DJSnapshot
64e3c3d6b9
Admin requested addition of a global dsay toggle.
2014-01-20 18:27:12 -08:00
Furlucis
005d72feb4
Typo fix
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Fixes a reagent recipe.
2014-01-20 03:20:35 -05:00
Chinsky
3b26dab954
Merge pull request #4309 from LBraindead/dev
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AMEN
2014-01-19 21:25:19 -08:00
Chinsky
8430e0a720
Merge pull request #4319 from RKF45/colour
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Realistic colour mixing
2014-01-19 21:23:45 -08:00
Ccomp5950
0870844898
SMES fix, AI's can now use them.
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Thinking this was a typo, though quite honestly I'm not sure why this test
is even here as distance checks are built into nanoUI but since feradan put it in
I'm kinda not wanting to remove it.
2014-01-19 21:26:15 -06:00
Loganbacca
7f89f602b2
Fixed rad collector toxin drain bug
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Removed bad code modifying variables directly and replaced it with a proc that correctly modifies the gas volume.
2014-01-20 16:16:02 +13:00
RKF45
d35c9954b6
Rework of colour mixing
2014-01-19 21:47:42 +01:00
RKF45
5a9e8e0f30
Fixes for emagging robots
2014-01-19 12:16:10 +01:00
RKF45
ca4bb831d4
Debug
2014-01-19 12:03:32 +01:00
Chinsky
6175ef8012
Moved cable definition to cable.dm because what the fuck.
2014-01-19 03:05:48 +04:00
Chinsky
669ae9a1ae
Made cables use color var instead of separate icons for each color.
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It allows for wires of ANY color (just set cable_coil var)
and most importantly
40 837 958 b - before
39 506 651 b - after
2014-01-19 03:02:58 +04:00
RKF45
75e66d546a
Rework of colour mixing
2014-01-18 21:09:02 +01:00
LBraindead
1f9716d1f2
Update disposal.dm
2014-01-18 01:10:18 +01:00
LBraindead
3879477151
Update disposal-construction.dm
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new pipe construction
2014-01-18 00:32:06 +01:00
LBraindead
f3240073dc
Update disposal.dm
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new disposal pipes
2014-01-18 00:31:27 +01:00
LBraindead
4bccee98ba
Update power.dm
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powernet connection for z-levels
2014-01-18 00:20:22 +01:00
LBraindead
cfcb3e65cd
Update cable.dm
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cable construction
2014-01-18 00:19:08 +01:00
Furlucis
7dd5968f76
Merge branch 'dev' of https://github.com/Baystation12/Baystation12
2014-01-17 03:05:04 -05:00
Furlucis
5268e4f299
Removes the second holywater
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Deletes the second kind of holy water that doesn't do anything. Lemme
know if I should do the opposite of this.
2014-01-17 02:57:47 -05:00
DJSnapshot
04b47fa6a0
Merge pull request #4302 from Ccomp5950/mouse_antagHUD
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AntagHUD restrictions, disallow players becoming mice.
2014-01-15 22:23:38 -08:00
Ccomp5950
90ce5b2b69
SPACE2TAB modules/projectiles/guns/energy/special.dm
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No changes other then space2tab is done in this commit.
2014-01-15 23:42:55 -06:00
Ccomp5950
039d2d75bf
Merge pull request #4288 from BcTpe4HbIu/master
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Fix for broken on spawn chem_dispenser
2014-01-15 20:44:57 -08:00
Ccomp5950
1f7cbfbff4
Supermatter update.
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Now gives an instability% warning in it's messages.
Limited the "If they can see it and aren't wearing mesons, have some hallucinations" range to a max of 7
Can't be pelted with lasers while out in space allowing for unlimited power only to drag it back on a turf and instantly explode.
Removed extra if(!removed) check, we already checked for that above.
Moved the oxygen ratio variable "oxygen" to be declared under the object instead of it's process proc for easier debugging.
Changed the alert interval.
Add luminosity value so the big glowing shard of supermatter actually generates light.
2014-01-15 20:22:50 -06:00
Ccomp5950
171e63a66f
Moved Supermatter.dm out of the WorkInProgress directory.
2014-01-15 17:33:13 -06:00
Ccomp5950
775d75d2f4
Merge pull request #4301 from Loganbacca/bayfix-master
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Multiple typo and bug fixes
2014-01-15 14:04:10 -08:00
Ccomp5950
78c032b317
AntagHUD restrictions, disallow players becoming mice.
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If antagHUD respawn restrictions are enabled, players will no longer be able
to use the "become mouse" verb if they have enabled their antagHUD's.
Observers were able to use antagHUD then become mice and die resetting their "has_used_antagHUD" variable allowing them to respawn bypassing the restrictions by becoming a mouse as well as respawning later.
2014-01-15 03:25:13 -06:00
Loganbacca
5827e5a022
Fixes #4296
2014-01-14 15:59:58 +13:00
RKF45
0a4a7c7c08
Merge remote-tracking branch 'upstream/dev' into paintmixing
2014-01-13 22:15:33 +01:00
Mloc
57a83eae70
Fix for #4194
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Signed-off-by: Mloc <colmohici@gmail.com >
2014-01-13 14:27:44 +00:00
Chinsky
cb72e02f23
Merge pull request #4285 from Faerdan/dev
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NanoUI assets are now sent to the client automatically.
2014-01-12 16:34:10 -08:00
Mloc
e25c60f930
Fix for #4289
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Signed-off-by: Mloc <colmohici@gmail.com >
2014-01-12 23:23:04 +00:00
Mark Aherne (Faerdan)
87c246ff06
APC NanoUI
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* Created new APC UI
* Tweaked Chem Master UI width.
2014-01-12 23:11:49 +00:00
Mloc
e826458900
Merge remote-tracking branch 'upstream/master' into dev-freeze
2014-01-12 21:55:11 +00:00
Igor Golubkov
a0b909926b
Fix for broken on spawn chem_dispenser
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Remove ~83 minute before RnD chem_dispenser starts recharging.
Fix chem_dispenser logic.
Signed-off-by: Igor Golubkov <bctpe4hbiu@bctpe4hbiu.org >
2014-01-13 00:25:45 +04:00
Mark Aherne (Faerdan)
c9191faa14
NanoUI Caching and SMES tweaks
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* Made NanoUI caching code neater, added check for directories (which are ignored).
* Moved SET to between MIN and MAX on SMES UI.
2014-01-12 20:07:48 +00:00
Mloc
c46d872e6c
Merge remote-tracking branch 'upstream/master' into dev
2014-01-12 19:46:31 +00:00
Mark Aherne (Faerdan)
214fbeee99
NanoUI assets are now sent to the client automatically.
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* NanoUI now finds and sends it's assets to the client (css, images, javascript and templates).
Part of my effort to make creating NanoUIs as simple as possible. This removes the need to add new NanoUI assets (such as templates) to the client send_resources proc.
2014-01-12 15:30:25 +00:00
Ccomp5950
dc7e32a646
Merge pull request #4271 from Loganbacca/master
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Plasma glass stacking fix
2014-01-11 19:39:22 -08:00
Ccomp5950
dfe96b3702
Merge pull request #4260 from Zuhayr/sandwiches
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Sandwiches!
2014-01-11 19:15:56 -08:00
Chinsky
7a80f02670
Merge pull request #4278 from Faerdan/dev
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SMES NanoUI
2014-01-11 19:04:18 -08:00
Ccomp5950
83ef93c41c
Merge pull request #4270 from Baystation12/master
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Merge master into Dev
2014-01-11 18:18:03 -08:00
Mark Aherne (Faerdan)
1f50cae6c2
SMES NanoUI
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* Converted SMES to NanoUI.
2014-01-12 01:28:03 +00:00
RKF45
8b384b0668
Various
2014-01-11 22:22:24 +01:00
RKF45
98834ea3cb
The costume crate has more than one suit
2014-01-11 22:20:50 +01:00
RKF45
ab8763378b
Paint mixing
2014-01-11 22:19:02 +01:00
Zuhayr
bd28c0c70b
Merge pull request #4263 from Furlucis/master
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Talisman icon fix
2014-01-11 07:54:22 -08:00
Zuhayr
2dd2ce8ed1
Merge pull request #4262 from Ccomp5950/mouse_runtime
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Runtime fix for people that jump back in their body before hitting respawn
2014-01-11 07:53:51 -08:00
Loganbacca
909928f3f9
Plasma glass stacking fix
2014-01-11 18:14:51 +13:00
Ccomp5950
3d34567d56
Merge pull request #4269 from LightningIron/master
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Bugfixes
2014-01-10 19:28:23 -08:00
Ccomp5950
cbcd3d1468
Merge pull request #4265 from SkyMarshal/heatfix
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Heatfix
2014-01-10 18:47:53 -08:00