Commit Graph

6942 Commits

Author SHA1 Message Date
Kelenius
763c7376d4 Roboticists now can access bots. 2016-08-09 07:10:16 +03:00
Anewbe
16f18b10a7 Merge pull request #2288 from Yoshax/lungruptuing
Fixes lung rupturing
2016-08-08 17:13:38 -05:00
Yoshax
daa49ced44 Shamelessly steals HarpyEagle's code 2016-08-08 20:45:53 +01:00
Yoshax
e9e51ccb02 Fixes lung rupturing 2016-08-08 15:47:53 +01:00
EmperorJon
8110fbbf3c Merge pull request #2232 from SinTwo/scheduler
510 scheduler
2016-08-08 10:36:36 +01:00
Anewbe
9f7b77d933 Merge pull request #2274 from SinTwo/miscfixes
Minor Fixes
2016-08-05 16:35:09 -05:00
SinTwo
a17d42a84c mode name and ert sechud fix 2016-08-05 16:27:07 -04:00
Screemonster
c59a41c830 Adds ian, runtime, poly, pun pun, and generic human, unathi, tajara, tesharii and skrell sprites to the list of hologram options. 2016-08-05 18:02:28 +01:00
Anewbe
4ce94fbaed Fire hurts 2016-08-03 21:12:16 -05:00
Anewbe
88b7f0e678 Fixes does_not_breathe, Toggle breathing is an active power (#2240)
* Fixes does_not_breathe

* Fixes things, Changelings can toggle breathing

* Changelog
2016-08-02 18:41:24 +01:00
Yoshax
221a245e0d Removes embedded objects causing toxin damage when moved 2016-08-02 02:55:10 +01:00
Yoshax
2047eefa73 Makes wound bleed again 2016-08-01 21:13:16 +01:00
Yoshax
770880dd3d Updates Tajaran species description 2016-08-01 15:45:29 +01:00
Yoshax
4779026748 Merge pull request #2242 from Neerti/7/31/2016_technomancer_fixes
Technomancer Fixes
2016-08-01 01:18:13 +01:00
Neerti
3d11717d13 Technomancer Fixes
Unstable Aura will no longer do a hundred times its intended damage.
Gambit should no longer give base spell templates.
Wards should die properly now.
Track will no longer list the user as a valid option.
Shields should now stop projectile effects like stunning, if blocked.
2016-07-31 20:08:10 -04:00
SinTwo
4f7ea573c1 world time fix 2016-07-30 03:19:47 -04:00
Yoshax
f90f2ec08a Fixes some items on working on people on tables 2016-07-26 03:10:54 +01:00
Anewbe
38c043e566 Merge pull request #2204 from Yoshax/accuracypenalty
Increases accuracy penalties in detrimental states
2016-07-25 16:44:46 -05:00
Yoshax
927c90c105 Increases accuracy penalties in detrimental states 2016-07-25 16:18:33 +01:00
Yoshax
1f81596f6a Makes security bots more hardy to be less useless 2016-07-25 14:48:35 +01:00
Neerti
c71863dd5d Adds Slowdown for Pulling Heavy Items
Makes dragging items which would have slowed you down if worn or carried slow you down when dragged, fixing an exploit where one could move faster by dragging something instead of carrying or wearing it.
2016-07-25 03:51:45 -04:00
SinTwo
4bff201f8b Merge branch 'master' of https://github.com/PolarisSS13/Polaris into item_state
Conflicts:
	code/game/objects/items/devices/telecrystal.dm
	icons/mob/suit.dmi
	icons/obj/clothing/suits.dmi
2016-07-22 23:39:19 -04:00
Yoshax
f493ac7e17 Removes debug lines 2016-07-22 15:53:54 +01:00
Yoshax
013a509b17 Makes handcuff resisting take priority over unbuckle resisting by removing bucklecuff resisting 2016-07-22 15:48:47 +01:00
Yoshax
3a953d895f Fixes undislocation 2016-07-22 04:19:49 +01:00
SinTwo
c1bd0aa6b4 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into item_state
Conflicts:
	code/modules/clothing/clothing.dm
2016-07-19 17:37:14 -04:00
Jon
31e66c0037 Fixes vomiting. 2016-07-18 19:12:12 +01:00
Neerti
ef8a9dd5e0 Teshari Now Have Upper Bodies
Fixes a long standing bug.  Turns out BP_CHEST is undefined and the compiler never caught it for some reason.
2016-07-16 23:26:23 -04:00
Neerti
728cd2bdd3 Adds accuracy penalties for certain detrimental states.
Being blind gives an additional 75% chance to miss.
Having blurry eyes gives an additional 15% chance to miss.
Being confused gives an additional 30% chance to miss.

This was done so that if the PR for flashes to apply these effects instead of a stun are merged, they would hopefully still be useful if someone is trying to robust you.  Melee and ranged penalties should be equivalent, despite different numbers due to how the different code works.
2016-07-14 06:19:49 -04:00
Neerti
b0321958d1 Merge pull request #2115 from Yoshax/ED-Emag
Ensures security robots can be properly emagged
2016-07-13 19:14:23 -04:00
SinTwo
976847a0b4 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into item_state
Conflicts:
	code/modules/clothing/head/jobs.dm
	icons/mob/items/lefthand.dmi
	icons/mob/items/righthand.dmi
	icons/mob/suit.dmi
	icons/mob/uniform.dmi
	icons/obj/items.dmi
2016-07-13 17:07:52 -04:00
Neerti
334f24730e Merge pull request #2124 from Yoshax/hair
Adds a new hairstyle
2016-07-13 14:41:46 -04:00
Neerti
f2e0462dcb Merge pull request #2123 from Yoshax/languages
Makes languages great again
2016-07-13 14:38:33 -04:00
Yoshax
f2f6ca54f2 Adds a new hairstyle 2016-07-13 18:34:46 +01:00
Yoshax
402e046576 Fixes languages not being properly added to mobs 2016-07-13 18:12:15 +01:00
Anewbe
811a7be362 fire_stacks decrease over time 2016-07-12 21:27:04 -05:00
Yoshax
44d0ee657c Ensures bots are only emaggable once 2016-07-12 21:40:07 +01:00
Yoshax
9689dd1e17 Ensures security robots can be properly emagged, also makes them stronger when emagged 2016-07-12 20:08:25 +01:00
SinTwo
7192bf08fd item_state cleanup 2016-07-11 22:31:32 -04:00
Yoshax
d4e8589d8f Ports Mloc's HUD fixes from Bay and further fixes ours because of code differences 2016-07-11 16:35:21 +01:00
Kasuobes
0471e7e0c4 Refactors silicon job slot/tater cleanup (#1)
* Refactors silicon job slot/tater cleanup

Moved from ai/verb/wipe core to silicon/proc.

* Adds wipe_software verb for pAI

Let pAI ghost properly, calls silicon/proc/clear_client()

* Refactors silicon job slot/tater cleanup
2016-07-11 05:17:30 +01:00
Kasuobes
fabdf3d782 Adds delete_personality verb for pAI
Ported over from AI's wipe_core verb, allow pAIs to ghost and leave the round properly in case nobody wipes the pAI device.
2016-07-11 05:13:30 +01:00
EmperorJon
64edc40839 Merge pull request #2090 from Neerti/7/10/2016_limb_hud_bay_port
New Limb HUD System, from Bay
2016-07-10 13:26:25 +01:00
Neerti
814f59cf29 New Limb HUD System, from Bay
Manually ports https://github.com/Baystation12/Baystation12/pull/13530, and https://github.com/Baystation12/Baystation12/pull/13561 from bay.
Adjusts the scaling on the coloration, since it seems Bay has different shading than us for species, otherwise some species would be dark, and others would be superbright.
Credit goes to Zuhayr for the code.
2016-07-10 06:22:44 -04:00
EmperorJon
32129232b7 Merge pull request #2086 from Neerti/7/10/2016_freezer_fixes
Freezer Fixes
2016-07-10 10:56:59 +01:00
Neerti
25c580d470 Merge pull request #2083 from Yoshax/preview
Can now toggle loadout and job preview equipment separately.
2016-07-10 03:03:29 -04:00
Neerti
1a2a9c5990 Merge pull request #2078 from Yoshax/friendsforever
Allows runtime to become friends with anyone
2016-07-10 03:03:13 -04:00
Neerti
e9dd848cf1 Freezer Fixes
Freezer crates, freezer boxes, cryobags, and medical grippers now properly preserve organs, as well as organs attached to organs.
Cleans up storage.dm slightly by removing loc setting with forceMove(), for the above to work.
2016-07-10 03:00:25 -04:00
SinTwo
0bb5058a6a Merge pull request #2084 from Neerti/7/9/2016_ninja_fix
Ninja Powersink Fix
2016-07-10 00:35:33 -04:00
Neerti
d9504d82a6 Merge pull request #2080 from Yoshax/grippers
Added a chemistry gripper for crisis borgs
2016-07-10 00:12:37 -04:00