Commit Graph

1932 Commits

Author SHA1 Message Date
Miniature
0e129ba6ce No more random end sounds 2011-11-29 22:50:29 +10:30
Albert Iordache
9179612571 Merge pull request #36 from Tastyfish/master
Auto-flush disposals, auto-hush vending machines
2011-11-29 02:14:31 -08:00
Tastyfish
e58dd6030f Auto-flush disposals, auto-hush vendending machines 2011-11-29 02:42:08 -05:00
CompactNinja
f003685c57 Commented out talking vending machines, as they are fucking annoying.
Signed-off-by: CompactNinja <kulzernite@hotmail.com>
2011-11-29 16:49:09 +10:30
CIB
2ac5d5aa94 Merge pull request #34 from Tastyfish/master
changes company name, game-mode minimums
2011-11-28 21:36:38 -08:00
Tastyfish
e89488975f we work for NanoTrasen! Also, we don't have enough people for your fancy
15-person minimums
2011-11-29 00:19:37 -05:00
CompactNinja
6df7528b16 Bunch o hair stuffs.
Signed-off-by: CompactNinja <kulzernite@hotmail.com>
2011-11-29 14:03:52 +10:30
Baystation12
74cc33fc02 Merge pull request #24 from CIB/master
SMES' units have a lot more initial charge now, making life a bit easier for engineers
2011-11-25 23:34:30 -08:00
cib
b00b9674b8 SMES units have a higher initial and maximum charge now. 2011-11-24 23:24:38 -08:00
Albert Iordache
4a4353e1fc Commented out some more forum-sql related code 2011-11-24 13:41:20 +02:00
Baystation12
c1cc954e94 Merge pull request #22 from Tastyfish/master
Merged tg's and bay12's paper code, and closed a possible exploit.
2011-11-24 03:21:07 -08:00
Tastyfish
cc14ed34a5 Merged best of tg's and bay12's paper code, and closed a possible exploit 2011-11-23 23:09:18 -05:00
Albert Iordache
34c84bbd6d Adding to #8. Edited README.txt, removed forum_activation.dm from the .dme, and added in the hub password 2011-11-21 20:44:57 +02:00
Albert Iordache
9440d9d296 Renamed tgstation.dme to baystation12.dme, added Bay12 admin list and moved a few admin verbs around from Game Master to Game Admin. 2011-11-21 20:01:13 +02:00
rockdtben
e7a0a44ea4 Implemented adjustToxLoss(amount)
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2535 316c924e-a436-60f5-8080-3fe189b3f50e
2011-11-20 10:25:24 +02:00
petethegoat@gmail.com
fcddc199ff New chem dispenser interface, by Tobba. Some sanity checking in power.dm, by Tobba.
Updated changelog, by PETE YEAAAH.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2532 316c924e-a436-60f5-8080-3fe189b3f50e
2011-11-20 10:24:17 +02:00
vageyenaman@gmail.com
8f734c9bc6 ◦ Toggling midis will now disable the current midi(s) playing. How fucking cool is that?? ◦ Fixed a bug for metroids: the AI loop was not canceling when a player was inserted into the mob.
◦ A few icon additions for future updates, namely the terminals and plasmatoids.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2531 316c924e-a436-60f5-8080-3fe189b3f50e
2011-11-20 10:21:34 +02:00
StrumpetPlaya
593e380133 Screen flashes red when hit by melee or projectiles. 2011-11-20 02:54:48 -05:00
StrumpetPlaya
1c580d1359 Speech Bubbles. 2011-11-20 01:23:55 -05:00
Baystation12
c80c66a0ae Merge pull request #12 from NivvyDaSkrl/master
Fastler's changes: added ID requirements to mining processing/stacking consoles
2011-11-19 02:58:27 -08:00
Albert Iordache
e72ec83af6 Merge branch 'master' of github.com:Baystation12/Baystation12 2011-11-19 10:51:02 +02:00
Albert Iordache
028014415f Merge branch 'master' of https://github.com/Abi79/tgstation13-git
Conflicts:
	html/changelog.html
2011-11-19 10:48:17 +02:00
Zachary Wilson
cad1a9eba7 Fastler's changes: adding ID requirements to mining consoles. 2011-11-18 12:14:13 -06:00
unknown
1254a34822 Test Commit - Reduced running speed to be similar to BS12. Increased
walking speed.
2011-11-18 00:24:28 -05:00
petethegoat@gmail.com
5545d032be Experimental DMF vending machine update, by Tobba.
Pretty sure everyone who cares knows about this already, but the low down is that shit is more responsive and potentially prettier.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2529 316c924e-a436-60f5-8080-3fe189b3f50e
2011-11-18 00:45:50 +00:00
rockdtben
38d90773cc Implemented getToxLoss()
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2528 316c924e-a436-60f5-8080-3fe189b3f50e
2011-11-17 23:42:09 +00:00
petethegoat@gmail.com
5b81f6ffa3 Additional borg skin choices for the Security, Engineering, Medical, and Janitor modules removed.
New sprites by vey added.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2527 316c924e-a436-60f5-8080-3fe189b3f50e
2011-11-16 22:47:37 +00:00
petethegoat@gmail.com
d49739c021 Fixes issue 178. Including placing modules into disposals.
Removed the maze button from the admin panel, no more dumb runtimes from that.

Window fix by Tobba, which lets you attack a window with a crowbar when you're unable to pry it into or out of the frame.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2526 316c924e-a436-60f5-8080-3fe189b3f50e
2011-11-16 20:42:05 +00:00
kortgstation@gmail.com
f87dfdd6a9 Fixes from HG/adding his new suit to the "Select Equipment" verb
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2524 316c924e-a436-60f5-8080-3fe189b3f50e
2011-11-16 09:08:31 +00:00
petethegoat@gmail.com
0a51f81d32 Chemistry bugfixes by Tobba!
Reagent grinders are capable of outputting multiple reagents, improved internals of it a lot.
Fixed a bug with sheets inserted into the reagent grinder, you now get proper amounts.
Fixed a bug with beakers with liquid not inserting properly.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2523 316c924e-a436-60f5-8080-3fe189b3f50e
2011-11-16 00:48:32 +00:00
Zachary Wilson
8f61d60d64 Corrected issue #8 on Baystation12/Baystation12. 2011-11-15 17:57:41 -06:00
petethegoat@gmail.com
db89732ce8 Fix for husk revival.
(probably fixes some dna modifier runtimes which relate to husks. see: http://pastebin.com/r2PE5tvU)

Small fix for putting stuff in microwaves. Rest of the microwave code is still dicks, though.

Fixed shards always appearing in the top right corner.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2521 316c924e-a436-60f5-8080-3fe189b3f50e
2011-11-14 19:16:35 +00:00
rockdtben
faee0422ae implemented getOxyLoss()
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2520 316c924e-a436-60f5-8080-3fe189b3f50e
2011-11-14 14:44:52 +00:00
petethegoat@gmail.com
c2cfc7ef40 Hotfix for status displays.
They are no longer dense.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2517 316c924e-a436-60f5-8080-3fe189b3f50e
2011-11-13 17:08:13 +00:00
petethegoat@gmail.com
7830c037c8 Fixed issue 194.
Added proper atmos tech jumpsuit, engineering jumpsuit, and rad suit inhands.
Adjusted some other inhands, including a fixed yellow suit inhand.
Added vey's proper stun baton onbelt sprites.

Changed the security flavoured EOD closet to a regular one. (reasoning being that the Sec version looked terrible)
Fixed the intercom in the bar.
Adjusted EVA to be slightly less messy.

Made the welding mask toggle position on attack_self().

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2514 316c924e-a436-60f5-8080-3fe189b3f50e
2011-11-11 17:43:40 +00:00
trubblebass@gmail.com
65d2d51f0f - Fixed a typo in light-tile construction that has been annoying me.
It should now read "You attach the wire to the glass"
Instead of "You attack the wire to the glass"

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2510 316c924e-a436-60f5-8080-3fe189b3f50e
2011-11-10 19:24:01 +00:00
petethegoat@gmail.com
882cb48f32 New look for tank dispensers. Sprites courtesy of vey.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2509 316c924e-a436-60f5-8080-3fe189b3f50e
2011-11-10 18:58:59 +00:00
trubblebass@gmail.com
5020b325f9 - Fixed Issue 202
- Fixed Issue 198
- Changed Cultist de-conversion message to specify that you remember nothing about when you were a cultist.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2508 316c924e-a436-60f5-8080-3fe189b3f50e
2011-11-10 17:48:30 +00:00
rockdtben
c0c83b72d1 Commented out a var for later use.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2507 316c924e-a436-60f5-8080-3fe189b3f50e
2011-11-10 15:02:27 +00:00
rockdtben
c7d883a413 Fixed it now.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2506 316c924e-a436-60f5-8080-3fe189b3f50e
2011-11-10 15:01:18 +00:00
rockdtben
ff84314ce6 Added a getBruteLoss() proc to mob.dm and then replaced all calls of bruteloss with it. Except for the ones commented out.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2505 316c924e-a436-60f5-8080-3fe189b3f50e
2011-11-10 14:45:25 +00:00
ryantennessee@yahoo.com
e3320d9cb1 Changed a few numbers for the health scanner hud where it had been not programmed to show an icon state for the hud when target was between 15 and 20 hp.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2504 316c924e-a436-60f5-8080-3fe189b3f50e
2011-11-09 17:02:55 +00:00
trubblebass@gmail.com
6987bd1546 - Changed Radiation suit protection back to 100%, it should never be less than that.
- Fixed the wires and pipes for the Firing Range
- Added a couple of Holopads:
    One in the centre of the Brig area.
    One in front of the HoS office.
- Made the Brig intercoms more visible.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2500 316c924e-a436-60f5-8080-3fe189b3f50e
2011-11-08 20:23:28 +00:00
Baystation12
948a43e91e Merge pull request #4 from Miniature/master
Clown/Mime/hand labeler
2011-11-08 05:52:56 -08:00
Miniature
c450a917d6 Made clown mech not buildable 2011-11-08 23:57:40 +10:30
Miniature
460e23f45a Removed clown, mime 2011-11-08 23:56:37 +10:30
Miniature
2f7054128d Ported hand labeler 2011-11-08 23:47:08 +10:30
kortgstation@gmail.com
c00d699ab6 Added the pirate captain stuff for HG
Changelings can now regen from death
Loyalty implants are now orderable from QM
Repair bot is now adminspawn only
Added the mech ion cannon, which is adminspawn for now
Tweaked highlander a bit
Updated the changelog

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2499 316c924e-a436-60f5-8080-3fe189b3f50e
2011-11-08 00:47:50 +00:00
petethegoat@gmail.com
bae68c2db1 Several map changes:
fixed the disposal in the incinerator not leading to space.
restocked the chem closet- it now contains an anaesthetic closet, which might be interesting.
removed the glass windows from the front of the QM desk.
possibly a few other changes, nothing significant though.

Added the firing range, courtesy of vey.
Don't get too excited, it's still under construction.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2498 316c924e-a436-60f5-8080-3fe189b3f50e
2011-11-08 00:15:16 +00:00
mport2004@gmail.com
8140cf0f12 Beepsky was freaking out that his target got away (vanished) and almost crashed the server, this has been fixed.
Fixed a few other runtimes.
Space movement should be working slightly better.
Projectile weapons now give a X has fired Y message, this might get removed in the near future depending on how spammy it ends up being.
Projectiles now give a X has been hit by Y rather than a X has been shot by Y because knowing who shot you when you could not see them was rather silly.
Securitrons will no longer scan for weapons when they are set to not scan for weapon auth, they also will nolonger ignore arrest status if set to check for weapon auth and the guy has it.
Shotguns are nolonger on the Securitron's ignore list if weapon auth is on while all melee class weapons like eswords and batons are now on the list.
The incinerator disposal is part of the station loop.
A window has been added to the north side of tool storage.
Emergency Storage now has the proper access.
Disposal's mass driver control will no longer fire tox's mass driver. 
Removed a few old grey pipes in the courtroom.
Toxins test chamber once again has a teleportation beacon.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2495 316c924e-a436-60f5-8080-3fe189b3f50e
2011-11-07 10:19:24 +00:00