Jon
331e12b304
Reduces the loadout points from 15 to 10. We can see where we go from there, but I think we all agree that 15 was just a large number chosen for testing and is probably a little ridiculous, but we want higher than 5 - hence 10.
2015-11-22 11:02:59 +00:00
Neerti
4f77afece1
Revert 58ef59734f
2015-11-08 10:09:14 -05:00
Neerti
45f15930a0
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 11/6/2015_neerti_breaks_everything_bay_merge
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Conflicts:
.travis.yml
code/_helpers/lists.dm
code/game/objects/structures/crates_lockers/closets/secure/engineering.dm
code/global.dm
code/modules/client/preferences.dm
code/modules/client/preferences_savefile.dm
code/modules/reagents/dispenser/dispenser2.dm
polaris.dme
2015-11-06 17:41:18 -05:00
PsiOmegaDelta
7d4f51be8e
Merge pull request #10287 from mwerezak/attack-cleanup2
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Refactors item attack click and mob melee attack handling code
2015-10-25 08:43:47 +01:00
Chinsky
2a88b4d0aa
Merge pull request #11219 from PsiOmegaDelta/150929-HumanoidVision
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Overhauls humanoid vision handling.
2015-10-15 19:15:28 +03:00
mwerezak
07881e7495
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into attack-cleanup2
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Conflicts:
code/modules/mob/living/carbon/human/species/xenomorphs/alien_facehugger.dm
2015-10-15 07:08:16 -04:00
PsiOmegaDelta
27feb09a31
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/machinery/computer/computer.dm
html/changelogs/.all_changelog.yml
2015-10-11 17:37:01 +02:00
PsiOmegaDelta
38c6ba3a07
Code relocation.
2015-10-11 17:31:21 +02:00
Datraen
6556e57064
[MISC] Increase number of points for gear loadout
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Explanitory
2015-10-11 00:28:12 -04:00
Neerti
e52a0ea332
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into sync_to_bay_10/10/2015
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Conflicts:
.travis.yml
code/game/gamemodes/changeling/changeling_powers.dm
code/game/gamemodes/changeling/modularchangling.dm
code/game/turfs/simulated.dm
code/global.dm
icons/misc/fullscreen.dmi
polaris.dme
2015-10-10 23:17:26 -04:00
HarpyEagle
7f066065d3
Merge remote-tracking branch 'upstream/dev' into attack-cleanup2
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Conflicts:
code/modules/mob/living/simple_animal/friendly/spiderbot.dm
code/modules/mob/living/simple_animal/simple_animal.dm
2015-10-05 19:20:33 -04:00
Kelenius
83adba88d4
Updates blob
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Remains of player blob axed.
blob_act() axed. Blob now has an arbitary set of things it can attack.
It will flow over everything else. Blob has an awful tendency to destroy
non-craftables.
Will test more tomorrow.
Blob will now attack mechs.
Fixes #8106 .
Fixes #10705 .
2015-10-05 18:10:16 +03:00
PsiOmegaDelta
f3175becc0
Overhauls humanoid vision handling.
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Clothes now have a flash protection and tint level. If one is wearing multiple items with these modifiers they do stack.
Glasses also have a number of additional additions such as sight flags, see_invis level, and so forth.
Flash protection comes in 4 levels: Reduced, none, moderate, major.
Reduced protection, for example, means the user takes increased damaged from welding.
Moderate protection safeguards mobs from flashes, flash grenades, projectors, etc.
Major protection protects from the above as well as welding.
Tint also comes in 4 levels: None, moderate, heavy, blind
Moderate tint will apply the nearsighted overlay.
Major tint will apply the welding overlay.
Blind will apply the blindness overlay.
The end result is an attempt of less type checking. Any set of glasses may now also contain HUD glasses.
This should make a future rewrite of HUD glasses easier (could have the HUD functionality be a datum rather than separate item).
2015-10-05 08:48:47 +02:00
PsiOmegaDelta
f249bf3bcc
Compilation fixes.
2015-10-04 17:48:41 +02:00
PsiOmegaDelta
8a1b414e28
Floor painter, turf, and decal tweaks.
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Makes several custom color definitions, utilized by the floor painter, floor tiles, decals, etc.
Colored floor turfs now use a white icon state and applies a color, similar to the corresponding decals. This ensures they have the same color tone (was slightly off previously).
Colored floor tiles also use a white icon state and color application.
Removes now unused item states.
2015-09-21 15:14:13 +02:00
Zuhayr
7d7f0da2ca
Merge pull request #11156 from PsiOmegaDelta/150920-PunPunOnTheTable
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Species tweaks
2015-09-21 19:08:53 +09:30
PsiOmegaDelta
d891fba1cc
Mob size tweaks.
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Merges the use of the is_small and mob_size into one.
Changes the species size handling to set the mob size instead of being yet another separate var to check.
2015-09-20 17:12:07 +02:00
PsiOmegaDelta
d65ebf8b90
Meteor events are now direction biased.
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When a meteor event triggers it now selects a main edge to arrive from, with a 20% probability to come from either neighboring edge. Will never arrive from the opposite edge.
The meteor event end time is now made more useful, and is based on a longest delay between meteor waves scenario.
The meteor event now supports multiple station Z-levels.
Removes the meteor sounds, as they can rarely be heard over the explosions anyway.
2015-09-18 21:45:15 +02:00
PsiOmegaDelta
7ce27f76fd
Macro refactoring.
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Turns several of the is* procs into istype defines.
2015-09-16 12:57:14 +02:00
mwerezak
26f1d02bda
Merge remote-tracking branch 'upstream/dev' into attack-cleanup2
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Conflicts:
code/modules/mob/living/carbon/human/human_defense.dm
code/modules/reagents/reagent_containers/food/drinks/bottle.dm
2015-09-11 18:13:14 -04:00
PsiOmegaDelta
a7fa8cde49
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/clothing/spacesuits/void/merc.dm
code/modules/mob/living/living.dm
code/modules/mob/living/simple_animal/borer/borer_captive.dm
code/modules/mob/mob_grab_specials.dm
code/modules/reagents/reagent_containers/food/drinks/bottle.dm
html/changelogs/.all_changelog.yml
2015-09-11 08:54:03 +02:00
PsiOmegaDelta
0b433eb90c
Code relocation.
2015-09-11 08:45:49 +02:00
mwerezak
c8fcdf5170
Makes coffee poisonous to tajaran
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Also fixes skrell protein toxicity not applying when protein is injected.
2015-09-09 23:11:47 -04:00
mwerezak
af52b475ff
Fixes missing cooldowns, missing cult blade sound.
2015-09-09 15:15:43 -04:00
HarpyEagle
5e6617e7e6
Cleans up living/say broadcast and verb logic
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Human say_quote() will use the language to obtain a speech verb while
silicon say_quote() will use synth speech verbs, so no need for the extra
language flag. Will mean that silicons will always use their synth speech
verbs regardless of language, however. Logic for what silicons use as
their verb should probably go in say_quote() anyways, so future updates to
that can go there instead of branching in living say code.
2015-09-09 03:04:18 -04:00
Neerti
a9dda6cf3f
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 9/6/2015_baymerge
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Conflicts:
.travis.yml
code/game/gamemodes/cult/cult.dm
code/game/gamemodes/heist/heist.dm
code/game/gamemodes/ninja/ninja.dm
code/game/gamemodes/nuclear/nuclear.dm
code/game/gamemodes/traitor/traitor.dm
code/game/gamemodes/wizard/wizard.dm
code/game/jobs/job/civilian.dm
code/game/jobs/job/medical.dm
code/game/jobs/job/security.dm
code/game/objects/structures/lattice.dm
code/global.dm
code/modules/projectiles/ammunition/boxes.dm
code/modules/reagents/Chemistry-Recipes.dm
config/example/config.txt
polaris.dme
2015-09-06 18:26:06 -04:00
Chinsky
2563821832
Merge pull request #10972 from Zuhayr/resomi
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Adds the Resomi.
2015-09-06 13:09:34 +03:00
PsiOmega
95b12da391
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/__defines/gamemode.dm
code/game/antagonist/outsider/ert.dm
code/game/gamemodes/ninja/ninja.dm
2015-09-05 09:35:02 +02:00
PsiOmega
8191ff658e
Compilation and code relocation.
2015-09-05 09:29:12 +02:00
Zuhayr
a41ce0bd93
Added the Resomi.
2015-09-04 08:57:03 +09:30
Atlantis
d12002c536
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into mapfixes
2015-09-01 02:57:36 +02:00
Zuhayr
7f97527471
Merge pull request #10581 from Kelenius/ofMechfabAndPanic
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Updates mechfab
2015-08-31 17:39:04 +09:30
PsiOmega
080e07976a
Removes duplicate camera network definitions.
2015-08-30 15:51:05 +02:00
Atlantis
4189fc3ff6
Adds defines for atmospherics tanks values
2015-08-29 15:53:13 +02:00
Kelenius
dd11a301e4
Merge branch 'dev' into ofMechfabAndPanic
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Conflicts:
code/game/mecha/mech_fabricator.dm
maps/exodus-1.dmm
2015-08-24 18:16:36 +03:00
Neerti
00fa623c9d
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
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Conflicts:
.travis.yml
code/controllers/configuration.dm
code/game/gamemodes/changeling/modularchangling.dm
code/game/jobs/job/medical.dm
code/game/jobs/job/security.dm
code/game/machinery/Sleeper.dm
code/game/machinery/computer/communications.dm
code/game/machinery/cryopod.dm
code/game/objects/items/weapons/RCD.dm
code/game/objects/items/weapons/storage/boxes.dm
code/game/turfs/simulated/floor.dm
code/game/turfs/simulated/floor_types.dm
code/global.dm
code/modules/materials/materials.dm
code/modules/mob/living/silicon/ai/ai.dm
code/modules/projectiles/guns/projectile/automatic.dm
polaris.dme
2015-08-23 01:30:46 -04:00
Kelenius
6ba41bbc2a
Merge branch 'dev' into ofMechfabAndPanic
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Conflicts:
code/__defines/research.dm
code/game/mecha/equipment/tools/tools.dm
code/game/mecha/mecha_parts.dm
code/modules/research/designs.dm
maps/exodus-1.dmm
2015-08-21 16:59:57 +03:00
Kelenius
c1a0661eba
Accidentally commited before saving the file.
2015-08-21 16:19:09 +03:00
Kelenius
bed03443d1
Merge branch 'dev' into ofClicksAndCooldowns
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Conflicts:
code/ZAS/Airflow.dm
code/__defines/items_clothing.dm
2015-08-21 16:15:07 +03:00
mwerezak
1cb4afd906
Removes CHARGELEVEL_DEFAULT
2015-08-18 17:20:38 -04:00
mwerezak
fd8f6d9639
Removes MASK/HEADCOVERSMOUTH
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Code that used to check this flag now checks body_parts_covered for FACE
instead. Added a FLEXIBLEMATERIAL item flag to continue to allow vox to
eat food without poisoning themselves.
2015-08-18 17:20:36 -04:00
mwerezak
ac738f3db4
Moves flags values to item_flags var
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Moves flags that seemed to pertain more to equipment to a new item_flags
var in /obj/item
2015-08-18 17:18:25 -04:00
mwerezak
2cb46e035c
Removes unused obj flags and fixes overlapping flags
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Removes ONESIZEFITSALL and NOSHIELD, which were unused.
2015-08-18 17:08:41 -04:00
mwerezak
70b74518a1
Moves BLOCKHAIR flags to flags_inv
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Moves BLOCKHAIR and BLOCKHEADHAIR flags to flags_inv
2015-08-18 17:06:50 -04:00
mwerezak
b80c01ffbe
Removes *COVERSEYES
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Removes (HEAD|MASK|GLASSES)COVERSEYES flags, in favour of using
body_parts_covered.
2015-08-18 17:06:49 -04:00
mwerezak
d3a40f4269
Cleans up defines
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Replaces bitflag values with hex literals. Some other miscellaneous
cleanup.
2015-08-18 17:05:26 -04:00
HarpyEagle
2947a062a8
Decouples shard stepping protection from siemens_coefficient
2015-08-18 17:02:46 -04:00
HarpyEagle
651c2c6ba6
Species spawn_flags
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Moves some more species flags into a new spawn_flags var.
2015-08-18 17:02:45 -04:00
HarpyEagle
8a9caac7cc
Splits species flags
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Splits several species flags off into a separate appearance_flags var, to avoid rollover.
2015-08-18 17:02:44 -04:00
Zuhayr
e3d9bc90e3
Added more colour defines, added functionality to the floor painter.
2015-08-18 13:41:04 -07:00