No code actually modified, just moved from all over the place to a module folder.
defines/obj/hydro.dm split:
-Seeds into seeds.dm
-Tools like the analyzer, pest and weedkillers into hydro_tools.dm. Hatches and scythe from defines/obj/weapon.dm moved there too.
-Non-edible plants like nettles into grown_inedible.dm. Special procs in items/weapons/hydroponics.dm moved there.
-Biogenerator and hydroponics tray files moved.
Added sprites for stationary drilling gear.
Added skeleton ores for coal, adamantine, mythril. Updated some icons. Expanded mining rig functionality.
Changed adamantine and mythril to osmium and metallic hydrogen.
Added ore distribution map generation to master controller.
Added upgrading to stationary drills, tweaked other stuff.
Rewriting the ore processor and how ores handle information. Also rewrote the ore stacker.
recently i fixed a couple of issues with /vg/'s alien weeds and nodes,
and i see some applying to Bay12 too.
one of those issues was the order of checks in weeds/Life().
it should cancel the weed's search for tiles to expand to without starting
the direction loop first, saving quite a few proc calls.
another issue is alien weeds having the default OBJ_LAYER layer 3 which makes them grow
over all kinds of items and objects which makes sense i guess fluffwise but
is really annoying ingame for both crew and aliens.
( and this coming from the host of Alium Deathtrap 13 ;) )
nodes stay at layer 3 to appear properly over things like AI-holopads.
a really tiny improvement is setting linked_node after the space-turf check in weeds/New().
link to the /vg/ commit : 4dcb434f72
Added brackets surrounding tokens to make whitespace and empty tokens
removable.
Slightly modified ion storm behavior.
Increased duration required to stop spam to 5 minutes.
Added ability to expand spam filter limit with installation of message
monitor circuits.
People will see why their message been discarded.
Discarded messages will be highlighted with red color in message log.
Fixed N2O typo, Super Pacman, anchor issues, inflatable barrier issues
that was already on master so this doesn't conflict, and added a new box
for shotgun shells and adjusted price of crates accordingly