Commit Graph

822 Commits

Author SHA1 Message Date
Aronai Sieyes
b3be065ae4 Port: Merge pull request 6900 from VOREStation/vplk-overmap-events
Overmap Events
2020-04-06 17:54:26 -04:00
Greenjoe12345
52e9315a18 Adds two sets of Teshari prosthetics, unbranded, and Cenilimi Cybernetics
unbranded is unlocked via research, while cenilimi is ordered on the cargo console
a 'bald' hairstyle is added for FBP teshari to use
a sprite fix for teshari torsos and far hand are also included, to avoid having holes in teshari that have prosthetic limbs
some minor fixes for the teshari nurse cap and eyepatch are also included
2020-03-21 01:22:04 +00:00
Schnayy
12bd9208d6 Hair adjustments and additions 2020-03-13 04:21:00 -05:00
Mechoid
21bac39c21 High-priority Job Display 2020-02-29 16:12:04 -08:00
Atermonera
8079b7f771 Merge pull request #6744 from listerla/pda-holo
Adds holoPDA from Aurora
2020-02-26 18:03:51 -08:00
lemon
dcdd450d4b Adds holopda from Aurora 2020-02-24 16:55:12 -05:00
Neerti
556973c9ec Fixes merge conflicts. 2020-02-20 21:59:28 -05:00
Neerti
54a75927ff Commiting my work before I do a stupid thing, just in case. 2020-02-20 21:21:38 -05:00
Arokha Sieyes
5b15917d32 to_chat replacing stream operator 2020-02-17 13:14:08 -05:00
Verkister
72732cf343 Fixes gentle hairstyle missing
it's easy to miss the path sensitive first line when copypasting.
2019-12-24 10:35:54 +02:00
Mechoid
f37b9e592b Merge branch 'master' of https://github.com/PolarisSS13/Polaris into GlobSpecies
# Fix Conflicts:
#	code/modules/mob/living/simple_animal/animals/spiderbot.dm
#	code/modules/mob/living/simple_animal/simple_animal.dm
#	polaris.dme
2019-12-15 12:02:02 -08:00
Atermonera
98b9f0a1cf Merge pull request #6561 from Schnayy/hairtie_fix
Gives appropriate hairstyles the hair_tieable flag.
2019-12-15 11:43:12 -08:00
listerla
f0af6fb3c1 Ports a ton of hair (#6549) 2019-12-08 14:40:28 -08:00
listerla
f88becca4e Adds Teshari Underfluff (#6541) 2019-12-08 14:35:44 -08:00
Schnayy
e68da3a6e1 Gives appropriate hairstyles the hair_tieable flag. 2019-12-06 20:52:29 -06:00
Mechoid
58e2ce2fb4 Change various global species lists to GLOB versions. 2019-12-05 23:55:22 -08:00
Rykka
493b83d5a0 Update Chat System to use to_chat(src, "") instead of src << "" 2019-10-28 15:22:32 -06:00
Unknown
5dccccb321 Ports character setup subsystem from Bay 2019-05-13 22:27:06 -04:00
GeneriedJenelle
32c8600cbb Prevents people from joining with the same character
Just a check on late spawn to prevent people from rejoining constantly as the same char.
2019-02-15 05:53:22 +00:00
Neerti
9ff8103153 Merge pull request #5636 from kevinz000/pixel_projectiles
[READY]Ports /tg/station pixel projectiles, processing subsystems, timer subsystems, and some misc stuff to make it all work
2019-01-26 04:25:17 -05:00
Woodratt
8a76f2c52e Additional Hair
- Adds two new hairstyles New You and Parted Alt
- Hair is now in a semi-alphabetical order (some hairstyles were renamed). Facial hair was not touched and is still out of alphabetical order.

Tested, appears to work proper like.
2019-01-22 10:35:38 -08:00
kevinz000
ced118076b Everything should be good! 2019-01-07 03:28:02 -08:00
Neerti
bed4c1840f Fixes character preview. 2018-12-31 06:37:44 -05:00
kevinz000
c2c688c4c8 caps 2018-12-06 18:34:37 -08:00
tex
dfadeca060 New hairstyles + changes 2018-10-29 14:05:30 +01:00
Anewbe
b109cfae42 Helmets now show only certain hairstyles 2018-09-05 19:43:24 -05:00
tex
6f0dbfc750 Added new hairstyles 2018-08-05 20:55:19 +02:00
elgeonmb
36982f775a Sabess wanted me to add these tattoos so I did 2018-07-07 02:44:17 -07:00
Anewbe
17a295b579 Ports some Bay hair code 2018-06-06 20:20:23 -05:00
Cameron653
b8008e454b Changes Setup Character" to "Character Setup"
Since that's what is used everywhere else.
2018-06-03 15:32:42 -04:00
Arokha Sieyes
fb9bfd8639 Move character join log statement
Was only logging latejoins due to where this line was placed. Moved it into job controller to catch any time anyone is assigned a job period.
2018-05-29 14:26:23 -04:00
Anewbe
9e4a625f18 Hides jobs with the Never pref on late join 2018-04-25 20:28:42 -05:00
Arokha Sieyes
0e2f41ea86 More optimizations for character joins 2018-04-02 16:49:44 -04:00
Arokha Sieyes
c4a6f8bae7 POLARIS: Fixes #3298 (VS) - Observer-ghosts were naked instead of dressed 2018-03-25 17:01:05 -04:00
Neerti
70ac478aea Merge pull request #5065 from VOREStation/vs-port-3204
[PORT] Revamp logging for consistency
2018-03-20 21:13:47 -04:00
Anewbe
5212fa152b Species names should now use defines 2018-03-15 20:24:45 -05:00
Arokha Sieyes
102041b2b6 POLARIS: Log more engine info 2018-03-13 18:57:52 -04:00
Anewbe
9f56416684 Merge pull request #5037 from VOREStation/aro-updateicons
Rewrite human/update_icons()
2018-03-11 21:03:10 -05:00
Cerebulon
b7090d7df2 Adds Tajaran Akhani language. (#5032)
* Adds Tajaran Akhani language.
Fixes plural form of Tajaran (Tajara->Tajaran) in about 50 places.

* Gives the language a colour distinct from Siik.

* Changelog
2018-03-11 16:55:08 -05:00
Arokha Sieyes
53a185f838 U_I Phase 2.0: Code cleanup
Removing calls to update_icons_layers and the like, stubbing them to help track down future calls.
2018-03-08 19:33:44 -05:00
Arokha Sieyes
62e0c122fa U_I Phase 1.4: More preview fixes, not done yet 2018-03-08 19:31:56 -05:00
Arokha Sieyes
3be602dece U_I Phase 1.3: Previews are broken, so that's a thing 2018-03-08 19:31:55 -05:00
Arokha Sieyes
2f433c9ea9 U_I Phase 1.2: Something is broken somewhere 2018-03-08 19:31:54 -05:00
Arokha Sieyes
1720cd54f3 Create humans ON their spawn points
Instead of moving them there later.
2018-02-22 20:14:39 -05:00
Leshana
5847319443 Update every initialize() proc to return an initialize hint.
* Yes, all of them.
* Also did a few corrections to redundant New() and broken Destroy() along the way
* Renamed the turf_initializer.initialize() proc to InitializeTurf to avoid confusion.
* Subsumed /area/proc/initialize into /atom/proc/initialize() - Made /area's LateInitialize to get same behavior as before.
2018-02-05 15:50:13 -05:00
Arokha Sieyes
f2fef6f410 Planes Framework (#4545)
* Polaris initial plane upstream merge

* POLARIS: Fix RIG visors with new plane system, and material scanner VIS_FULLBRIGHT

* POLARIS: Fix GetFlatIcon so that cameras and id pictures don't show the HUD overlays.

* POLARIS: Adds a 'alter values' proc for plane master ease of tweaking

Setting stuff like colorblindness variety and things.

* Remove NIF reference, fix lighting layer define

* Handle effects above lighting plane

* Moved all layer defines to planes+layers.dm
* Fixed overlays that are supposed to be above lighting to use the PLANE_LIGHTING_ABOVE

* Merge: 3000% human/update_icons() speed improvement

* Merge: Avoid ghosts pointing at things
2018-01-17 13:45:54 -06:00
Kholdstare34
411a1b5002 Adds the "Short Hair 3" hairstyle. 2017-11-28 00:55:32 -06:00
mistyLuminescence
396b2c78e7 Removes bad meme from hairstyle code 2017-11-06 14:38:37 +00:00
Neerti
318ccff1c9 Merge pull request #4177 from Anewbe/background
Ports the background icons for char setup
2017-10-30 20:35:55 -04:00
Verkister
404ac0f42c It's time for hair color revolution here too!
-Aye greetings from downstream hell where I managed to solve the locally intense ADD vs MULTIPLY blend mode discource once and for all with a fresh as hell new option that combines the best of both worlds without the downsides.
-You can now have hairstyles that retain both, shading and highlights in every color how cool is that?
-Got told to port this stuff up here too so you're welcome. Spread the word if ya want. Planning to hit up the other blend stuffs as well some time, but here's a little something for now.
2017-10-28 17:00:21 +03:00