Ccomp5950
e00c6ae21e
Bugfix: is_loyalty_implanted() now checks to make sure the implant is actually implanted and now in your hand.
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implant adding via the traitor panel will also update it's location to be in the players head for autopsy as well as is_loyalty_implanted() reasons.
Thanks Chinsky / alex-gh for the heads up on this.
2013-11-22 12:52:25 -06:00
Zuhayr
8400c73cc1
Nuke merge.
2013-11-23 00:44:19 +10:30
Zuhayr
507d4feb66
Reverting a half-fix that was put into master instead.
2013-11-23 00:41:25 +10:30
Zuhayr
c8c8e9d078
Removing species restriction on ninja gear.
2013-11-23 00:39:00 +10:30
Zuhayr
f11b964f6c
Fixes #3921
2013-11-22 23:10:06 +10:30
Zuhayr
b2ca9f9ccb
Added icon_override var to obj/item. When worn, items with icon_override set will use this DMI instead of the hardcoded clothing DMI to determine on-mob sprite.
2013-11-22 22:51:55 +10:30
Zuhayr
ae0605db42
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev-freeze
2013-11-22 22:18:44 +10:30
Ccomp5950
9ddbc905e9
Bugfix(2126) Traitors still have loyalty implants, admins should be able to remove/disable implants
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Added a proc is_loyalty_implanted() that returns 1 if so, and 0 if not.
Added the ability to remove and add loyalty implants from the traitor panel.
Changed the checks on antags to not care if they are section heads, but to instead check for a loyalty implant.
Fixed a minor bug where traitorborgs made through traitor panel was not adding law 0
Adding a loyalty implant to an antagonist through traitor panel will also remove them from being an antag.
2013-11-22 01:12:56 -06:00
Ccomp5950
56a066ecfb
Bugfix(3937) Blindfolds cause permenent blindness
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Removed BLIND vision flag from the object as that is already handled in mob/living/carbon/human/life.dm
Resolves #3937
2013-11-21 21:35:23 -06:00
Zuhayr
caee3a81e2
Adds sprites and skeleton definitions for species-specific Syndicate hardsuits.
2013-11-22 09:52:04 +10:30
Nanai
dd77eae405
Custom Belt Fix
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Edited issue with chemicals spawned.
2013-11-21 17:34:12 -05:00
Jim "Apples"
f1ce28b7fe
Merge pull request #3951 from Ccomp5950/custom_item_creation
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Custom Item Request
2013-11-21 07:23:39 -08:00
Ccomp5950
69dbec4920
Custom Item Request
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Confirmed with Apple that this was acceptable.
2013-11-21 09:08:30 -06:00
Chinsky
65a9bf6e4b
Merge pull request #3930 from Higgin/dev
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Changes to how projectiles work: take two!
2013-11-21 02:23:46 -08:00
Iamgoofball
43bde0598d
Uncommented the dressing up corgi code! Have fun replacing the condom! Also adds a player requested item.
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http://baystation12.net/forums/viewtopic.php?f=33&t=9120 Rainbow Belt
2013-11-20 18:10:14 -08:00
Higgin
d72d845cba
Fix to fix a fix that needs fixing.
2013-11-20 16:00:07 -08:00
Iamgoofball
ac4e42bb2a
After a very prolonged set of Syndicate budget cuts, Detomatix PDA carts are no longer buildable
2013-11-20 15:29:33 -08:00
Iamgoofball
7dcb47ec2a
R.I.P H.O.N.KBlaster 9000. You died as you lived. Hidden in a crate.
2013-11-20 15:19:24 -08:00
Iamgoofball
b024087119
Merge branch 'smallchanges' of https://github.com/Iamgoofball/Baystation12 into smallchanges
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Conflicts:
code/modules/research/designs.dm
2013-11-20 15:00:36 -08:00
Iamgoofball
e36f0c3fac
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into smallchanges
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Conflicts:
code/modules/research/designs.dm
2013-11-20 14:59:33 -08:00
Iamgoofball
7fa80e799a
made head PDA carts be in lockboxes. Added Abandoned Crates!
2013-11-20 14:57:22 -08:00
Iamgoofball
ab43cc9cd6
made head PDA carts be in lockboxes. Added Abandoned Crates!
2013-11-20 14:56:49 -08:00
ZekeSulastin
2a95cdd296
Scalpels also mangle gloves for nonhuman wear.
2013-11-20 17:07:05 -05:00
Chinsky
60f644c401
Merge pull request #3941 from Iamgoofball/telesci
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Changes Telescience to Projectile Trajectory!
2013-11-20 10:32:41 -08:00
Chinsky
4beabc587d
Merge pull request #3940 from Ccomp5950/ghost_buff
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AntagHUD's player verbs will now disappear from the players view if disabled by admin or by configuration options.
2013-11-20 10:32:18 -08:00
Chinsky
48c35d0f8f
Merge pull request #3938 from Ccomp5950/master
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Admin request: Jobbans for IA and ERT
2013-11-20 10:27:36 -08:00
Zuhayr
71416e543e
Changed diona evolution to use nutrition rather than nutriment.
2013-11-20 18:33:39 +10:30
Zuhayr
249cd0d069
Increased REQUIRE_LIGHT min level to 5, removed burn damage from healing from RAD_ABSORB.
2013-11-20 18:32:00 +10:30
Zuhayr
32b2009c25
Diona will take five times as much damage from plant-B-gone as previously.
2013-11-20 18:26:55 +10:30
Zuhayr
542104478f
Commented out the Sec-healing component of sprinkles.
2013-11-20 18:18:55 +10:30
Zuhayr
d1e6094a77
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev-freeze
2013-11-20 17:50:01 +10:30
Iamgoofball
2be70afe8b
changed it so that only syndi-hardsuits only restrict vox
2013-11-19 23:12:41 -08:00
Iamgoofball
06719b5aa9
added a fuck ton of small changes
2013-11-19 23:00:07 -08:00
Iamgoofball
c13f57613c
Changes Telescience to Projectile Trajectory!
2013-11-19 19:23:51 -08:00
Ccomp5950
46218e71f1
Bugfix: AntagHUD, need to remove verbs from correct object
2013-11-19 05:59:28 -06:00
Ccomp5950
7be20c0986
AntagHUD's player verbs will now disappear from the players view if disabled by admin or by configuration options.
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Poor guys won't know what they are missing!
Admins/Mods will still have the verb viewable.
2013-11-19 05:36:40 -06:00
Ccomp5950
513953b927
Cleanup: Removed unneeded variables and a debug variable.
2013-11-19 01:10:59 -06:00
Ccomp5950
457835db38
Admin request: Jobbans for IA and ERT
2013-11-17 18:16:42 -06:00
jack-fractal
cf5012ce1d
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
2013-11-17 16:30:42 -05:00
jack-fractal
c6ec432904
- major update to all systems
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- creating the mask entity
- modifying the code for cult icons
- updating the camera net
- adding visibility network updates to all mobs
- unifying the culting and deculting process
- adding "Make Mask" function to Player Panel
2013-11-17 16:23:36 -05:00
Ccomp5950
340532dc55
String fix on adminverb
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Added holder checks so admins can use antagHUD regardless of restrictions.
2013-11-17 13:16:55 -06:00
Ccomp5950
59bb2357b6
Included JobBan menu and systems for AntagHUD
2013-11-17 17:29:30 +00:00
Ccomp5950
a56103c151
Added Adminverbs for turning off and on the various items needed.
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Also added the proc get_ghosts() with 2 versions of output, it defaults to returning a mob list but can be set to return a list for use with an input window.
2013-11-17 17:29:30 +00:00
Ccomp5950
dbf24606bd
The Ghost AntagHUD Feature.
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Created configurations for Server Admins to be able to toggle it within default config.
Modified my previous AdminVerb that allows respawns to bypass the limitations of the restrictions while also letting the admins know if the ghost has used AntagHUD
Created restriction checks for various forms of joining the round and if administrators/hosts have restricted AntagHUD users from joining the round they will not be able to.
To Do:
Create Adminverb for toggling restrictions to also be able to toggle everyones ability to use antagHUD for a round.
Create a method for "Job Banning" users from using antagHUD.
2013-11-17 17:29:29 +00:00
Higgin
f42ac118aa
Fix because I'm dumb.
2013-11-16 21:21:40 -08:00
Higgin
057eaba09e
Changes to how projectiles work: take two!
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-Embedding is now a function of armor and projectile base damage.
-Chances to hit varied body parts are modified via miss_modifier. Less likely to hit head, extremities, etc. Distance is more of a factor.
2013-11-16 17:45:38 -08:00
Nanai
ab06251c32
Event Rebalance!
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As per request, events have been rebalanced to be a bit more even and vastly less appendicitis. Event timers have been increased from 15-25 minutes to 20-40 minutes.
2013-11-16 02:09:28 -05:00
DJSnapshot
bad8dbf695
Merge pull request #3918 from Nanai/dev
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Yinadele lodesofcoed
2013-11-15 21:36:03 -08:00
Nanai
e87b59f75b
Minor Painkiller Rework
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Added a proper lid for scaling on paracetamol, added in the ability to get high off of painkiller overdoses.
2013-11-15 19:27:10 -05:00
Nanai
5cce782c34
Tool definition fix.
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Properly accounted for bruisepacks vs poultices under Chinsky's PR.
2013-11-15 19:26:28 -05:00