Zuhayr
7801c2dc3b
Minor runtime fixes.
2015-12-02 20:11:31 +10:30
Neerti
765ac00c6c
Merge pull request #367 from Neerti/12/1/2015_armor_refactor
...
Refactors how armor works.
2015-12-01 04:32:30 -05:00
Neerti
062a092cfe
Refactors how armor works. It's now less of a dice roll, but still retains some randomness. This makes weaker armor worth using, and stronger armor not godlike.
...
Also fixes a bug with the auto shotgun causing runtimes.
2015-12-01 03:45:47 -05:00
Mark9013100
880ba681e6
Combination of my previous PRs, mostly fixes
2015-11-29 11:13:17 -05:00
Neerti
78e5701b5c
Replaces most instances of Nyx to Vir.
2015-11-26 01:01:06 -05:00
Neerti
3ebd27eece
Forgot to commit this.
2015-11-22 22:03:50 -05:00
PsiOmegaDelta
d709363ff7
Radio NanoUI.
...
Ports the radio NanoUI interface from Paradise with some Bay-adjustments.
Based on the latest revision https://github.com/ParadiseSS13/Paradise/pull/2369 .
2015-11-22 21:42:54 -05:00
PsiOmegaDelta
3eae0d5101
Destroy tweaks.
...
Ports Destroy() proc tweaks from Paradise and /tg/, sourced from https://github.com/ParadiseSS13/Paradise/pull/2091 .
Adds returns in Destroy()s, to prepare for future return values.
2015-11-22 21:42:27 -05:00
PsiOmegaDelta
2200bfe436
Map tweaks.
...
Adds a couple of decals to the Thunderdome.
Rotates sleepers/scanners on z-level 1 and 2. Had already done so for z-level 5. Fixes #11058 .
Full tile windows no longer appear to exist? Replaces the glass on the toxin test site with reinforced glass spawners.
2015-11-22 21:41:41 -05:00
PsiOmega
5047ea8267
Observers can now view radio settings, admins can alter them.
...
Conflicts:
code/game/objects/items/devices/radio/headset.dm
2015-11-22 21:40:59 -05:00
PsiOmega
5bf7158c9d
Non-headset/borg radios now all allow access to department channels. Headset and borg radios still rely on their encryption keys.
...
Conflicts:
html/changelogs/PsiOmegaDelta-Radio.yml
2015-11-22 21:37:21 -05:00
PsiOmega
1bd40cf8aa
Makes the cyborg radio menu more consistent.
2015-11-22 21:36:18 -05:00
PsiOmega
42342bedcb
Rotates and otherwise cleans up map intercom usage.
...
Conflicts:
code/controllers/communications.dm
2015-11-22 21:35:36 -05:00
PsiOmega
92afc566bb
Makes it possible to select department channels on intercoms.
...
Conflicts:
code/game/objects/items/devices/radio/intercom.dm
code/game/objects/items/devices/radio/radio.dm
2015-11-22 21:34:13 -05:00
Neerti
dd3ab4dac0
Finishes new ling, need better sprites but that's for another time.
2015-11-18 16:20:28 -05:00
Neerti
4f77afece1
Revert 58ef59734f
2015-11-08 10:09:14 -05:00
Neerti
45f15930a0
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 11/6/2015_neerti_breaks_everything_bay_merge
...
Conflicts:
.travis.yml
code/_helpers/lists.dm
code/game/objects/structures/crates_lockers/closets/secure/engineering.dm
code/global.dm
code/modules/client/preferences.dm
code/modules/client/preferences_savefile.dm
code/modules/reagents/dispenser/dispenser2.dm
polaris.dme
2015-11-06 17:41:18 -05:00
PsiOmegaDelta
19051ec27e
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-11-02 09:25:04 +01:00
PsiOmegaDelta
694a35c10b
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-11-02 09:08:06 +01:00
Chinsky
1417f4f40b
Merge pull request #11344 from Hubblenaut/tape
...
Tape - Sprites and Algorithm Changes
2015-11-02 00:10:03 +03:00
PsiOmegaDelta
a9f7b3a325
Merge pull request #11247 from Hubblenaut/laundry
...
Adds laundry basket
2015-10-31 11:16:14 +01:00
PsiOmegaDelta
ab2ddfcba7
Atmospheric computer circuit additions.
...
Adds several missing variables used in the construction and deconstruction set of gas management computers. Fixes #11392 .
Computers also no longer attemps to qdel a type on Destroy()
2015-10-29 16:55:58 +01:00
PsiOmegaDelta
e37394e8fa
Merge remote-tracking branch 'upstream/dev-freeze' into dev
...
Conflicts:
code/modules/mob/living/carbon/human/human_helpers.dm
code/modules/reagents/reagent_containers/food/snacks.dm
2015-10-25 20:28:48 +01:00
PsiOmegaDelta
7d4f51be8e
Merge pull request #10287 from mwerezak/attack-cleanup2
...
Refactors item attack click and mob melee attack handling code
2015-10-25 08:43:47 +01:00
PsiOmegaDelta
d845a2f587
Generalizes the feed and force feed checks.
2015-10-23 10:57:55 +02:00
PsiOmegaDelta
8305404a14
Can no longer use utensils to eat if you lack the means.
...
Humanoid mobs can no longer eat when missing a mouth or when their mouth is blocked when using utensils, same as when eating food directly.
Fixes #11333 .
2015-10-22 16:52:07 +02:00
Hubblenaut
8f921682a0
Police tape rewrite
2015-10-22 14:31:04 +02:00
PsiOmegaDelta
55f6c1c0b5
Merge pull request #11204 from Hubblenaut/medical
...
Bruise Packs, Changes and small Fixes
2015-10-19 16:17:16 +02:00
Hubblenaut
cbd0972bfa
Bruise packs are used per wound and take time to apply
2015-10-16 16:36:04 +02:00
PsiOmegaDelta
0c3b6c01e2
Radio NanoUI.
...
Ports the radio NanoUI interface from Paradise with some Bay-adjustments.
Based on the latest revision https://github.com/ParadiseSS13/Paradise/pull/2369 .
2015-10-16 16:01:36 +02:00
PsiOmegaDelta
299ad9580c
Merge remote-tracking branch 'upstream/dev-freeze' into dev
...
Conflicts:
code/modules/admin/admin.dm
code/modules/admin/topic.dm
2015-10-16 13:02:59 +02:00
PsiOmegaDelta
fc4c1d6af7
Merge remote-tracking branch 'upstream/master' into dev-freeze
...
Conflicts:
code/game/objects/items/weapons/storage/boxes.dm
code/game/objects/items/weapons/storage/storage.dm
2015-10-16 11:04:43 +02:00
ccomp5950
bb93245ccd
Fixes the tapping messages check.
...
The check is now in Topic() instead of being based on the href link sent.
Resolves #11039
2015-10-15 21:11:06 -04:00
Chinsky
2a88b4d0aa
Merge pull request #11219 from PsiOmegaDelta/150929-HumanoidVision
...
Overhauls humanoid vision handling.
2015-10-15 19:15:28 +03:00
mwerezak
07881e7495
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into attack-cleanup2
...
Conflicts:
code/modules/mob/living/carbon/human/species/xenomorphs/alien_facehugger.dm
2015-10-15 07:08:16 -04:00
PsiOmegaDelta
e79e82f55d
Gives replacement light boxes the same fitness treatment.
2015-10-15 10:42:51 +02:00
PsiOmegaDelta
fd03e4d59b
Surgical kits can now contain their equipment.
...
The surgical kit can now contain the equipment it came with. It can also not contain more items of a given type than it was spawned with.
This means that even if the storage container otherwise has sufficient space it can, for example, still only ever contain 1 surgical saw.
Fixes #11298 . Fixes #11297 .
2015-10-15 10:20:49 +02:00
PsiOmegaDelta
3fd28dd361
Merge remote-tracking branch 'upstream/dev-freeze' into dev
...
Conflicts:
html/changelogs/.all_changelog.yml
2015-10-14 08:41:38 +02:00
PsiOmegaDelta
3fd172ee63
Merge pull request #11294 from Baystation12/master
...
Dev-freeze
2015-10-14 08:40:03 +02:00
Hubblenaut
1c8ec1a700
Fixes stack creation logic and return value
2015-10-11 22:02:05 +02:00
PsiOmegaDelta
27feb09a31
Merge remote-tracking branch 'upstream/dev-freeze' into dev
...
Conflicts:
code/game/machinery/computer/computer.dm
html/changelogs/.all_changelog.yml
2015-10-11 17:37:01 +02:00
PsiOmegaDelta
38c6ba3a07
Code relocation.
2015-10-11 17:31:21 +02:00
PsiOmegaDelta
070ca0adea
Merge remote-tracking branch 'upstream/master' into dev-freeze
...
Conflicts:
code/game/objects/items/weapons/tanks/tanks.dm
code/modules/holodeck/HolodeckControl.dm
code/modules/mob/living/carbon/breathe.dm
code/modules/mob/living/carbon/human/life.dm
code/setup.dm
2015-10-11 17:17:41 +02:00
SinTwo
ec58f7c705
TG_Port
...
Conflicts:
code/game/objects/items/devices/radio/headset.dm
code/game/objects/items/weapons/shields.dm
code/game/objects/items/weapons/storage/backpack.dm
code/modules/clothing/head/helmet.dm
code/modules/clothing/suits/miscellaneous.dm
code/modules/clothing/under/accessories/accessory.dm
code/modules/mob/new_player/sprite_accessories.dm
icons/mob/back.dmi
icons/mob/head.dmi
icons/mob/mask.dmi
icons/obj/clothing/hats.dmi
polaris.dme
2015-10-11 00:58:26 -04:00
Neerti
24d9545790
Headset/shield issues.
2015-10-11 00:54:01 -04:00
Mark9013100
1273a51f83
Merges f-card box and evidence bag box
...
Conflicts:
code/game/objects/items/weapons/storage/boxes.dm
2015-10-11 00:41:46 -04:00
Mark9013100
fb1134a24b
Changes several helmets, fixes shields
...
Conflicts:
code/game/objects/items/devices/radio/headset.dm
code/game/objects/items/weapons/shields.dm
code/modules/clothing/head/helmet.dm
icons/mob/head.dmi
icons/obj/clothing/hats.dmi
2015-10-11 00:39:38 -04:00
SinTwo
a2b24d64b7
TG_Port_2
...
Conflicts:
code/game/objects/items/weapons/storage/backpack.dm
code/game/objects/structures/crates_lockers/closets/secure/security.dm
code/game/objects/structures/crates_lockers/closets/wardrobe.dm
code/modules/client/preferences_gear.dm
code/modules/clothing/under/accessories/accessory.dm
2015-10-11 00:36:13 -04:00
Mark9013100
1eab12fc26
Two minor edits to ERT equipment
2015-10-11 00:30:10 -04:00
Mark9013100
3cc7a77846
The detective colt can now be reskinned
...
Conflicts:
code/modules/projectiles/guns/projectile/pistol.dm
2015-10-11 00:30:06 -04:00