Neerti
38833c18c4
Adds check if something in hand would have access before returning it.
2015-11-19 08:40:41 -05:00
Neerti
70ade2ed59
Fixes access checks ignoring the ID in your hand if already wearing an ID.
2015-11-19 08:00:07 -05:00
Neerti
4e712b5a73
Merge branch 'master' into 11/19/2015_gun_modes
2015-11-19 07:36:09 -05:00
Neerti
05ec2e7c28
Fixes gun mode switching.
2015-11-19 07:27:34 -05:00
Neerti
9473b7567e
Fixes antags spawning in space.
2015-11-19 04:49:35 -05:00
PsiOmegaDelta
aa3a62fe32
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-11-19 08:59:24 +01:00
Chinsky
ed7386f306
Fixes #11356
2015-11-19 04:06:14 +03:00
Neerti
dd3ab4dac0
Finishes new ling, need better sprites but that's for another time.
2015-11-18 16:20:28 -05:00
GinjaNinja32
d247584d1b
add a sleep inbetween disabling and enabling hardware mode
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i've been seeing HW mode not always re-enabling, hopefully this'll fix it
2015-11-18 14:38:46 +00:00
PsiOmegaDelta
ee13279003
Merge pull request #11453 from Baystation12/master
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Dev-freeze
2015-11-16 18:13:18 +01:00
PsiOmegaDelta
8584513652
Fixes the mining rig camera not properly showing up on the station camera list.
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Was using "Mine" instead of "MINE. Corrected by replacing all networks with the defined presets.
2015-11-14 00:43:11 +01:00
Chinsky
f247ea1df6
Merge pull request #11379 from mwerezak/ipctemp
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Fixes #11354
2015-11-12 02:02:45 +03:00
Chinsky
6f472df56a
Merge pull request #11441 from Kelenius/lathefix
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Fixes #11347
2015-11-12 02:02:29 +03:00
mwerezak
7e472af238
Fixes temperature HUD being incorrect for species with null body_temperature.
2015-11-10 23:53:18 -05:00
mwerezak
52deec9fde
Adds thermal radiation into space for human mobs
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Main effect is that IPCs won't gain temperature infinitely anymore.
2015-11-10 23:52:41 -05:00
Kelenius
531809efa2
Fixes #11347
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Jesus Christ how horrifying
2015-11-10 14:15:37 +03:00
PsiOmegaDelta
2968952913
Merge pull request #11438 from Baystation12/master
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Dev-freeze
2015-11-10 10:34:40 +01:00
SinTwo
c88689662c
Merge pull request #1 from PolarisSS13/master
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Update
2015-11-08 18:51:43 -05:00
SinTwo
8c816a9f28
Helmets
2015-11-08 18:10:34 -05:00
SinTwo
05377d0f5d
Hoods
2015-11-08 18:10:19 -05:00
Neerti
4f77afece1
Revert 58ef59734f
2015-11-08 10:09:14 -05:00
PsiOmegaDelta
5c587e69b6
Exploit fix.
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Players can no longer immediately respawn as mice by ghosting.
2015-11-07 17:12:50 +01:00
Neerti
f3c1be4241
Fixes socks and preview icon.
2015-11-06 23:20:50 -05:00
Neerti
45f15930a0
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 11/6/2015_neerti_breaks_everything_bay_merge
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Conflicts:
.travis.yml
code/_helpers/lists.dm
code/game/objects/structures/crates_lockers/closets/secure/engineering.dm
code/global.dm
code/modules/client/preferences.dm
code/modules/client/preferences_savefile.dm
code/modules/reagents/dispenser/dispenser2.dm
polaris.dme
2015-11-06 17:41:18 -05:00
mwerezak
db59f87cb0
Merge pull request #11424 from PsiOmegaDelta/151106-RuntimeFlashing
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Fixes #11422 .
2015-11-06 13:10:24 -05:00
PsiOmegaDelta
b1fe5e3eab
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/antagonist/outsider/ert.dm
2015-11-06 17:50:34 +01:00
PsiOmegaDelta
e81f42840a
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/modules/mob/living/carbon/human/species/station/station.dm
2015-11-06 17:43:05 +01:00
PsiOmegaDelta
31536c6a56
Fixes #11422 .
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There is nothing to see here...
2015-11-06 11:13:31 +01:00
Datraen
a1757ee696
Removes acetone and hydrazine from the chem list.
2015-11-05 19:41:04 -05:00
Datraen
6660b6f61c
Tweaks plants to create a more diverse selection, different environment constants.
2015-11-05 18:43:05 -05:00
Chinsky
bef8d99703
Merge pull request #11409 from PsiOmegaDelta/151104-DionaLanguage
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When a diona splits, the main nymph inherits all known languages.
2015-11-06 00:37:48 +03:00
PsiOmegaDelta
73f99a4c01
Secondary diona nymphs now get non-restricted/whitelisted languages on split.
2015-11-05 10:04:00 +01:00
PsiOmegaDelta
20eb505c69
Adds antag datum flag that is used to exlude the type from random selection.
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Death Commando, Mercenary Commando (inherits from death commando), and the ERT antag types added to the exclude list. Fixes #11416 .
2015-11-05 08:48:05 +01:00
PsiOmegaDelta
5f4af85af9
Refactors diona split code for maximum reuse.
2015-11-05 08:15:10 +01:00
PsiOmegaDelta
daa9b0e0bc
When a diona splits, the main nymph inherits all known languages.
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Fixes #11401 .
2015-11-04 17:50:51 +01:00
Woodrat
0929cb4cc2
Woodrat v9.6 "Open Beta"
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- Minor tweaks to sleepers so they can can be set in different directions
- Sleepers and body scanners added to all maps
2015-11-03 14:30:56 -08:00
PsiOmegaDelta
1648e46dcf
Merge pull request #11408 from Baystation12/dev-freeze
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Dev
2015-11-03 17:50:53 +01:00
PsiOmegaDelta
1fa73c0c18
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/modules/mob/living/carbon/human/life.dm
2015-11-03 17:37:46 +01:00
PsiOmegaDelta
42b98c45e4
Merge pull request #11220 from caelaislinn/new_xenoarch_sprites
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Replaces xenoarch gun sprites with CC licenced alternatives from OpenGameArt.org
2015-11-03 11:14:03 +01:00
HarpyEagle
f49b6d7cd1
Fixes #11405
2015-11-02 23:35:25 -05:00
PsiOmegaDelta
ae4d463fcb
Map cleanup, tweaks and merge fixes.
2015-11-02 10:05:14 +01:00
PsiOmegaDelta
19051ec27e
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-11-02 09:25:04 +01:00
PsiOmegaDelta
694a35c10b
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-11-02 09:08:06 +01:00
Chinsky
ba3c1f03d7
Merge pull request #11195 from Hubblenaut/dev
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CtrlClick deflates inflatables
2015-11-02 00:11:14 +03:00
Chinsky
1417f4f40b
Merge pull request #11344 from Hubblenaut/tape
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Tape - Sprites and Algorithm Changes
2015-11-02 00:10:03 +03:00
Chinsky
e2bdcef127
Merge pull request #11386 from Dibasic/patch-1
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Reduces wizard subjugate duration
2015-11-02 00:09:12 +03:00
Chinsky
4ae1a45017
Merge pull request #11389 from PsiOmegaDelta/152710-MagicCrescentWindows
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Crescent windows are now near indestructible.
2015-11-02 00:08:52 +03:00
Chinsky
e05b08db10
Merge pull request #11394 from PsiOmegaDelta/151029-GasCircuits
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Atmospheric computer circuit additions.
2015-11-02 00:08:35 +03:00
PsiOmegaDelta
392fd6210d
Merge pull request #11388 from PsiOmegaDelta/151028-LiveDroneLIVE
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Allows drones to recharge their synth materials.
2015-11-01 18:43:43 +01:00
Jon
221a4edc19
Attempts to revert and/or fix some of the changes that went into Bay Dev to alter sleepers/scanners.
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- Removes the NORTH/SOUTH sprites for the scanners, consoles, sleepers, etc. They're new, we don't use them, and I don't particularly like the look of them. We can add them back later if necessary.
- As per the new changes I've kept directional sprites as opposed to "thing-r" for right facing.
- The new body scanner sprite (white, whereas the previous is a grubby grey) has been reverted as it does not match the console.
- Sleeper console re-added, new sleeper NanoUI is still in but runs off the console not the sleeper.
- Proper directional stuff kept with the consoles, as far as I'm aware. By default the sleepers/scanners all have the consoles on the right. Light code changes will be needed to accommodate alternatives, the sprites still exist.
- Both consoles are animated and correctly disable animation with no power.
- Scanners are still entered with a verb, or clicking when grabbed, whereas sleepers are entered by click-dragging from the mob. This will probably want to be unified as I don't think this is how it used to be.
- Both consoles can be walked through, as was previously changed on Polaris.
- NO MAPPING CHANGES! The consoles work but will need to be mapped in to maps using the Polaris codebase.
2015-10-31 22:55:17 +00:00