SkyMarshal
|
2ed777a53e
|
Just committing my work before bed.
|
2012-08-12 01:00:40 -07:00 |
|
SkyMarshal
|
b37ea52f4d
|
Some code that ensures ladders and shit play nice with the modular Z-levels
|
2012-08-12 00:16:14 -07:00 |
|
SkyMarshal
|
4b1f394b2b
|
Made a whoopsie in the ladder code, now conforms to modular Z-levels.
Signed-off-by: SkyMarshal <skymarshal1729@gmail.com>
|
2012-08-11 23:53:07 -07:00 |
|
SkyMarshal
|
0bee1cb6b5
|
Work on 3D stuff.
|
2012-08-11 23:40:28 -07:00 |
|
SkyMarshal
|
5140b4e906
|
ZAS fixes.
|
2012-08-11 21:22:34 -07:00 |
|
SkyMarshal
|
bccaea11c9
|
Some more minor improvements.
|
2012-08-11 01:05:14 -07:00 |
|
SkyMarshal
|
bca7ff054e
|
Made an oopsie somewhere.
|
2012-08-11 00:56:52 -07:00 |
|
SkyMarshal
|
cf89bbed1b
|
ZAS bugfixes and improvements. Zones will now properly interact with any bordering unsimulated turfs, so Cael can now make his planetary map. Some cleanup to the code, and added scaling and sanity to air movement so that stuff isn't pants on head retarded.
|
2012-08-11 00:50:19 -07:00 |
|
CIB
|
c375935846
|
Nerfed damage from touching light bulbs
|
2012-08-10 12:00:40 -07:00 |
|
headswe
|
79412c9a75
|
Merge pull request #1588 from CIB/suit
Moved the captain's suit
|
2012-08-10 09:19:53 -07:00 |
|
headswe
|
8103abcd9f
|
Merge pull request #1583 from CIB/cib
Full wound system rewrite - Tested and ready to merge
|
2012-08-10 09:18:28 -07:00 |
|
Mloc
|
5ac03a38d5
|
Merge pull request #1599 from caelaislinn/master
zas debugging
|
2012-08-09 19:12:41 -07:00 |
|
Cael_Aislinn
|
77d031b230
|
removed false positive, doubled zas debug sensitivity
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
|
2012-08-10 12:11:21 +10:00 |
|
Mloc
|
d92887ed42
|
Merge pull request #1598 from caelaislinn/master
zas debugging
|
2012-08-09 18:10:19 -07:00 |
|
Cael_Aislinn
|
b805dce8e1
|
additional zas debugging
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
|
2012-08-10 11:06:27 +10:00 |
|
Mloc
|
43b255f867
|
Made adminhelps go to the moderator channel.
Signed-off-by: Mloc <colmohici@gmail.com>
|
2012-08-09 21:43:45 +01:00 |
|
Cael_Aislinn
|
3b9acf1c9e
|
replaced log_admin with log_adminwarn, so hopefully the messages will output to server
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
|
2012-08-10 01:41:17 +10:00 |
|
Cael_Aislinn
|
0fe99d3b6d
|
actually make the debug messages output >.> also fixed up a couple of messages
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
|
2012-08-10 01:24:40 +10:00 |
|
Cael_Aislinn
|
dca3f3bd8a
|
reworked/verbosified some zas debugging, added additional zas debugging, made kill_air available to game_admins as well as game_masters, increased runtime check sensitivity to aid in debugging
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
|
2012-08-09 18:12:59 +10:00 |
|
Cael_Aislinn
|
15fa23331b
|
custom id cards should be able to access atms
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
|
2012-08-09 14:51:59 +10:00 |
|
Cael_Aislinn
|
2abbd8ce6b
|
compile fix, tweaks
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
|
2012-08-09 04:53:29 +10:00 |
|
Cael_Aislinn
|
ab0fe32f84
|
additional debugging tweaks
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
|
2012-08-09 04:49:18 +10:00 |
|
Cael_Aislinn
|
9307b00513
|
tweaks to simple_animal emotes
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
|
2012-08-09 04:42:44 +10:00 |
|
Cael_Aislinn
|
34000482c7
|
additional zas debugging, kill_air output made a bit more informative
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
|
2012-08-09 04:42:26 +10:00 |
|
Cael_Aislinn
|
06f223ec6a
|
ghosts properly retain their human names
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
|
2012-08-09 03:29:20 +10:00 |
|
Cael_Aislinn
|
d817bbb490
|
more verbose zas debugging, decreased runtime sensitivity by half again, and reset the counter every time a tick is successful
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
|
2012-08-09 03:19:50 +10:00 |
|
Mloc
|
0d94175887
|
Merge pull request #1585 from comma/master
Surgery fixes and tweaks
|
2012-08-08 06:44:45 -07:00 |
|
comma
|
138e41dd54
|
Merge branch 'master' of https://github.com/Baystation12/Baystation12
Conflicts:
code/game/objects/items/weapons/surgery_tools.dm
Did not do a pull in ages, all constants I sued in surgery code got renamed.
|
2012-08-08 13:21:47 +04:00 |
|
Cael_Aislinn
|
e4600a8fa7
|
tweaks / fixes to carp a bit, removes munchkin from tgstation.dmm
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
|
2012-08-07 21:23:55 +10:00 |
|
cib
|
6b6d037b51
|
Fixed a few mistakes with captain's suit storage unit.
|
2012-08-07 03:01:46 -07:00 |
|
cib
|
8ee4280e73
|
Moved the captain's space suit to a secure position in EVA.
|
2012-08-07 02:33:30 -07:00 |
|
cib
|
c6054e06ec
|
Fixed a derp with damage types.
|
2012-08-07 00:18:53 -07:00 |
|
cib
|
5785c817f8
|
Added a few hacks to make wound processing happen less often.
|
2012-08-07 00:01:40 -07:00 |
|
cib
|
2a993ffee4
|
Adjusted healing speed for the amount of wounds per wound object.
|
2012-08-06 23:26:26 -07:00 |
|
cib
|
8a2a1b58ca
|
Two fixes to joint wounds.
|
2012-08-06 23:17:07 -07:00 |
|
cib
|
7bbc98e9da
|
Wounds of the same type are now handled in the same object.
|
2012-08-06 23:04:47 -07:00 |
|
cib
|
bf82cc0023
|
Healed wounds now disappear after a while.
|
2012-08-06 22:55:14 -07:00 |
|
CIB
|
0021fe1f49
|
Nerfed changeling absorb objectives to 2-4
|
2012-08-06 15:24:50 -07:00 |
|
cib
|
cc2aaf1731
|
Merge branch 'master' of github.com:Baystation12/Baystation12
Conflicts:
code/modules/mob/living/carbon/human/examine.dm
code/modules/mob/living/carbon/human/life.dm
|
2012-08-06 15:18:27 -07:00 |
|
cib
|
5b342bd217
|
A few last balance fixes to wounds.
|
2012-08-06 14:52:27 -07:00 |
|
cib
|
02457fc55b
|
Fixed up bloodloss a bit more.
|
2012-08-06 14:21:34 -07:00 |
|
CIB
|
791e481d6e
|
Removed a lagtastrous item
|
2012-08-06 14:12:04 -07:00 |
|
cib
|
b4f1c4ed9f
|
Fixed yet another derp with organs
|
2012-08-06 14:01:36 -07:00 |
|
cib
|
22c627901b
|
Fixed a very silly mistake with wound healing.
|
2012-08-06 13:23:32 -07:00 |
|
cib
|
45a0eac4e7
|
Small fix to widening wounds.
|
2012-08-06 13:19:45 -07:00 |
|
cib
|
279bcc1851
|
Reduced blood regen significantly.
|
2012-08-06 13:13:40 -07:00 |
|
cib
|
35d82b3789
|
Increased the chance of wounds ripping open.
|
2012-08-06 13:11:48 -07:00 |
|
cib
|
2d751104ae
|
Fixed an issue with wound creation
|
2012-08-06 13:00:43 -07:00 |
|
cib
|
71e3d50399
|
Bugfix to healing organs
|
2012-08-06 15:45:21 -07:00 |
|
cib
|
bdffd60cc9
|
Balanced out wound healing.
|
2012-08-06 15:21:03 -07:00 |
|