Commit Graph

10537 Commits

Author SHA1 Message Date
Chinsky
28c15adaa3 Fixed runtime in blood transfer.
Fixed cure machine producing virus blood wrong.
Changes to existing syndromes:
-Cough : now has chance to infect people around mob.
-Telepathy : now should properly give powers to the mob.

New syndromes:
-Topographical Cretinism : confusing directions, much like drunk effect.
-Blackout : short-time blindness
2013-06-09 16:30:22 +04:00
Chinsky
be8ca60280 Changed how 'greater' effects are picked, now it's var-based, not type-based.
That'll let 'greater' and 'lesser' viruses pick low-stage symptoms from same pool without duplicating them.
Also sorted effect datums by stage in effect.dm.
2013-06-09 14:27:41 +04:00
Chinsky
7a8a822a92 Made it possible for mob to be infected with several viruses at once. 2013-06-09 13:31:16 +04:00
NicholasDV
f304df5b05 Added the ability to give traitors all objectives.
Specifically, admins were unable to give players, traitors,
that is, the objective to brig/maim someone. This gives them
the ability view the traitor panel.
2013-06-09 04:47:10 -04:00
NicholasDV
adde619a06 Fixes an issue in grammar!
Specifically, the way that it was coded made it so that the word
the would appear twice. There... really wasn't a way to fix that
in a way that would effect a lot more things, that I could find.
As a result, I simply reworded it so that it can work with or without
the word, 'the'.

closes #2771
2013-06-09 03:40:27 -04:00
Chinsky
7076db3caf Merge pull request #3011 from Kilakk/bleeding-edge-freeze
ERTs can change their appearance upon spawn-in
2013-06-09 00:30:53 -07:00
Segrain
673f3ddb37 Fix for ordering hidden supplypacks. 2013-06-09 10:25:27 +03:00
NicholasDV
f2a16fc3cd This just fixes a small typo in build mode.
Specifically, the throw and select buttons were 'switched'
in some instructions. This quickly fixes that!

closes #3001
2013-06-09 03:16:51 -04:00
NicholasDV
d5c085e22a Changes to increase readability
Specifically formatting the messages a bit differently by putting
them onto multiple lines. They line up properly inside of dream
maker, making them /much/ more readable. This format would be preferable
for new additions into this file.
2013-06-09 03:00:47 -04:00
meyar
128326ad1f Fixes Spec Op shuttle to old behavior (Pure port, no changes) 2013-06-09 01:03:09 -04:00
meyar
5e4b9ae917 Fixes autonomous ERT 2013-06-09 01:02:48 -04:00
Zuhayr
8b518f5639 Sprites and equipment for a psychic villain wizard variant. Mental focus is fairly experimental. 2013-06-08 19:20:02 -07:00
cib
8c6b8add20 Weights the likelihood of command positions by your age.
For most head positions, a good age is between 25 and 60, with ages towards the middle of that being even better. 25 because I figure for stuff like research, engineer etc. they'll want someone with fresh knowledge. Captain's best age starts at 35 though, due to that being an "old geezer job".
2013-06-09 01:13:13 +02:00
Kilakk
5ca6c970fb Reticked and uncommented ERT
It's time
2013-06-08 18:52:41 -04:00
Kilakk
a5609c8150 Adds ability to change appearance for ERTs
* ERTs can change their own appearance
* Fixed an if statement I goof'd
2013-06-08 18:51:26 -04:00
Chinsky
5703b8089d -Forgot to commit one file for previous iteration.
-Fixed derp with analyser.

Refactoring virus2, Part II - Viruses.
-Removed obsolete curing/resistance methods.
-Split base.dm into disease2.dm, effect.dm, helpers.dm.
2013-06-08 18:44:57 +04:00
Chinsky
1820a227a1 Virus2 Refactoring, Part I - Machinery.
-Removed functions already defined in parent classes.
-Replaced checks in Topic() with parent class ones.
-Removed two unused files (there are duplicates in unused folder anyway)
-Removed commented out lines, mostly pre-antibody curing code.
-Shuffled code around for better readability (like antibody list)
-Moved various devices and items defines to separate file.
2013-06-08 17:36:12 +04:00
Chinsky
405dff19b8 Moved virus2 out of WIP folder.
It's been finished years ago...
Also removed Disease2 folder which is just older versions of same files.
2013-06-08 13:00:37 +04:00
Chinsky
59834d2ed9 Added new reagent container - vial.
basically 15u beaker.
2013-06-08 12:39:03 +04:00
Chinsky
3f39d92e8a Added new admin verb: Man Up and its global version.
In action:
https://dl.dropboxusercontent.com/u/70048025/SS13/manup.png
https://dl.dropboxusercontent.com/u/70048025/SS13/manup_g.png
2013-06-08 09:51:47 +04:00
Giacomand
8dc07fdb6d * Added a volume constant that defaults to 75. 2013-06-08 05:13:56 +01:00
Chinsky
7b0c4c85e8 Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
Conflicts:
	html/changelog.html
	maps/tgstation.2.1.0.0.1.dmm
2013-06-08 07:59:57 +04:00
Chinsky
e40140be03 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
Conflicts:
	html/changelog.html
	maps/tgstation.2.1.0.0.1.dmm
2013-06-08 05:55:42 +04:00
Chinsky
0c6f518422 Merge pull request #2990 from jack-fractal/bleeding-edge-freeze
Android Clocks and Instant Messengers
2013-06-07 18:30:55 -07:00
Chinsky
4118d183c1 No fun allowed.
Fixes some hilarious stool glitches.
2013-06-08 05:27:32 +04:00
MisterBook
99e2afb6bc Response team is unticked? Dunno if it's ready or not, but will not commit while that verb is live. 2013-06-07 12:45:02 -05:00
MisterBook
b168f684bf Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze 2013-06-07 12:32:52 -05:00
MisterBook
e05a20ad6f Putting VOX back in. 2013-06-07 12:31:38 -05:00
Chinsky
76d1ddaa26 Merge pull request #2963 from Ravensdale/master
Robot bug fix, synthetic custom sprites update and a rune text tweak
2013-06-07 04:45:00 -07:00
Giacomand
fa39b4e520 New AI voice announcement system which allows the AI to create sentences by combining snippets of words. 2013-06-07 06:29:21 +01:00
Kilakk
faf5b86e49 Changed the way ERTs are selected
* Ghosts get a pop-up thingy that asks them if they want to be
considered
* Ghosts that're antag-banned and/or jobbanned from security officer are
exempt
* 30 second timer because timers are !!FUN!!
2013-06-06 23:29:15 -04:00
jack-fractal
29bffb0c20 Merge branch 'master' into bleeding-edge-freeze
Conflicts:
	html/changelog.html
2013-06-06 21:32:08 -04:00
MisterBook
05083f4f48 Creating parent class for swimsuits. 2013-06-06 20:24:25 -05:00
MisterBook
1246e985f3 Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze 2013-06-06 19:50:55 -05:00
MisterBook
8e401489e7 Making sure I don't break anyone else calling apply_effects. 2013-06-06 19:50:32 -05:00
jack-fractal
17b8a2dc8a - reverting a change I hadn't accounted for to the luminosity of the PDA's flashlight 2013-06-06 20:50:22 -04:00
jack-fractal
f4441b5019 refactoring the Stat function for silicon lifeforms
adding messenger functions to cyborgs and refactoring the AI's IM system
2013-06-06 20:46:46 -04:00
Kilakk
d1faeac8d8 Adds emergency response team verb
* Adds a verb for (b)admins in "Special Verbs" that lets you spawn in an
emergency response team a la deathsquid-button
* Spawned-in ERTs can choose their own ridiculous name
* Command alerts, because everyone loves those
2013-06-06 17:04:49 -04:00
Chinsky
466f930e63 Merge pull request #2982 from Zuhayr/master
Vox icons, stuff from master.
2013-06-06 02:35:49 -07:00
Zuhayr
df75d25cb3 Map conflict, using BEF. 2013-06-06 10:40:22 +09:30
MisterBook
eab6f4fc44 Taser fix v.3.2
Now accounts for multiple layers of armor.

I've also commented out Vox stuff, while Zuhayr fixes it. Because, no compile.

I also fixed whistle.dm
2013-06-05 19:37:29 -05:00
MisterBook
a34174e124 Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze 2013-06-05 18:39:43 -05:00
Chinsky
e22156aa8c Merge pull request #2981 from SkyMarshal/zas-cleanup
Runtime fix.
2013-06-05 14:54:32 -07:00
SkyMarshal
50735caf29 Runtime fix.
ZMerge was trying to combine lists without checking for existence.
2013-06-05 15:51:43 -06:00
Chinsky
211fc25f0d Should probably slap it here, OR ELSE. 2013-06-05 21:58:27 +04:00
Chinsky
cfbc3e5352 Added webbing and vests to lockers. 2013-06-05 21:35:56 +04:00
Segrain
65893426ba Bumping into firelocks in exosuit. 2013-06-05 21:02:25 +03:00
Chinsky
7023ed0a52 Added webbings and vests.
Attach to jumpsuit. Use Look in storage verb (Object tab) to open. Click on storage boxes to add items.
2013-06-05 21:17:22 +04:00
Chinsky
65880df974 Clicking on storage boxes now properly puts stuff in storage.
Stole fix from TG.
2013-06-05 19:43:01 +04:00
Chinsky
57c1ebb285 Merge pull request #2977 from MagmaRam/master
Fix for security belts not holding all seven items sometimes
2013-06-05 06:21:47 -07:00