix: It was a bad idea to have this stuff in New()
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So now it gives a default values and moves on.
2013-12-07 05:17:04 -06:00
Ccomp5950
4cb9cd0911
Teleport bug fix
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Since we're unable to reproduce this bug in a testing environment and I've already concluded this isn't a telescience bug then I am leaning more towards Xenoarchiology, specifically the artifacts.
This sanity check basically makes it where if there is an artifact on null terf or inside a container it won't process the effect.
If it's the teleport effect of artifacts that is causing this to happen and it's based on the item being in nullspace somehow then it should squash the bug.
Though the root of this is probably #4037 I cannot reproduce the runtime either.
So here goes, a stab in the dark.
2013-12-07 00:18:40 -06:00
Chinsky
828bd55c09
Merge pull request #4036 from Ccomp5950/telesci_fix
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Telescience bugfixes
2013-12-06 16:56:46 -08:00
Zuhayr
e9e7ecdd70
Merge pull request #4035 from Ccomp5950/mouse_key_fix
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Become Mouse now has a confirmation window.
2013-12-06 16:55:37 -08:00
Ccomp5950
f7d0d95775
Removed useless sanity check.
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I debugged telesci with a proc that fires the teleport but bypasses all sanity checks and sets target = locate(0,0,0) or null
neither case caused the teleport bugs we are seeing
2013-12-06 06:03:21 -06:00
Ccomp5950
9a6b4c6a0d
Telescience bugfixes
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UI will now update when clicking on stuffs
Added a sanity check to make sure the teleport location isn't 0 or null on all 3 coordinates.
Not sure if this will plug up the random teleporting bug but it can't hurt to have this in there.
2013-12-06 04:48:02 -06:00
Ccomp5950
0850c30d37
Become Mouse now has a confirmation window.
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Squeek! Now people can quit complaining about hitting it by accident.
2013-12-05 20:29:38 -06:00
Chinsky
250474c212
Merge pull request #4032 from Zuhayr/master
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Minor fixes. RIP monkey phantom thiefs.
2013-12-05 03:35:57 -08:00
Zuhayr
17380e308e
Extra check in secure case interaction for aliens.
2013-12-05 22:04:11 +10:30
Zuhayr
ced5cf2020
Actually fixes #4030 , previous commit fixes #4014
2013-12-05 21:59:12 +10:30
Zuhayr
a110cfaed7
Fixes #4030
2013-12-05 21:58:33 +10:30
Zuhayr
78e09f33d1
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev-freeze
2013-12-05 21:32:23 +10:30
Zuhayr
78f6c478e7
Merge pull request #4031 from Ccomp5950/investigate_fix
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Added Telesci to the investigate list.
2013-12-05 03:00:33 -08:00
Zuhayr
b3c0079e18
Merge pull request #4004 from volas/master
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Minor fixes
2013-12-05 02:56:06 -08:00
Chinsky
bd806e7830
Merge pull request #4019 from Ccomp5950/internals_hud_fix
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Bugfix: Internals HUD click action.
2013-12-05 02:54:28 -08:00
Zuhayr
a74ffa0136
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev-freeze
2013-12-05 21:15:09 +10:30
Zuhayr
28253c2b3a
I hate the changelog.
2013-12-05 21:14:56 +10:30
Ccomp5950
dd94adc765
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into investigate_fix
2013-12-05 04:42:28 -06:00
Zuhayr
edabf18323
Merge pull request #4012 from N3X15/dna2
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DNA2 - A recode of DNA
2013-12-05 02:39:55 -08:00
Ccomp5950
157b67404c
Added Telesci to the investigate list.
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Admins will now be able to select it and view who used the telescience machines
2013-12-05 04:21:18 -06:00
Chinsky
9938c152ff
Merge pull request #4023 from Zuhayr/feature
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Ability skeleton code, basic cryopod functionality.
2013-12-04 13:50:17 -08:00
DJSnapshot
ad4782babe
Merge pull request #4025 from nightexcessive/bugfix/ai-apc
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Fixes #2355
2013-12-03 21:46:23 -08:00
DJSnapshot
348c188e9e
Merge pull request #4026 from Ccomp5950/ai_supermatter_badtouch
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Bugfix: AI's will no longer disintegrate if they click the supermatter.
2013-12-03 21:35:38 -08:00
Ccomp5950
52d328623a
Tanks will also keep up with who manipulated them last.
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Tanks placed in canisters, scanned with PDA or other analysis tool will set the manipulated_by variable to whoever did so.
The idea is that this person is aware what's in the tank and will act accordingly when you press the internals HUD icon.
If the user was the last person to manipulate the tank (or it's not been manipulated) then the user is smart about selecting the proper tank.
If the user was not the last person to manipulate the tank then he is only checking the pressure gauge to see what tank is fullest that matches his species breath_type
If that tank has nasties in it, welp he is going to get a breathful of nasties.
2013-12-03 23:01:42 -06:00
Zuhayr
abe67e3467
Merge pull request #4018 from Kilakk/dev-radio
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Moved the CentComm channels onto its own tcomms network/channel
2013-12-03 19:24:27 -08:00