HarpyEagle
3ae1f9ed78
Updates more instances of blocked<2 or /=(blocked+1)
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Removes facehugger source code file
2016-04-22 21:04:31 -04:00
HarpyEagle
03761c5eed
Compile fixes
2016-04-22 04:58:26 -04:00
HarpyEagle
5543209bbd
Fix macro
2016-04-22 04:58:25 -04:00
mwerezak
28192c6675
Adds cooldowns to eating/feeding, allows attacking with reagent containers while on harm intent.
2016-04-22 04:58:25 -04:00
mwerezak
4951790b50
Fixes missing cooldowns, missing cult blade sound.
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Conflicts:
code/game/objects/items/weapons/material/kitchen.dm
2016-04-22 04:58:25 -04:00
mwerezak
deb215d262
Refactors bottle smashing, apply_hit_effect() now returns the blocked status.
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Conflicts:
code/modules/mob/living/carbon/human/species/xenomorphs/alien_facehugger.dm
code/modules/mob/living/simple_animal/simple_animal.dm
code/modules/reagents/reagent_containers/food/drinks/bottle.dm
2016-04-22 04:57:23 -04:00
mwerezak
c0ac25ec4b
Refactors robolimb emagging, fixes emag resolve_attackby not passing emag_source
2016-04-22 04:57:23 -04:00
mwerezak
11c5b10bb9
Refactors various item attack() implementations
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Replaced some attack() overrides with apply_hit_effect() or other attack
procs where appropriate.
Removed the attack() override from reagent_containers.
Conflicts:
code/game/objects/items/weapons/clown_items.dm
code/game/objects/items/weapons/material/kitchen.dm
code/game/objects/items/weapons/stunbaton.dm
code/modules/mob/living/carbon/human/human_defense.dm
code/modules/mob/living/carbon/human/species/xenomorphs/alien_facehugger.dm
code/modules/mob/living/simple_animal/friendly/spiderbot.dm
code/modules/mob/living/simple_animal/simple_animal.dm
2016-04-22 04:57:22 -04:00
mwerezak
593f7699db
Refactors item_attack.dm
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Refactors and cleans up item_attack.dm and related mob attack code
Conflicts:
code/_onclick/item_attack.dm
code/game/objects/items.dm
code/modules/mob/living/bot/bot.dm
code/modules/mob/living/carbon/human/human_defense.dm
code/modules/mob/living/living_defense.dm
code/modules/mob/living/simple_animal/simple_animal.dm
2016-04-22 04:52:04 -04:00
Neerti
069e9c7e68
Merge pull request #1470 from Hubblenaut/smes
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Changes to SMES Interface
2016-04-21 21:09:42 -04:00
Neerti
6d15cb3731
Merge pull request #1472 from Yoshax/paifix
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Stops pAIs from dragging people, corpses, etc
2016-04-21 21:08:33 -04:00
Neerti
2a946fc23d
Merge pull request #1243 from Kelenius/cleanupTwo
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Mob inventory cleanup, part 2
2016-04-21 21:07:22 -04:00
Yoshax
78d8caed83
Stops pAIs from dragging people, corpses, etc
2016-04-22 01:33:25 +01:00
Hubblenaut
3d9a558712
Changes to SMES
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- Transition to using kilowatts and kilowatt hours
- Adds an input load bar with value
- SMES charge rate and coil capacities slightly adjusted for using
kilowatt units
2016-04-22 00:58:11 +02:00
Nerezza
42eaadb4e5
Skrell can speak Schechi instead of Teshari now
2016-04-21 12:02:35 -05:00
Kelenius
98badae45f
Merge branch 'master' into cleanupTwo
2016-04-21 11:41:32 +03:00
Anewbe
40ce9dc904
Gives Breacher helmets force 5, makes their headbutts more dangerous
2016-04-20 22:10:44 -05:00
Neerti
a1faf6e497
Merge pull request #1428 from ParadoxSpace/DionaLightFix
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Fixes Diona Light Gain
2016-04-20 12:12:45 -04:00
Datraen
2b53efdfd5
Merge pull request #1303 from Hubblenaut/hydro
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Full fertilizer bottles of type glass/bottle
2016-04-20 11:31:31 -04:00
HarpyEagle
6b7d40b75f
Fixes confused movement for walking/running, adjusts behaviour
2016-04-20 16:49:33 +02:00
HarpyEagle
bf3253ca28
Running into things while confused Weakens instead of Paralyzes.
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Fixes incorrect use of take_organ_damage
2016-04-20 16:49:14 +02:00
PsiOmegaDelta
a3f8bc815e
Round start timer now remains at 0 until the round actually starts.
2016-04-20 15:27:59 +01:00
EmperorJon
ebeaddea6e
Merge pull request #1414 from Mark9013100/4/15/2016tank_grammar
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Fixes some punctuation
2016-04-20 13:23:51 +01:00
EmperorJon
8d2370bd65
Merge pull request #1445 from Anewbe/veymed_prosthetics
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Adds Vey-Med prosthetic limbs.
2016-04-20 13:23:07 +01:00
EmperorJon
7b793634b2
Merge pull request #1451 from SinTwo/minimalist-ui
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Adds a new UI style - Minimalist
2016-04-20 13:22:55 +01:00
EmperorJon
8596e303e3
Merge pull request #1430 from mwerezak/living-life-fix-polaris
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Human Life Fixes
2016-04-20 13:22:18 +01:00
Hubblenaut
2b44de88b1
Change to absolute pathing
2016-04-20 13:21:35 +02:00
SinTwo
57b8808a53
Adds a new UI style
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minimalist.dmi
2016-04-19 21:46:19 -04:00
Datraen
c6f2b0f76d
Merge pull request #1447 from Yoshax/safetyfiring
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Fixes a typo on the new preference
2016-04-19 21:12:35 -04:00
Yoshax
4e8ac2515d
Further fixes typos
2016-04-19 23:49:57 +01:00
Yoshax
7ae719aea7
Fixes a typo on the new prefence
2016-04-19 23:09:54 +01:00
Datraen
a3df9e6eba
Merge pull request #1429 from Yoshax/safetyfiring
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Adds a new verb/preference to toggle requirting help intent to fire weapons
2016-04-19 11:44:53 -04:00
Anewbe
29b9935411
Adds Vey-Med prosthetic limbs.
2016-04-18 18:50:54 -05:00
EmperorJon
47f715805e
Merge pull request #1442 from Yoshax/drinksloadout
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Loadout (vacuum-)flask contents now configurable.
2016-04-18 16:33:42 +01:00
Yoshax
f0c69e663d
Fixes error
2016-04-18 15:53:09 +01:00
PsiOmegaDelta
2e6f2c53a6
Loadout (vacuum-)flask contents now configurable.
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Can now prefill the loadout flask and vacuum-flask with a relevant liquid of your choice.
2016-04-18 15:30:26 +01:00
HarpyEagle
03c2ace543
Fixes #11520
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Makes overdosing check volume instead of amount metabolised as its criteria
2016-04-18 15:16:31 +01:00
Datraen
12c9156098
Fixes Teshari smocks, updates changelog.
2016-04-17 17:07:53 -04:00
HarpyEagle
6ff230c3cc
Fixes paralysis not causing stat = UNCONSCIOUS
2016-04-17 01:22:15 -04:00
mwerezak
e3e67fd48a
Fixes #12634
2016-04-16 17:30:28 -04:00
HarpyEagle
adf56aad82
And some more excessive processing
2016-04-16 17:30:24 -04:00
HarpyEagle
0488a54297
Removes another excessive AdjustParalysis(-1)
2016-04-16 17:30:23 -04:00
HarpyEagle
abd5b98343
Fixes #12613
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handle_statuses() is now called from living/Life() instead of from handle_regular_status_updates(), replacing the call from handle_status_effects()
2016-04-16 17:30:23 -04:00
ParadoxSpace
ec5401036f
Update life.dm
2016-04-16 13:33:13 -06:00
Yoshax
ff96d27a85
Adds a new verb that allows users to toggle the requiring help intent to fire weapons on or off
2016-04-16 18:30:35 +01:00
ParadoxSpace
c56bda0eed
Update life.dm
2016-04-16 10:38:38 -06:00
EmperorJon
ff6526d5a3
Merge pull request #1424 from Neerti/4/16/2016_aim_intent_changes
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Aim Intent Changes
2016-04-16 17:13:16 +01:00
EmperorJon
61684db81d
Merge pull request #1425 from Neerti/4/16/2016_eye_color_verb
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Adds verb to change eye color at will (if mechanical)
2016-04-16 17:12:36 +01:00
Neerti
69a4242b17
Inventory Tweaks 1
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Evidence bags should no longer start empty.
Reduces maximum width for the inventory background slightly.
Makes a new, slimmer to close the inventory. This and the maximum width reduction mean the inventory should never overlap with other UI buttons.
2016-04-16 10:28:14 -04:00
Neerti
3667780871
Adds verb to change eye color at will (if mechanical)
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Adds a verb used by humanoid mobs that have mechanical eyes, which allows them to pick a new color, and have it applied instantly.
Adds some helper functions, specifically hex2rgb(), to convert hexadecimal colors to a list of numbers for r, g, and b.
2016-04-16 06:14:09 -04:00