Commit Graph

30931 Commits

Author SHA1 Message Date
Rykka
24f754f558 Fix Recipe Dump + Reagents, reduce # of commits by 1 2020-07-23 23:46:27 -04:00
Rykka
6ff4642233 Merge branch 'master' into shep-dev-aurora-cooking 2020-07-22 23:09:42 -04:00
Rykka
b367193908 Huge Bundle of Fixes, Update Cooking to current Aurora
Cooking times are now no longer 10-15 minutes per item, the LARGEST items will take around ~4-5 minutes, 6 at the maximum in the case of the superbigbite (one of the most filling food items in the game).
Cooking oil tanks added
Appliances are now constructible instead of being eldritch black magic
Recipes are now reorganized to either fryer/oven/grill based on where they're made (Although recipes_microwave still needs a LOT more sorting)
Critical time bug with cooking fixed, AND you can now upgrade your appliances for even higher efficiencies!
2020-07-22 21:45:03 -04:00
Schnayy
074e9a6ca5 Adds clothes. Fixes rat sprite turning you into a square. (#7359) 2020-07-22 03:13:09 -07:00
Rykka Stormheart
abc53cb88d Port Medibot Tipping! (#7356)
This PR lets you tip over medbots which prevents them from moving or healing, and they'll slowly get more and more distressed and desperate asking for help from people around them. After a few minutes (currently moments, but can be tweaked), if no one helps right them, they'll manage to right themselves up and snitch on whoever tipped them over to medical so the psychologist can keep an eye on them.
2020-07-22 03:09:23 -07:00
Neerti
0688793334 Reduces spam from new event system. (#7355) 2020-07-22 03:03:27 -07:00
Cyantime
a9e4a52fde Removes superfluous punctuation (#7351) 2020-07-22 03:02:23 -07:00
Kates
91e4c18c08 Allow you to only select mech weapons when cycling. (#7343)
If you desire.
2020-07-22 03:01:28 -07:00
cadyn
3b114e373a Added options to shapeshifter verbs for gradients (#7348) 2020-07-22 03:00:28 -07:00
Rykka
b5b5298250 Change to_world debug messages to runtimes instead 2020-07-22 01:55:26 -04:00
Cerebulon
d7f25c36cb Flavour Enhancement: Crates (#7342)
* crates

* map changes

* rotation and dragging
2020-07-21 19:18:38 -07:00
Rykka
92650867eb Makes the Oven start closed. Recipe updates will come in a second PR 2020-07-21 20:23:33 -04:00
Rykka
aae41604d7 Clean up commit history, bugfixes, etc. 2020-07-20 23:47:36 -04:00
Shadow Quill
a23b8a274b CheckTick 2020-07-19 15:57:41 -05:00
Rykka
2b8f7ccaad Add text2list, remove Virgo Recipes, Gets it to pass compile 2020-07-16 21:17:56 -04:00
Rykka
e56d0d7f1f Remove Alraune Check that would fail, as species doesn't exist here 2020-07-16 20:57:49 -04:00
Rykka
7c37997619 Aurora Commit 3 2020-07-16 20:55:23 -04:00
Rykka
aaf223b256 Aurora Commit 2 2020-07-16 20:52:28 -04:00
Rykka
74cde3b15b Aurora Cooking Port Commit 1 2020-07-16 20:50:11 -04:00
Atermonera
3218936ed3 Merge pull request #7339 from Rykka-Stormheart/shep-dev-pda-fix
Fix Janicart PDA bug from Aro's Rewrite of Janicarts.
2020-07-15 11:36:42 -07:00
Atermonera
70b1803378 Merge pull request #7338 from r4d6/patch-1
Fix Pink Slime Extract Description
2020-07-15 11:36:21 -07:00
Atermonera
ac3a39ed80 Merge pull request #7336 from Cerebulon/mouseSpeed
Mice Go Fast Again + Rat Sprites
2020-07-15 11:35:45 -07:00
Atermonera
16c217d271 Merge pull request #7335 from Cerebulon/blurSprites
Attempts to fix blurry icon scaling
2020-07-15 11:34:56 -07:00
Cerebulon
b3f9ecdc91 Reorganized Library Computer Menu (#7334) 2020-07-13 20:07:55 -07:00
Cerebulon
4474f3f713 Flavour Enhancement: Guns (#7333)
* Flavour Lore: Guns

* New guns/sprites, crates, etc.

* couple o oversights fixed

* couple o oversights fixed

* final tweekz
2020-07-13 20:04:59 -07:00
Kates
124ac24257 Make the quick create less less ugly & re-add proper mecha after their last item path change. (#7327) 2020-07-13 19:26:01 -07:00
Shadow-Quill
3a31174c0c Removes Punpun's sensors (#7332) 2020-07-13 19:24:45 -07:00
Rykka
ebbfc92a95 Fix Janicart PDA bug from Aro's Rewrite of Janicarts.
Upstream port of https://github.com/VOREStation/VOREStation/pull/8404

Fixes create_NanoUI_values() crashing before it returns the data, thus crashing everything else, because reagents was `null`, as a result of Aro's redoing of the janitor carts to not have a bucket by default.
2020-07-13 20:57:06 -04:00
r4d6
719d21594f Fix Pink Slime Extract Description 2020-07-13 14:08:50 -04:00
Killian
66cc3568d5 pain_mod implementation (#7330) 2020-07-13 09:08:25 -07:00
Cerebulon
71ac04fd58 Mice fast again + Rat Sprites 2020-07-13 06:11:20 +01:00
Cerebulon
3d7493b4e1 Attempts to fix blurry icon scaling 2020-07-13 05:06:49 +01:00
Atermonera
5943f5c7b8 Merge pull request #7328 from lbnesquik/Kot_Vending_tweak
Move the vending machines into a separate file.
2020-07-10 19:40:55 -07:00
Kates
a1aada03f1 Add Mechs damage & penetration thresholds along with other improvements. (#7316)
* Indent some comments for ease of read

* Edit the armor values to be more readable, also add radiactive and bio checks.

* Add damage threshold and penetration thresholds.
If you do not enough damage, it will simply bounce off consistently. Something that does 1 damage to a person would be so ridiculously nothing to a mech that it shouldn't achieve anything.
- If you throw a pebble at a mech, it will probably do nothing unless decently good as a weapon.
Additionally, your armor reduces the effectiveness of most attacks without a minimum of armor piercing.
- A flat hit with an hammer might be damaging to a squishy human, but it would probably not be all that effective against armored outerskin. The damage will be reduced to 2/3 or x0.66 to remark on this.

* Add a couple example values to the ripley and durand.

* Move the value by which failed penetrations damage is reduced to. God this is a mouthful to say out loud.

* Change the damage message from 'no denting' to 'bounces off'

* Fix an indentation error

* Small variable tweak.
2020-07-09 16:37:01 -07:00
Atermonera
d5c6caf66c Merge pull request #7326 from Neerti/arrival_announcement_fix
Arrivals Shuttle Message Fix
2020-07-09 15:28:22 -07:00
Atermonera
03553bff9c Merge pull request #7325 from Mechoid/FixTheStunShotsAgain
Fix runtime in projectile.dm, 664.
2020-07-09 15:26:22 -07:00
Kates
5d10e60c88 Add a random mech spawner (Not mapped in yet) (#7324)
* Add some work for random mechs
- Add a few variants of worn down, slightly busted mechs, this is specifically intended for mech bay later on.
- Add a random spawner with pretty much every mecho inside of it.
-

* Several mecho things:
- Add a comment to mecha.dm
- Add a forgotten comma
- Delete the vague attempt at a marauder cleared thing.
- Correctly change max health on the gygax

* Make it so the Marauder/old doesn't spawn with stuff

* Add a weaker list of mechs without phazon & marauder
2020-07-09 15:13:16 -07:00
Schnayy
9b5c2222a8 Merge pull request #6799 from Cerebulon/booksprites
New book sprites + inhands
2020-07-09 16:32:01 -05:00
lbnesquik
b7f37815a1 Move the vending machines into a seperate file. That thing was like 500 lines too long. 2020-07-09 22:31:36 +02:00
Kates
b763e8acd0 Mech tweak - Break move_inside() into a verb & proc. (#7323) 2020-07-08 18:22:50 -07:00
Kates
c66b9584e3 Add a forgotten strafing() call. (#7322) 2020-07-08 18:21:48 -07:00
Killian
a60a0ab21b Update robotics.dm (#7321) 2020-07-08 18:20:55 -07:00
Killian
d64326509f Streamlined Voidsuits Upgrade (#7300)
* veymed voidsuits upgrade

* unathi streamlined suit polish

* link to #7301

removes the specific checks from SSU.dm and adds no_cycle

* teshari subtype
2020-07-08 18:20:14 -07:00
Neerti
91402f4f50 Should fix a few bugs and also get us a step closer to overmap. 2020-07-07 09:30:12 -04:00
Leshana
6dabed403f Fix indentation syntax error. (#7320)
Bad extra indent causes compile failures on strict DM compilers.  Breaks linting.
2020-07-06 23:41:15 -07:00
Mechoid
9670de91dc Fix, AGAIN, the runtime in projectile.dm, 664. Stunrounds actually poof when needing to. 2020-07-06 23:38:48 -07:00
Atermonera
65a0d269f1 Merge pull request #7307 from Verkister/patch-40
Makes mob/obj/turf spawn windows pop up in proper size
2020-07-05 11:03:23 -07:00
Verkister
4c5352c170 Fixes prommies passively chonking it up (#7292)
* Fixes prommies passively chonking it up

Fixes prommies passively gaining nutrition on every tick to reach the maxcap within minutes by just standing around regardless if they're even standing on dirt or even standing on a turf at all.

* Update prometheans.dm

* Update prometheans.dm
2020-07-04 02:33:54 -07:00
Layne
21d0112661 ice cream 2: electric boogaloo (#7319) 2020-07-03 21:35:30 -07:00
Atermonera
8b3bdd0863 Merge pull request #7268 from VOREStation/Arokha/baylockers
Ports Bay's lockers/cabinets/crates/etc
2020-07-03 16:09:06 -07:00