Chinsky
6393cb15d8
Merge pull request #5332 from mwerezak/wound-infections
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Gives the suit coolers a proper process() proc
2014-06-24 05:32:47 +04:00
Mloc-Argent
a33cb7272b
Merge remote-tracking branch 'upstream/master' into dev
2014-06-23 20:57:47 +01:00
mwerezak
6b3c130702
Removes dynamic proc call
2014-06-23 10:55:03 -04:00
Zuhayr
a6f64ccd9c
Merge pull request #5330 from mwerezak/emergency-shuttle
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Updates emergency shuttle controller to use shuttle datums
2014-06-23 21:19:36 +09:30
mwerezak
67d5d56a12
Gives the suit coolers a proper process() proc
2014-06-23 02:31:36 -04:00
mwerezak
1c91b2984d
Supply controller now holds a ref to it's shuttle
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Instead of having to look it up every time.
2014-06-22 14:18:52 -04:00
Chinsky
7e56df8689
Merge pull request #5308 from mwerezak/wound-infections
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Re-enables infections, implements a wound infection system, improves body temperatures
2014-06-22 22:04:25 +04:00
Zuhayr
65013ac5a1
Merge pull request #5325 from mwerezak/temperature-expose
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Fixes FEA temperature_expose() being used instead of ZAS fire_act().
2014-06-23 00:19:15 +09:30
Zuhayr
1cfb9b6ea1
Merge branch 'master' of https://github.com/Zuhayr/Baystation12 into dev
2014-06-22 21:58:46 +09:30
Zuhayr
183ee20ab6
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev
2014-06-22 21:58:30 +09:30
Zuhayr
bb8951a53c
Makes forks usable.
2014-06-22 21:49:55 +09:30
Mloc
af60005aad
Merge pull request #5317 from comma/master
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Couple o fixes
2014-06-22 11:13:29 +01:00
mwerezak
37e63dfcb0
Fixes FEA temperature_expose() being used...
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...instead of ZAS fire_act().
2014-06-22 00:13:22 -04:00
mwerezak
5bd975850a
Less terrible sprite for suit cooling device
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Also adds a few of them to EVA storage.
2014-06-21 20:41:29 -04:00
mwerezak
9528557573
IPCs actually take heat damage from temperature now
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Also fixes the healthanalyzer still not scanning IPCs properly (scanning
them when it shouldn't)
2014-06-21 16:58:20 -04:00
mwerezak
b9fa433087
Adds suit cooling device
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Also:
Breathing in hot/cold air will affect your body temperature.
Fixes old body temperature stabilization code not working.
Thermometer icon now adjusts based on species.
Reduced BODYTEMP_AUTORECOVERY_MINIMUM to a less ridiculous value.
2014-06-21 16:53:18 -04:00
mwerezak
0c060d144b
IPCs now need to be scanned with a robotanalyzer
2014-06-21 11:08:09 -04:00
Ccomp5950
68d01b00ab
Merge pull request #5297 from comma/fancy
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Nextgen lights
2014-06-20 20:30:11 -05:00
mwerezak
cf5ff7e992
Body temperature fixes and updates
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Body temperature regulation is now based on species, and environmental
temperature now respects the air density when affecting living/humans.
This also fixes some bugs with heat/cold protection handling and
improves the way synthetic species body temperatures are handled to be
much more logical.
IPCs always gain temperature but cool down because of their environment.
When the heat transfer to the environment is reduced because of the lack
of air, this will cause IPCs to heat up.
As well, having an infection will increase your body temperature, and
body scanners now detect infections.
2014-06-20 18:18:02 -04:00
Mloc-Argent
dd7f0dac0e
Merge remote-tracking branch 'upstream/master' into dev
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Signed-off-by: Mloc-Argent <colmohici@gmail.com >
Conflicts:
code/game/machinery/computer/card.dm
code/modules/mob/living/say.dm
2014-06-20 22:02:40 +01:00
Chinsky
b7832f862a
Fixes #5311
2014-06-21 00:58:31 +04:00
Zuhayr
33fa88e27a
Merge pull request #5309 from mwerezak/flashbang
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Fixes #5186
2014-06-20 21:23:34 +09:30
Chinsky
78142a7cc2
Merge pull request #5276 from caelaislinn/xenoarchaeology
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Xenoarchaeology
2014-06-20 14:41:25 +04:00
Cael Aislinn
f02e6fdd45
rework talking items and re-enable them, made xenoarch boxes have a variable internal size, added three new eldritch xenoarch finds (poltergeist mask, vampiric statuette, endless replenishing container)
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Signed-off-by: Cael Aislinn <cael_aislinn@yahoo.com.au >
2014-06-20 18:42:25 +10:00
mwerezak
25e333a39b
Fixes #5186
2014-06-20 02:48:12 -04:00
Chinsky
6f6cf57a93
Merge pull request #5277 from Jarcolr/dev
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Adds paths for therapy dolls from #2731
2014-06-20 09:02:03 +04:00
Hubblenaut
8a4739197e
Merge branch 'backup' into medical
2014-06-19 15:36:28 +02:00
mwerezak
e46c3c8834
Renames supply controller global var
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Renamed from 'supply_shuttle' to 'supply_controller'
2014-06-18 19:37:46 -04:00
mwerezak
462593f0b5
Adds supply shuttle datum
2014-06-18 19:37:30 -04:00
Hubblenaut
909c2d44a9
Removes medical belts from lockers
2014-06-18 22:35:56 +02:00
Chinsky
2396c6d882
Nextgen lighting #2 : Lights
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Can paint light tubes and bulbs with paint and stick in sockets to get colored lights.
2014-06-18 20:38:33 +04:00
Chinsky
fc73c8de22
Changes paint tile coloring to use color var, less icon procs.
2014-06-18 20:20:18 +04:00
Boop
4b7a8610b8
Fix latex gloves box not having the right sprite
2014-06-18 13:32:10 +01:00
Zuhayr
342bee81d4
Merge pull request #5284 from boopcat/happydrones
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more fixes!
2014-06-18 08:58:00 +09:30
Boop
a903e400dd
Fixes #5088
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also fixes more runtimes that mloc gave me
2014-06-17 20:35:48 +01:00
Chinsky
be95e54e43
Merge branch 'master' into dev
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Conflicts:
code/defines/obj/weapon.dm
code/modules/mob/living/carbon/species.dm
code/modules/mob/living/silicon/say.dm
icons/mob/uniform.dmi
maps/tgstation2.dmm
2014-06-17 16:16:44 +04:00
Jarcolr
5d2bba3434
Adds paths for therapy dolls
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http://puu.sh/9xlQu/53016923a6.dmi for the dolls that are already in the
code but unused.
2014-06-17 14:53:18 +03:00
Chinsky
dd4a937ca9
Merge pull request #5275 from GinjaNinja32/lighters
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Fixes cheap lighters burning body parts other than the hands they're being held in
2014-06-17 14:43:24 +04:00
Chinsky
1ca6a54d3a
Merge pull request #5265 from mwerezak/wound-fixes
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Fixes the wounding system
2014-06-17 14:41:22 +04:00
GinjaNinja32
fcdd0198c0
Fix lighter burning random body parts
2014-06-17 04:50:14 +01:00
mwerezak
6dee9cf65d
Adds sharp and edge flags to appropriate items
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Went through as many /obj/item/weapons as I could find and added sharp
and edge flags where appropriate.
2014-06-16 13:26:44 -04:00
mwerezak
1b33ca943d
Separates the sharp flag into edge and sharp
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Now weapons can properly cause cuts without necessarily having a greater
chance to remove limbs.
Also separates is_sharp, has_edge, and can_puncture.
2014-06-15 20:25:39 -04:00
Zuhayr
5ad652e90c
Fixes #5195
2014-06-14 18:48:13 +09:30
Zuhayr
80db3a284b
Merge pull request #5216 from Loganbacca/trainmerge
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Cargo Trains
2014-06-14 17:13:55 +09:30
Chinsky
6d432d8e9d
Merge pull request #5219 from Zuhayr/autolathe
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Autolathe rewrite.
2014-06-12 20:28:44 +04:00
Zuhayr
0722775bda
Merge pull request #5207 from mwerezak/get_turf_loc-cleanup
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Cleans up get_turf_loc()
2014-06-12 18:13:01 +09:30
Zuhayr
136ccc347b
Merge with dev.
2014-06-12 01:14:40 +09:30
Chinsky
1f7a9355f8
Merge pull request #5212 from faerindel/hydro_refactor
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Hydroponics refactor, part 1: Files.
2014-06-11 13:30:51 +04:00
Zuhayr
4ee8f56c29
Merged master to dev, manually fixed merge issues in map, may be some left.
2014-06-11 18:11:41 +09:30
igalan
eee72ce802
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into hydro_refactor
2014-06-11 03:45:00 +01:00